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collision
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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dif
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make marble shaders better match original, attempt fix internal edge collisions
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2022-12-12 22:52:36 +05:30 |
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dts
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make DA HOUSE work mostly
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2023-02-13 00:47:05 +05:30 |
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fs
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add blast button for touch controls
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2022-12-11 14:51:48 +05:30 |
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gui
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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mis
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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modes
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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net
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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octree
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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rewind
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make hunt network again, and fix marble radius for MP
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2024-06-16 20:25:17 +05:30 |
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shaders
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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shapes
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add initial netcode
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2024-06-16 14:48:25 +05:30 |
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touch
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camera thing
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2023-11-18 22:40:23 +05:30 |
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triggers
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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Analytics.hx
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fix bugs
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2023-10-02 12:21:17 +05:30 |
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AudioManager.hx
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console start
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2022-12-26 19:18:50 +05:30 |
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CameraController.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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Console.hx
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make hunt network again, and fix marble radius for MP
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2024-06-16 20:25:17 +05:30 |
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Debug.hx
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optimize heap
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2023-10-02 13:56:59 +05:30 |
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DifBuilder.hx
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add initial netcode
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2024-06-16 14:48:25 +05:30 |
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DtsObject.hx
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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DynamicPolygon.hx
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make compatible with latest heaps repo
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2022-02-12 19:50:52 +05:30 |
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ForceObject.hx
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bugfixes and nuke pbr
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2021-06-23 17:49:13 +05:30 |
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GameObject.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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Gamepad.hx
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Fix js crashing on mobile, respect deadzone and make configurable
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2023-02-11 15:53:45 -05:00 |
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Http.hx
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attempt some fix?
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2023-12-03 20:04:28 +05:30 |
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InstanceManager.hx
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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InteriorObject.hx
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finally async resource loading
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2022-10-31 23:13:10 +05:30 |
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JSPlatform.hx
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start working on touch, for web
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2022-08-03 19:51:50 +05:30 |
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Macros.hx
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updated marbleland support
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2023-09-29 22:57:51 +05:30 |
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Main.hx
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add initial netcode
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2024-06-16 14:48:25 +05:30 |
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Marble.hx
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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MarbleGame.hx
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add initial netcode
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2024-06-16 14:48:25 +05:30 |
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Marbleland.hx
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play from url
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2023-11-29 22:45:34 +05:30 |
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MarbleWorld.hx
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |
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Mission.hx
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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MissionList.hx
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get more powerups networked
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2024-06-17 00:58:57 +05:30 |
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ParticlesMesh.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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ParticleSystem.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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PathedInterior.hx
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fix the MP bug that was reported
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2023-12-14 00:28:48 +05:30 |
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PathedInteriorMarker.hx
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pathedinterior stuff
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2021-05-29 21:40:19 +05:30 |
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Polygon.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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ProfilerUI.hx
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fps meter
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2022-11-20 12:22:51 +05:30 |
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RandomLCG.hx
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implement hunt basicss
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2024-06-16 00:54:17 +05:30 |
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Replay.hx
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fix initialState bugs in replay
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2023-05-24 19:05:01 +05:30 |
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Resource.hx
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more console support
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2022-12-26 22:17:55 +05:30 |
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ResourceLoader.hx
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dds support + better marbleland
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2023-10-03 21:20:18 +05:30 |
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ResourceLoaderWorker.hx
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fix parallel
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2022-11-01 12:44:45 +05:30 |
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Settings.hx
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fix dpi scaling for scrollbars
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2023-05-27 02:12:06 +05:30 |
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Sky.hx
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fix few js bugs
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2023-02-15 22:45:48 +05:30 |
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TimeState.hx
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separate out marble logic and apply optimizations from mbu branch, prepare for netcode
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2024-06-14 14:53:58 +05:30 |
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Util.hx
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add player list, scoreboard and working blast
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2024-06-17 23:02:19 +05:30 |