MBHaxe/data/missions_mbu/advanced/hypercube_ultra.mis
2022-12-05 12:58:37 +05:30

652 lines
18 KiB
Text

//--- OBJECT WRITE BEGIN ---
new SimGroup(MissionGroup) {
new ScriptObject(MissionInfo) {
goldTime = "35000";
level = "21";
name = "Hypercube";
Difficulty = "11";
time = "180000";
artist = "Alex Swanson";
startHelpText = "Test your sense of direction in this diabolical level. Good luck!";
type = "advanced";
game = "Gold";
ultimateTime = "15000";
music = "Tim Trance.ogg";
};
new Sky(Sky) {
position = "336 136 0";
rotation = "1 0 0 0";
scale = "1 1 1";
cloudHeightPer[0] = "0";
cloudHeightPer[1] = "0";
cloudHeightPer[2] = "0";
cloudSpeed1 = "0.0001";
cloudSpeed2 = "0.0002";
cloudSpeed3 = "0.0003";
visibleDistance = "10000";
useSkyTextures = "1";
renderBottomTexture = "1";
SkySolidColor = "0.600000 0.600000 0.600000 1.000000";
fogDistance = "1000";
fogColor = "0.600000 0.600000 0.600000 1.000000";
fogVolume1 = "-1 2.8026e-045 1.89175e-042";
fogVolume2 = "-1 2.8026e-045 1.85392e-042";
fogVolume3 = "-1 2.8026e-045 1.82869e-042";
materialList = "~/data/skies/Cloudy/cloudy.dml";
windVelocity = "1 0 0";
windEffectPrecipitation = "0";
noRenderBans = "1";
fogVolumeColor1 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor2 = "128.000000 128.000000 128.000000 0.000000";
fogVolumeColor3 = "128.000000 128.000000 128.000000 0.000000";
};
new StaticShape() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "5000 5000 5000";
dataBlock = "Wintry";
};
new Sun() {
direction = "0.573201 0.275357 -0.771764";
color = "1.080000 1.030000 0.900000 1.000000";
ambient = "0.400000 0.400000 0.500000 1.000000";
shadowColor = "0.000000 0.000000 0.150000 0.350000";
};
new InteriorInstance() {
position = "0 0 0";
rotation = "1 0 0 0";
scale = "1 1 1";
interiorFile = "~/data/interiors_mbu/advanced/cube.dif";
showTerrainInside = "0";
};
new Item() {
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rotate = "1";
};
new SimGroup(SpawnPoints) {
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};
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new StaticShape(EndPoint) {
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dataBlock = "EndPad";
};
new Item() {
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scale = "1 1 1";
dataBlock = "AntiGravityItem";
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new PathedInterior(MustChange) {
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new PathedInterior(MustChange) {
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new Item() {
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new AudioProfile(MusicProfile) {
fileName = "~/data/sound/music/Comforting Mystery.ogg";
description = "AudioMusic";
preload = "0";
};
};
//--- OBJECT WRITE END ---