MBHaxe/src
2026-04-06 01:23:21 +01:00
..
collision more array reuse 2026-03-28 14:33:04 +00:00
dif make marble shaders better match original, attempt fix internal edge collisions 2022-12-12 22:52:36 +05:30
dts some optimizations 2024-07-16 18:47:39 +05:30
fs - try to make it case insensitive 2026-01-27 22:15:10 +00:00
gui remove files not needed 2026-04-06 01:18:46 +01:00
mis add support for marble attribute changing 2025-02-07 14:38:16 +05:30
modes turn mbp back into mbg 2026-04-01 18:32:04 +01:00
net turn mbp back into mbg 2026-04-01 18:32:04 +01:00
octree more optimizations for mp 2024-07-17 16:27:24 +05:30
rewind remove some more stuff 2026-04-06 01:23:21 +01:00
shaders pq shaders and asset update 2024-07-08 22:43:00 +05:30
shapes remove some more stuff 2026-04-06 01:23:21 +01:00
touch turn mbp back into mbg 2026-04-01 18:32:04 +01:00
triggers remove some more stuff 2026-04-06 01:23:21 +01:00
Analytics.hx turn mbp back into mbg 2026-04-01 18:32:04 +01:00
AudioManager.hx fix music 2026-04-05 02:20:29 +01:00
CameraController.hx turn mbp back into mbg 2026-04-01 18:32:04 +01:00
Console.hx impl console cheats 2026-03-28 15:00:06 +00:00
Debug.hx make these inline 2025-01-18 12:38:14 +05:30
DifBuilder.hx fix texture paths for difs and fix endgame softlock for custom missions 2026-03-14 01:42:13 +00:00
DtsObject.hx some more optimizations 2024-07-16 19:38:34 +05:30
DynamicPolygon.hx some optimizations 2024-07-16 18:47:39 +05:30
ForceObject.hx more optimizations for mp 2024-07-17 16:27:24 +05:30
GameObject.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-06-14 14:53:58 +05:30
Gamepad.hx server side only quick respawn 2024-06-26 20:27:58 +05:30
Http.hx leaderboards impl 2024-11-05 00:01:09 +05:30
InstanceManager.hx reduce allocs 2026-03-31 14:44:11 +01:00
InteriorObject.hx Merge branch 'mbp-net' 2024-07-19 18:32:52 +05:30
JSPlatform.hx finally ios support (web) 2024-06-24 21:58:23 +05:30
Leaderboards.hx - try to make it case insensitive 2026-01-27 22:15:10 +00:00
Macros.hx remove files not needed 2026-04-06 01:18:46 +01:00
Main.hx impl progress import and export and fix minor things 2026-04-06 01:12:18 +01:00
Marble.hx remove files not needed 2026-04-06 01:18:46 +01:00
MarbleGame.hx remove files not needed 2026-04-06 01:18:46 +01:00
Marbleland.hx fix case insensitivity again and discard the marbleland game requirements 2024-12-13 01:15:28 +05:30
MarbleWorld.hx remove some more stuff 2026-04-06 01:23:21 +01:00
Mission.hx add support for marble attribute changing 2025-02-07 14:38:16 +05:30
MissionList.hx turn mbp back into mbg 2026-04-01 18:32:04 +01:00
ParticlesMesh.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-06-14 14:53:58 +05:30
ParticleSystem.hx slightly better explodables 2024-06-26 12:44:49 +05:30
PathedInterior.hx fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera 2024-07-12 00:38:10 +05:30
PathedInteriorMarker.hx fix a lot of things, camera (attempt), improve pathedinteriors scalability, touch support things, spectator mode mobile camera 2024-07-12 00:38:10 +05:30
Polygon.hx fix > 65k verts 2024-07-01 19:39:32 +05:30
ProfilerUI.hx ping icons 2024-07-04 01:32:53 +05:30
Radar.hx various reported bugfixes 2024-07-15 22:29:29 +05:30
RandomLCG.hx implement hunt basicss 2024-06-16 00:54:17 +05:30
Renderer.hx holy shit finally nuke shadows out of the engine 2024-07-12 00:54:54 +05:30
Replay.hx - try to make it case insensitive 2026-01-27 22:15:10 +00:00
Resource.hx more console support 2022-12-26 22:17:55 +05:30
ResourceLoader.hx remove the mbp stuff 2026-04-01 18:37:54 +01:00
ResourceLoaderWorker.hx fix parallel 2022-11-01 12:44:45 +05:30
Settings.hx this gamedir 2026-04-05 02:22:43 +01:00
Sky.hx fix sky z fighting 2024-06-29 12:29:51 +05:30
TimeState.hx separate out marble logic and apply optimizations from mbu branch, prepare for netcode 2024-06-14 14:53:58 +05:30
Util.hx fix this broadphase crash 2026-03-28 01:51:24 +00:00