MBHaxe/data/missions/intermediate/marbletris.mis
2021-06-28 22:38:36 +05:30

946 lines
26 KiB
Text

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
time = "60000";
desc = "Collect all the gems in less than a minute.";
level = "9";
type = "intermediate";
name = "Marbletris";
artist = "Kevin Ryan";
goldTime = "15000";
};
new MissionArea(MissionArea) {
area = "-360 -648 720 1296";
flightCeiling = "300";
flightCeilingRange = "20";
locked = "true";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "500";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "300";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 -1.73483e+009 -1.73483e+009";
fogVolume2 = "-1 -1.73483e+009 -1.73483e+009";
fogVolume3 = "-1 -1.73483e+009 -1.73483e+009";
materialList = "~/data/skies/sky_day.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 -1734829824.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 -1734829824.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 -1734829824.000000";
};
new Sun() {
direction = "0.442343 0.475025 -0.760713";
color = "1.400000 1.200000 0.500000 1.000000";
ambient = "0.300000 0.300000 0.400000 1.000000";
};
new SimGroup(CheckPoints) {
new StaticShape(StartPoint) {
position = "0 -1.8 5.5";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "StartPad";
};
new StaticShape(EndPoint) {
position = "0 40.2 6";
rotation = "1 0 0 0";
scale = "1 1 1";
dataBlock = "EndPad";
};
};
new Trigger(Bounds) {
position = "-100 100 0";
rotation = "1 0 0 0";
scale = "200 200 200";
dataBlock = "InBoundsTrigger";
polyhedron = "0.0000000 0.0000000 0.0000000 1.0000000 0.0000000 0.0000000 0.0000000 -1.0000000 0.0000000 0.0000000 0.0000000 1.0000000";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors/intermediate/marbletris.dif";
showTerrainInside = "0";
};
new SimGroup(Platform1_g) {
new Path() {
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};
new PathedInterior(platform1) {
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rotation = "1 0 0 0";
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dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/marbletris.dif";
interiorIndex = "0";
basePosition = "0 0 0";
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initialPosition = "4000";
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new SimGroup(Platform1_g) {
new Path() {
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new PathedInterior(platform1) {
position = "0 0 0";
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dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/marbletris.dif";
interiorIndex = "1";
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new SimGroup(Platform1_g) {
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new PathedInterior(platform1) {
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dataBlock = "PathedDefault";
interiorResource = "marble/data/interiors/intermediate/marbletris.dif";
interiorIndex = "2";
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new SimGroup(Platform1_g) {
new Path() {
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new PathedInterior(platform1) {
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new PathedInterior(platform1) {
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interiorResource = "marble/data/interiors/intermediate/marbletris.dif";
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new SimGroup(Platform1_g) {
new Path() {
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new PathedInterior(platform1) {
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new SimGroup(Platform1_g) {
new Path() {
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new PathedInterior(platform1) {
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new Path() {
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new PathedInterior(platform1) {
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interiorResource = "marble/data/interiors/intermediate/marbletris.dif";
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new SimGroup(Platform1_g) {
new Path() {
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};
new PathedInterior(platform1) {
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dataBlock = "PathedDefault";
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new PathedInterior(platform1) {
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new SimGroup(Platform1_g) {
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new PathedInterior(platform1) {
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new PathedInterior(platform1) {
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new PathedInterior(platform1) {
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new PathedInterior(platform1) {
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new PathedInterior(platform1) {
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new ScriptObject() {
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new AudioProfile(MusicProfile) {
fileName = "~/data/sound/Beach Party.ogg";
description = "AudioMusic";
preload = "0";
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};
//--- OBJECT WRITE END ---