MBHaxe/src/gui/PlayGui.hx
2025-02-14 21:59:13 +05:30

1227 lines
42 KiB
Haxe

package gui;
import net.NetPacket.ScoreboardPacket;
import net.Net;
import src.ProfilerUI;
import hxd.App;
import hxd.res.Image;
import hxd.Window;
import h3d.shader.AlphaMult;
import h3d.shader.ColorKey;
import hxd.snd.WavData;
import gui.GuiControl.HorizSizing;
import src.TimeState;
import format.gif.Data.Block;
import hxd.res.BitmapFont;
import h2d.Text;
import h3d.Vector;
import hxd.fmt.hmd.Data.AnimationEvent;
import h2d.Tile;
import h3d.mat.DepthBuffer;
import h3d.mat.Texture;
import h3d.mat.Material;
import h3d.scene.Mesh;
import h3d.prim.Cube;
import src.DtsObject;
import h2d.Anim;
import h2d.Bitmap;
import src.ResourceLoader;
import src.MarbleGame;
import src.Resource;
import hxd.res.Sound;
import h3d.mat.Texture;
import src.Settings;
import src.Util;
import src.AudioManager;
@:publicFields
@:structInit
class MiddleMessage {
var ctrl:GuiText;
var age:Float;
}
@:publicFields
@:structInit
class PlayerInfo {
var id:Int;
var name:String;
var us:Bool;
var score:Int;
var r:Int;
var y:Int;
var b:Int;
var p:Int;
}
class PlayGui {
var scene2d:h2d.Scene;
public function new() {}
var timerNumbers:Array<GuiAnim> = [];
var timerPoint:GuiAnim;
var timerColon:GuiAnim;
var countdownNumbers:Array<GuiAnim> = [];
var countdownPoint:GuiAnim;
var countdownIcon:GuiImage;
var gemCountNumbers:Array<GuiAnim> = [];
var gemCountSlash:GuiImage;
var gemImageScene:h3d.scene.Scene;
var gemImageSceneTarget:Texture;
var gemImageObject:DtsObject;
var gemImageSceneTargetBitmap:Bitmap;
var powerupBox:GuiImage;
var powerupImageScene:h3d.scene.Scene;
var powerupImageSceneTarget:Texture;
var powerupImageSceneTargetBitmap:Bitmap;
var powerupImageObject:DtsObject;
var blastBarTile:h2d.Tile;
var blastBarGreenTile:h2d.Tile;
var blastBarGrayTile:h2d.Tile;
var blastBarChargedTile:h2d.Tile;
var RSGOCenterText:Anim;
var helpTextForeground:GuiText;
var helpTextBackground:GuiText;
var alertTextForeground:GuiText;
var alertTextBackground:GuiText;
var blastBar:GuiControl;
var blastFill:GuiImage;
var blastFrame:GuiImage;
var playerListContainer:GuiControl;
var playerListCtrl:GuiMLTextListCtrl;
var playerListScoresCtrl:GuiMLTextListCtrl;
var playerList:Array<PlayerInfo> = [];
var imageResources:Array<Resource<Image>> = [];
var textureResources:Array<Resource<Texture>> = [];
var soundResources:Array<Resource<Sound>> = [];
var playGuiCtrl:GuiControl;
var chatCtrl:ChatCtrl;
var spectatorCtrl:GuiControl;
var spectatorTxt:GuiMLText;
var spectatorTxtMode:Int = -1;
var resizeEv:Void->Void;
var _init:Bool;
var fpsMeter:GuiText;
var middleMessages:Array<MiddleMessage> = [];
public function dispose() {
if (_init) {
playGuiCtrl.dispose();
if (playerListContainer != null) {
playerListContainer.dispose();
playerListContainer = null;
playerListCtrl.dispose();
playerListCtrl = null;
playerListScoresCtrl.dispose();
playerListScoresCtrl = null;
}
if (chatCtrl != null) {
chatCtrl.dispose();
chatCtrl = null;
}
if (spectatorCtrl != null) {
spectatorCtrl.dispose();
spectatorCtrl = null;
}
gemImageScene.dispose();
gemImageSceneTarget.dispose();
gemImageSceneTargetBitmap.remove();
powerupImageScene.dispose();
powerupImageSceneTarget.dispose();
powerupImageSceneTargetBitmap.remove();
RSGOCenterText.remove();
for (textureResource in textureResources) {
textureResource.release();
}
for (imageResource in imageResources) {
imageResource.release();
}
for (audioResource in soundResources) {
audioResource.release();
}
Window.getInstance().removeResizeEvent(resizeEv);
}
}
public function init(scene2d:h2d.Scene, game:String) {
this.scene2d = scene2d;
this._init = true;
playGuiCtrl = new GuiControl();
playGuiCtrl.position = new Vector();
playGuiCtrl.extent = new Vector(640, 480);
playGuiCtrl.horizSizing = Width;
playGuiCtrl.vertSizing = Height;
var numberTiles = [];
for (i in 0...10) {
var tile = ResourceLoader.getResource('data/ui/game/numbers/${i}.png', ResourceLoader.getImage, this.imageResources).toTile();
numberTiles.push(tile);
}
for (i in 0...10) {
var tile = ResourceLoader.getResource('data/ui/game/numbers/${i}_green.png', ResourceLoader.getImage, this.imageResources).toTile();
numberTiles.push(tile);
}
for (i in 0...10) {
var tile = ResourceLoader.getResource('data/ui/game/numbers/${i}_red.png', ResourceLoader.getImage, this.imageResources).toTile();
numberTiles.push(tile);
}
for (i in 0...7) {
timerNumbers.push(new GuiAnim(numberTiles));
}
if (MarbleGame.instance.world.isMultiplayer) {
for (i in 0...3) {
countdownNumbers.push(new GuiAnim(numberTiles));
}
}
for (i in 0...6) {
gemCountNumbers.push(new GuiAnim(numberTiles));
}
var rsgo = [];
rsgo.push(ResourceLoader.getResource("data/ui/game/ready.png", ResourceLoader.getImage, this.imageResources).toTile());
rsgo.push(ResourceLoader.getResource("data/ui/game/set.png", ResourceLoader.getImage, this.imageResources).toTile());
rsgo.push(ResourceLoader.getResource("data/ui/game/go.png", ResourceLoader.getImage, this.imageResources).toTile());
rsgo.push(ResourceLoader.getResource("data/ui/game/outofbounds.png", ResourceLoader.getImage, this.imageResources).toTile());
RSGOCenterText = new Anim(rsgo, 0, scene2d);
powerupBox = new GuiImage(ResourceLoader.getResource('data/ui/game/powerup.png', ResourceLoader.getImage, this.imageResources).toTile());
initTimer();
initGemCounter();
initCenterText();
initPowerupBox();
if (game == 'ultra' || Net.isMP)
initBlastBar();
initTexts();
if (Settings.optionsSettings.frameRateVis)
initFPSMeter();
if (MarbleGame.instance.world.isMultiplayer) {
initPlayerList();
initChatHud();
if (Net.hostSpectate || Net.clientSpectate)
initSpectatorMenu();
initGemCountdownTimer();
}
if (Util.isTouchDevice()) {
MarbleGame.instance.touchInput.showControls(this.playGuiCtrl, game == 'ultra' || MarbleGame.instance.world.isMultiplayer);
}
playGuiCtrl.render(scene2d);
resizeEv = () -> {
var wnd = Window.getInstance();
playGuiCtrl.render(MarbleGame.canvas.scene2d);
powerupImageSceneTargetBitmap.x = wnd.width - 88;
};
Window.getInstance().addResizeEvent(resizeEv);
}
public function initTimer() {
var timerCtrl = new GuiControl();
timerCtrl.horizSizing = HorizSizing.Center;
timerCtrl.position = new Vector(215, 1);
timerCtrl.extent = new Vector(234, 58);
var timerTransparency = new GuiImage(ResourceLoader.getResource('data/ui/game/transparency.png', ResourceLoader.getImage, this.imageResources)
.toTile());
timerTransparency.position = new Vector(14, -7);
timerTransparency.extent = new Vector(228, 71);
timerTransparency.doClipping = false;
timerCtrl.addChild(timerTransparency);
timerNumbers[0].position = new Vector(23, 0);
timerNumbers[0].extent = new Vector(43, 55);
timerNumbers[1].position = new Vector(47, 0);
timerNumbers[1].extent = new Vector(43, 55);
var colonCols = [
ResourceLoader.getResource('data/ui/game/numbers/colon.png', ResourceLoader.getImage, this.imageResources).toTile(),
ResourceLoader.getResource('data/ui/game/numbers/colon_green.png', ResourceLoader.getImage, this.imageResources).toTile(),
ResourceLoader.getResource('data/ui/game/numbers/colon_red.png', ResourceLoader.getImage, this.imageResources).toTile()
];
timerColon = new GuiAnim(colonCols);
timerColon.position = new Vector(67, 0);
timerColon.extent = new Vector(43, 55);
timerNumbers[2].position = new Vector(83, 0);
timerNumbers[2].extent = new Vector(43, 55);
timerNumbers[3].position = new Vector(107, 0);
timerNumbers[3].extent = new Vector(43, 55);
var pointCols = [
ResourceLoader.getResource('data/ui/game/numbers/point.png', ResourceLoader.getImage, this.imageResources).toTile(),
ResourceLoader.getResource('data/ui/game/numbers/point_green.png', ResourceLoader.getImage, this.imageResources).toTile(),
ResourceLoader.getResource('data/ui/game/numbers/point_red.png', ResourceLoader.getImage, this.imageResources).toTile()
];
timerPoint = new GuiAnim(pointCols);
timerPoint.position = new Vector(127, 0);
timerPoint.extent = new Vector(43, 55);
timerNumbers[4].position = new Vector(143, 0);
timerNumbers[4].extent = new Vector(43, 55);
timerNumbers[5].position = new Vector(167, 0);
timerNumbers[5].extent = new Vector(43, 55);
timerNumbers[6].position = new Vector(191, 0);
timerNumbers[6].extent = new Vector(43, 55);
timerCtrl.addChild(timerNumbers[0]);
timerCtrl.addChild(timerNumbers[1]);
timerCtrl.addChild(timerColon);
timerCtrl.addChild(timerNumbers[2]);
timerCtrl.addChild(timerNumbers[3]);
timerCtrl.addChild(timerPoint);
timerCtrl.addChild(timerNumbers[4]);
timerCtrl.addChild(timerNumbers[5]);
timerCtrl.addChild(timerNumbers[6]);
playGuiCtrl.addChild(timerCtrl);
}
public function initGemCountdownTimer() {
var timerCtrl = new GuiControl();
timerCtrl.horizSizing = HorizSizing.Center;
timerCtrl.position = new Vector(215, 1);
timerCtrl.extent = new Vector(374, 58);
countdownNumbers[0].position = new Vector(33, 10);
countdownNumbers[0].extent = new Vector(28, 37);
countdownNumbers[1].position = new Vector(49, 10);
countdownNumbers[1].extent = new Vector(28, 37);
var pointCols = [
ResourceLoader.getResource('data/ui/game/numbers/point.png', ResourceLoader.getImage, this.imageResources).toTile(),
ResourceLoader.getResource('data/ui/game/numbers/point_green.png', ResourceLoader.getImage, this.imageResources).toTile(),
ResourceLoader.getResource('data/ui/game/numbers/point_red.png', ResourceLoader.getImage, this.imageResources).toTile()
];
countdownPoint = new GuiAnim(pointCols);
countdownPoint.position = new Vector(59, 10);
countdownPoint.extent = new Vector(28, 37);
countdownNumbers[2].position = new Vector(70, 10);
countdownNumbers[2].extent = new Vector(28, 37);
countdownIcon = new GuiImage(ResourceLoader.getResource("data/ui/game/timerhuntrespawn.png", ResourceLoader.getImage, this.imageResources).toTile());
countdownIcon.position = new Vector(0, 10);
countdownIcon.extent = new Vector(36, 36);
timerCtrl.addChild(countdownIcon);
timerCtrl.addChild(countdownNumbers[0]);
timerCtrl.addChild(countdownNumbers[1]);
timerCtrl.addChild(countdownPoint);
timerCtrl.addChild(countdownNumbers[2]);
playGuiCtrl.addChild(timerCtrl);
}
public function initCenterText() {
RSGOCenterText.x = scene2d.width / 2 - RSGOCenterText.frames[0].width * Settings.uiScale / 2;
RSGOCenterText.y = scene2d.height * 0.3; // - RSGOCenterText.frames[0].height / 2;
RSGOCenterText.setScale(Settings.uiScale);
}
public function setCenterText(identifier:String) {
if (identifier == 'none') {
this.RSGOCenterText.visible = false;
} else if (identifier == 'ready') {
this.RSGOCenterText.visible = true;
this.RSGOCenterText.currentFrame = 0;
RSGOCenterText.x = scene2d.width / 2 - RSGOCenterText.frames[0].width * Settings.uiScale / 2;
} else if (identifier == 'set') {
this.RSGOCenterText.visible = true;
this.RSGOCenterText.currentFrame = 1;
RSGOCenterText.x = scene2d.width / 2 - RSGOCenterText.frames[1].width * Settings.uiScale / 2;
} else if (identifier == 'go') {
this.RSGOCenterText.visible = true;
this.RSGOCenterText.currentFrame = 2;
RSGOCenterText.x = scene2d.width / 2 - RSGOCenterText.frames[2].width * Settings.uiScale / 2;
} else if (identifier == 'outofbounds') {
this.RSGOCenterText.visible = true;
this.RSGOCenterText.currentFrame = 3;
RSGOCenterText.x = scene2d.width / 2 - RSGOCenterText.frames[3].width * Settings.uiScale / 2;
}
}
public function doStateChangeSound(state:String) {
static var curState = "none";
if (curState != state) {
if (state == "ready") {
AudioManager.playSound(ResourceLoader.getResource('data/sound/ready.wav', ResourceLoader.getAudio, @:privateAccess this.soundResources));
}
if (state == "set") {
AudioManager.playSound(ResourceLoader.getResource('data/sound/set.wav', ResourceLoader.getAudio, @:privateAccess this.soundResources));
}
if (state == "go") {
AudioManager.playSound(ResourceLoader.getResource('data/sound/go.wav', ResourceLoader.getAudio, @:privateAccess this.soundResources));
}
}
curState = state;
}
public function initGemCounter() {
gemCountNumbers[0].position = new Vector(30, 0);
gemCountNumbers[0].extent = new Vector(43, 55);
gemCountNumbers[1].position = new Vector(54, 0);
gemCountNumbers[1].extent = new Vector(43, 55);
gemCountNumbers[2].position = new Vector(78, 0);
gemCountNumbers[2].extent = new Vector(43, 55);
gemCountSlash = new GuiImage(ResourceLoader.getResource('data/ui/game/numbers/slash.png', ResourceLoader.getImage, this.imageResources).toTile());
gemCountSlash.position = new Vector(99, 0);
gemCountSlash.extent = new Vector(43, 55);
gemCountNumbers[3].position = new Vector(120, 0);
gemCountNumbers[3].extent = new Vector(43, 55);
gemCountNumbers[4].position = new Vector(144, 0);
gemCountNumbers[4].extent = new Vector(43, 55);
gemCountNumbers[5].position = new Vector(168, 0);
gemCountNumbers[5].extent = new Vector(43, 55);
playGuiCtrl.addChild(gemCountNumbers[0]);
playGuiCtrl.addChild(gemCountNumbers[1]);
playGuiCtrl.addChild(gemCountNumbers[2]);
playGuiCtrl.addChild(gemCountSlash);
playGuiCtrl.addChild(gemCountNumbers[3]);
playGuiCtrl.addChild(gemCountNumbers[4]);
playGuiCtrl.addChild(gemCountNumbers[5]);
this.gemImageScene = new h3d.scene.Scene();
// var gemImageRenderer = cast(this.gemImageScene.renderer, h3d.scene.Renderer);
// gemImageRenderer.skyMode = Hide;
gemImageSceneTarget = new Texture(60, 60, [Target]);
gemImageSceneTarget.depthBuffer = new DepthBuffer(60, 60);
gemImageSceneTargetBitmap = new Bitmap(Tile.fromTexture(gemImageSceneTarget), scene2d);
gemImageSceneTargetBitmap.x = -8 * Settings.uiScale;
gemImageSceneTargetBitmap.y = -8 * Settings.uiScale;
gemImageSceneTargetBitmap.setScale(Settings.uiScale);
// gemImageSceneTargetBitmap.blendMode = None;
// gemImageSceneTargetBitmap.addShader(new ColorKey());
var GEM_COLORS = ["blue", "red", "yellow", "purple", "green", "turquoise", "orange", "black"];
var gemColor = GEM_COLORS[Math.floor(Math.random() * GEM_COLORS.length)];
if (MarbleGame.instance.world.mission.missionInfo.game == "PlatinumQuest")
gemColor = "platinum";
gemImageObject = new DtsObject();
gemImageObject.dtsPath = "data/shapes/items/gem.dts";
gemImageObject.ambientRotate = true;
gemImageObject.showSequences = false;
gemImageObject.matNameOverride.set('base.gem', gemColor + ".gem");
// gemImageObject.matNameOverride.set("base.gem", "base.gem.");
gemImageObject.ambientSpinFactor /= -2;
// ["base.gem"] = color + ".gem";
gemImageObject.init(null, () -> {});
for (mat in gemImageObject.materials) {
mat.mainPass.enableLights = false;
// Huge hacks
if (mat.blendMode != Add) {
var alphaShader = new h3d.shader.AlphaChannel();
mat.mainPass.addShader(alphaShader);
}
}
gemImageScene.addChild(gemImageObject);
var gemImageCenter = gemImageObject.getBounds().getCenter();
gemImageScene.camera.pos = new Vector(0, 3, gemImageCenter.z);
gemImageScene.camera.target = new Vector(gemImageCenter.x, gemImageCenter.y, gemImageCenter.z);
}
function initPowerupBox() {
powerupBox.position = new Vector(538, 6);
powerupBox.extent = new Vector(97, 96);
powerupBox.horizSizing = Left;
playGuiCtrl.addChild(powerupBox);
this.powerupImageScene = new h3d.scene.Scene();
// var powerupImageRenderer = cast(this.powerupImageScene.renderer, h3d.scene.pbr.Renderer);
// powerupImageRenderer.skyMode = Hide;
powerupImageSceneTarget = new Texture(68, 67, [Target]);
powerupImageSceneTarget.depthBuffer = new DepthBuffer(68, 67);
powerupImageSceneTargetBitmap = new Bitmap(Tile.fromTexture(powerupImageSceneTarget), scene2d);
powerupImageSceneTargetBitmap.x = scene2d.width - 88 * Settings.uiScale;
powerupImageSceneTargetBitmap.y = 18 * Settings.uiScale;
powerupImageSceneTargetBitmap.setScale(Settings.uiScale);
}
function initTexts() {
var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
@:privateAccess domcasual32b.loader = ResourceLoader.loader;
var bfont = domcasual32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var helpTextCtrl = new GuiControl();
helpTextCtrl.position = new Vector(0, 210);
helpTextCtrl.extent = new Vector(640, 60);
helpTextCtrl.vertSizing = Center;
helpTextCtrl.horizSizing = Width;
helpTextBackground = new GuiText(bfont);
helpTextBackground.text.textColor = 0x777777;
helpTextBackground.position = new Vector(1, 1);
helpTextBackground.extent = new Vector(640, 14);
helpTextBackground.vertSizing = Height;
helpTextBackground.horizSizing = Width;
helpTextBackground.justify = Center;
helpTextForeground = new GuiText(bfont);
helpTextForeground.text.textColor = 0xFFFFFF;
helpTextForeground.position = new Vector(0, 0);
helpTextForeground.extent = new Vector(640, 16);
helpTextForeground.vertSizing = Height;
helpTextForeground.horizSizing = Width;
helpTextForeground.justify = Center;
helpTextCtrl.addChild(helpTextBackground);
helpTextCtrl.addChild(helpTextForeground);
var alertTextCtrl = new GuiControl();
alertTextCtrl.position = new Vector(0, 371);
alertTextCtrl.extent = new Vector(640, 105);
alertTextCtrl.vertSizing = Top;
alertTextCtrl.horizSizing = Width;
alertTextBackground = new GuiText(bfont);
alertTextBackground.text.textColor = 0x776622;
alertTextBackground.position = new Vector(1, 1);
alertTextBackground.extent = new Vector(640, 32);
alertTextBackground.vertSizing = Height;
alertTextBackground.horizSizing = Width;
alertTextBackground.justify = Center;
alertTextForeground = new GuiText(bfont);
alertTextForeground.text.textColor = 0xffEE99;
alertTextForeground.position = new Vector(0, 0);
alertTextForeground.extent = new Vector(640, 32);
alertTextForeground.vertSizing = Height;
alertTextForeground.horizSizing = Width;
alertTextForeground.justify = Center;
alertTextCtrl.addChild(alertTextBackground);
alertTextCtrl.addChild(alertTextForeground);
playGuiCtrl.addChild(helpTextCtrl);
playGuiCtrl.addChild(alertTextCtrl);
}
function initFPSMeter() {
var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
@:privateAccess domcasual32b.loader = ResourceLoader.loader;
var bfont = domcasual32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var fpsMeterCtrl = new GuiImage(ResourceLoader.getResource("data/ui/game/transparency-fps.png", ResourceLoader.getImage, this.imageResources)
.toTile());
fpsMeterCtrl.position = new Vector(534, 448);
fpsMeterCtrl.horizSizing = Left;
fpsMeterCtrl.vertSizing = Top;
fpsMeterCtrl.extent = new Vector(106, 32);
fpsMeter = new GuiText(bfont);
fpsMeter.horizSizing = Width;
fpsMeter.vertSizing = Height;
fpsMeter.position = new Vector(10, 3);
fpsMeter.text.textColor = 0;
fpsMeter.extent = new Vector(106, 32);
fpsMeterCtrl.addChild(fpsMeter);
playGuiCtrl.addChild(fpsMeterCtrl);
}
public function initChatHud() {
this.chatCtrl = new ChatCtrl();
this.chatCtrl.position = new Vector(playGuiCtrl.extent.x - 201, 150);
this.chatCtrl.extent = new Vector(200, 250);
this.chatCtrl.horizSizing = Left;
this.playGuiCtrl.addChild(chatCtrl);
}
public inline function isChatFocused() {
return this.chatCtrl?.chatFocused;
}
public inline function addChatMessage(str:String) {
this.chatCtrl.addChatMessage(str);
}
function initBlastBar() {
blastBar = new GuiControl();
blastBar.position = new Vector(6, 445);
blastBar.extent = new Vector(120, 28);
blastBar.vertSizing = Top;
this.playGuiCtrl.addChild(blastBar);
blastFill = new GuiImage(ResourceLoader.getResource("data/ui/game/blastbar_bargreen.png", ResourceLoader.getImage, this.imageResources).toTile());
blastFill.position = new Vector(5, 5);
blastFill.extent = new Vector(58, 17);
blastFill.doClipping = false;
blastBar.addChild(blastFill);
blastFrame = new GuiImage(ResourceLoader.getResource("data/ui/game/blastbar.png", ResourceLoader.getImage, this.imageResources).toTile());
blastFrame.position = new Vector(0, 0);
blastFrame.extent = new Vector(120, 28);
blastBar.addChild(blastFrame);
blastBarTile = ResourceLoader.getResource("data/ui/game/blastbar.png", ResourceLoader.getImage, this.imageResources).toTile();
blastBarGreenTile = ResourceLoader.getResource("data/ui/game/blastbar_bargreen.png", ResourceLoader.getImage, this.imageResources).toTile();
blastBarGrayTile = ResourceLoader.getResource("data/ui/game/blastbar_bargray.png", ResourceLoader.getImage, this.imageResources).toTile();
blastBarChargedTile = ResourceLoader.getResource("data/ui/game/blastbar_charged.png", ResourceLoader.getImage, this.imageResources).toTile();
}
public function setBlastValue(value:Float) {
if (Net.clientSpectate || Net.hostSpectate) {
MarbleGame.instance.touchInput.blastbutton.setEnabled(true);
return; // Is not changed
}
if (value <= 1) {
if (blastFill.extent.y == 16) { // Was previously charged
blastFrame.bmp.tile = blastBarTile;
}
var oldVal = blastFill.extent.x;
blastFill.extent = new Vector(Util.lerp(0, 110, value), 17);
if (oldVal < 22 && blastFill.extent.x >= 22) {
blastFill.bmp.tile = blastBarGreenTile;
MarbleGame.instance.touchInput.blastbutton.setEnabled(true);
}
if (oldVal >= 22 && blastFill.extent.x < 22) {
blastFill.bmp.tile = blastBarGrayTile;
MarbleGame.instance.touchInput.blastbutton.setEnabled(false);
}
} else {
blastFill.extent = new Vector(0, 16); // WE will just use this extra number to store whether it was previously charged or not
blastFrame.bmp.tile = blastBarChargedTile;
MarbleGame.instance.touchInput.blastbutton.setEnabled(true);
}
this.blastBar.render(scene2d);
}
function initPlayerList() {
var domcasual32fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
var domcasual32b = new BitmapFont(domcasual32fontdata.entry);
@:privateAccess domcasual32b.loader = ResourceLoader.loader;
var bfont = domcasual32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
playerListContainer = new GuiControl();
playerListContainer.horizSizing = Right;
playerListContainer.vertSizing = Height;
playerListContainer.position = new Vector(20, 100);
playerListContainer.extent = new Vector(380, 380);
this.playGuiCtrl.addChild(playerListContainer);
var imgLoader = (s:String) -> {
var t = switch (s) {
case "high":
ResourceLoader.getResource("data/ui/mp/play/connection-high.png", ResourceLoader.getImage, this.imageResources).toTile();
case "medium":
ResourceLoader.getResource("data/ui/mp/play/connection-medium.png", ResourceLoader.getImage, this.imageResources).toTile();
case "low":
ResourceLoader.getResource("data/ui/mp/play/connection-low.png", ResourceLoader.getImage, this.imageResources).toTile();
case "matanny":
ResourceLoader.getResource("data/ui/mp/play/connection-matanny.png", ResourceLoader.getImage, this.imageResources).toTile();
case "unknown":
ResourceLoader.getResource("data/ui/mp/play/connection-unknown.png", ResourceLoader.getImage, this.imageResources).toTile();
default:
null;
};
if (t != null)
t.scaleToSize(t.width * (Settings.uiScale), t.height * (Settings.uiScale));
return t;
}
playerListCtrl = new GuiMLTextListCtrl(bfont, [], imgLoader, {
dx: 1 * Settings.uiScale,
dy: 1 * Settings.uiScale,
color: 0,
alpha: 1
});
playerListCtrl.position = new Vector(33, 3);
playerListCtrl.extent = new Vector(210, 271);
playerListCtrl.scrollable = true;
playerListCtrl.onSelectedFunc = (sel) -> {}
playerListContainer.addChild(playerListCtrl);
playerListScoresCtrl = new GuiMLTextListCtrl(bfont, [], imgLoader, {
dx: 1 * Settings.uiScale,
dy: 1 * Settings.uiScale,
color: 0,
alpha: 1
});
playerListScoresCtrl.position = new Vector(233, 3);
playerListScoresCtrl.extent = new Vector(280, 271);
playerListScoresCtrl.scrollable = true;
playerListScoresCtrl.onSelectedFunc = (sel) -> {}
playerListContainer.addChild(playerListScoresCtrl);
}
public function redrawPlayerList() {
var pl = [];
var plScores = [];
var col0 = "#CFB52B";
var col1 = "#CDCDCD";
var col2 = "#D19275";
var col3 = "#FFEE99";
var prevLead = playerList[0].us;
playerList.sort((a, b) -> a.score > b.score ? -1 : (a.score < b.score ? 1 : 0));
for (i in 0...playerList.length) {
var item = playerList[i];
var color = switch (i) {
case 0:
col0;
case 1:
col1;
case 2:
col2;
default:
col3;
};
var isSpectating = false;
if (item.us) {
if (Net.isHost)
isSpectating = Net.hostSpectate;
if (Net.isClient)
isSpectating = Net.clientSpectate;
} else {
isSpectating = Net.clientIdMap[item.id].spectator;
}
pl.push('<font color="${color}">${i + 1}. ${isSpectating ? "[S] " : ""}${Util.rightPad(item.name, 25, 3)}</font>');
var connPing = item.us ? (Net.isHost ? 0 : Net.clientConnection.pingTicks) : (item.id == 0 ? 0 : Net.clientIdMap[item.id].pingTicks);
var pingStatus = "unknown";
if (connPing <= 5)
pingStatus = "high";
else if (connPing <= 8)
pingStatus = "medium";
else if (connPing <= 16)
pingStatus = "low";
else if (connPing < 32)
pingStatus = "matanny";
plScores.push('<font color="${color}">${item.score}</font><offset value="${50 * Settings.uiScale}"><img src="${pingStatus}"></img></offset>');
}
playerListCtrl.setTexts(pl);
playerListScoresCtrl.setTexts(plScores);
if ((playerList[0].us && !prevLead)) {
gemCountNumbers[0].anim.currentFrame += 10;
gemCountNumbers[1].anim.currentFrame += 10;
gemCountNumbers[2].anim.currentFrame += 10;
}
if (prevLead && !playerList[0].us) {
gemCountNumbers[0].anim.currentFrame -= 10;
gemCountNumbers[1].anim.currentFrame -= 10;
gemCountNumbers[2].anim.currentFrame -= 10;
}
}
public function addPlayer(id:Int, name:String, us:Bool) {
if (playerListCtrl != null) {
playerList.push({
id: id,
name: name,
us: us,
score: 0,
r: 0,
y: 0,
b: 0,
p: 0
});
redrawPlayerList();
}
}
public function removePlayer(id:Int) {
if (playerListCtrl != null) {
var f = playerList.filter(x -> x.id == id);
if (f.length != 0)
playerList.remove(f[0]);
redrawPlayerList();
}
}
public function incrementPlayerScore(id:Int, score:Int) {
var f = playerList.filter(x -> x.id == id);
if (f.length != 0) {
f[0].score += score;
if (score == 1) {
f[0].r += 1;
}
if (score == 2) {
f[0].y += 1;
}
if (score == 5) {
f[0].b += 1;
}
if (score == 10) {
f[0].p += 1;
}
if (f[0].us && Net.isClient) {
@:privateAccess formatGemHuntCounter(f[0].score);
}
}
if (id == Net.clientId) {
if (Net.isClient)
AudioManager.playSound(ResourceLoader.getResource('data/sound/gotgem.wav', ResourceLoader.getAudio, this.soundResources));
} else if (Net.isClient)
AudioManager.playSound(ResourceLoader.getResource('data/sound/opponentdiamond.wav', ResourceLoader.getAudio, this.soundResources));
redrawPlayerList();
}
public function updatePlayerScores(scoreboardPacket:ScoreboardPacket) {
for (player in playerList) {
player.score = scoreboardPacket.scoreBoard.exists(player.id) ? scoreboardPacket.scoreBoard.get(player.id) : 0;
player.r = scoreboardPacket.rBoard.exists(player.id) ? scoreboardPacket.rBoard.get(player.id) : 0;
player.y = scoreboardPacket.yBoard.exists(player.id) ? scoreboardPacket.yBoard.get(player.id) : 0;
player.b = scoreboardPacket.bBoard.exists(player.id) ? scoreboardPacket.bBoard.get(player.id) : 0;
player.p = scoreboardPacket.pBoard.exists(player.id) ? scoreboardPacket.pBoard.get(player.id) : 0;
}
redrawPlayerList();
}
public function resetPlayerScores() {
for (player in playerList) {
player.score = 0;
player.r = 0;
player.y = 0;
player.b = 0;
player.p = 0;
}
redrawPlayerList();
}
public function initSpectatorMenu() {
spectatorCtrl = new GuiControl();
spectatorCtrl.vertSizing = Top;
spectatorCtrl.position = new Vector(0, 330);
spectatorCtrl.extent = new Vector(302, 150);
var specWnd = new GuiImage(ResourceLoader.getResource("data/ui/mp/play/spectator.png", ResourceLoader.getImage, this.imageResources).toTile());
specWnd.horizSizing = Width;
specWnd.vertSizing = Top;
specWnd.position = new Vector(0, 0);
specWnd.extent = new Vector(302, 150);
spectatorCtrl.addChild(specWnd);
var domcasual24fontdata = ResourceLoader.getFileEntry("data/font/DomCasualD.fnt");
var domcasual24b = new BitmapFont(domcasual24fontdata.entry);
@:privateAccess domcasual24b.loader = ResourceLoader.loader;
var domcasual24 = domcasual24b.toSdfFont(cast 20 * Settings.uiScale, MultiChannel);
var domcasual32 = domcasual24b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var arial14fontdata = ResourceLoader.getFileEntry("data/font/arial.fnt");
var arial14b = new BitmapFont(arial14fontdata.entry);
@:privateAccess arial14b.loader = ResourceLoader.loader;
var arial14 = arial14b.toSdfFont(cast 12 * Settings.uiScale, MultiChannel);
var arialb14fontdata = ResourceLoader.getFileEntry("data/font/Arial Bold.fnt");
var arialb14b = new BitmapFont(arialb14fontdata.entry);
@:privateAccess arialb14b.loader = ResourceLoader.loader;
var arialBold14 = arialb14b.toSdfFont(cast 12 * Settings.uiScale, MultiChannel);
var markerFelt32fontdata = ResourceLoader.getFileEntry("data/font/MarkerFelt.fnt");
var markerFelt32b = new BitmapFont(markerFelt32fontdata.entry);
@:privateAccess markerFelt32b.loader = ResourceLoader.loader;
var markerFelt32 = markerFelt32b.toSdfFont(cast 26 * Settings.uiScale, MultiChannel);
var markerFelt24 = markerFelt32b.toSdfFont(cast 20 * Settings.uiScale, MultiChannel);
var markerFelt20 = markerFelt32b.toSdfFont(cast 18.5 * Settings.uiScale, MultiChannel);
var markerFelt18 = markerFelt32b.toSdfFont(cast 17 * Settings.uiScale, MultiChannel);
var markerFelt26 = markerFelt32b.toSdfFont(cast 22 * Settings.uiScale, MultiChannel);
function mlFontLoader(text:String) {
switch (text) {
case "DomCasual24":
return domcasual24;
case "Arial14":
return arial14;
case "ArialBold14":
return arialBold14;
case "MarkerFelt32":
return markerFelt32;
case "MarkerFelt24":
return markerFelt24;
case "MarkerFelt18":
return markerFelt18;
case "MarkerFelt20":
return markerFelt20;
case "MarkerFelt26":
return markerFelt26;
default:
return null;
}
}
spectatorTxt = new GuiMLText(markerFelt24, mlFontLoader);
spectatorTxt.position = new Vector(6, 9);
spectatorTxt.extent = new Vector(282, 14);
spectatorTxt.text.textColor = 0x000000;
specWnd.addChild(spectatorTxt);
playGuiCtrl.addChild(spectatorCtrl);
}
public function setSpectateMenu(enabled:Bool) {
if (enabled && spectatorCtrl == null) {
initSpectatorMenu();
spectatorCtrl.render(MarbleGame.canvas.scene2d);
blastFill.bmp.visible = false;
blastFrame.bmp.visible = false;
return true;
}
if (!enabled && spectatorCtrl != null) {
spectatorCtrl.dispose();
spectatorCtrl = null;
blastFill.bmp.visible = true;
blastFrame.bmp.visible = true;
spectatorTxtMode = -1;
return true;
}
return false;
}
public function setSpectateMenuText(mode:Int) {
if (spectatorTxtMode != mode) {
if (mode == 0) {
spectatorTxt.text.text = '<p align="center"><font face="MarkerFelt32">Spectator Info</font></p>
<font face="MarkerFelt24">Toggle Fly / Orbit: ${Util.getKeyForButton2(Settings.controlsSettings.blast)}</font>';
}
if (mode == 1) {
spectatorTxt.text.text = '<p align="center"><font face="MarkerFelt32">Spectator Info</font></p>
<font face="MarkerFelt24">Toggle Fly / Orbit: ${Util.getKeyForButton2(Settings.controlsSettings.blast)}
<br/>Prev Player: ${Util.getKeyForButton2(Settings.controlsSettings.left)}
<br/>Next Player: ${Util.getKeyForButton2(Settings.controlsSettings.right)}</font>';
}
spectatorTxtMode = mode;
}
}
public function setHelpTextOpacity(value:Float) {
@:privateAccess helpTextForeground.text._textColorVec.a = value;
@:privateAccess helpTextBackground.text._textColorVec.a = value;
}
public function setAlertTextOpacity(value:Float) {
@:privateAccess alertTextForeground.text._textColorVec.a = value;
@:privateAccess alertTextBackground.text._textColorVec.a = value;
}
public function setAlertText(text:String) {
this.alertTextForeground.text.text = text;
this.alertTextBackground.text.text = text;
// alertTextBackground.render(scene2d);
// alertTextForeground.x = scene2d.width / 2 - alertTextForeground.textWidth / 2;
// alertTextForeground.y = scene2d.height - 102;
// alertTextBackground.x = scene2d.width / 2 - alertTextBackground.textWidth / 2 + 1;
// alertTextBackground.y = scene2d.height - 102 + 1;
}
public function setHelpText(text:String) {
this.helpTextForeground.text.text = text;
this.helpTextBackground.text.text = text;
// helpTextBackground.render(scene2d);
// helpTextForeground.x = scene2d.width / 2 - helpTextForeground.textWidth / 2;
// helpTextForeground.y = scene2d.height * 0.45;
// helpTextBackground.x = scene2d.width / 2 - helpTextBackground.textWidth / 2 + 1;
// helpTextBackground.y = scene2d.height * 0.45 + 1;
}
public function setPowerupImage(powerupIdentifier:String) {
this.powerupImageScene.removeChildren();
if (powerupIdentifier == "SuperJump") {
powerupImageObject = new DtsObject();
powerupImageObject.dtsPath = "data/shapes/items/superjump.dts";
} else if (powerupIdentifier == "SuperSpeed") {
powerupImageObject = new DtsObject();
powerupImageObject.dtsPath = "data/shapes/items/superspeed.dts";
} else if (powerupIdentifier == "ShockAbsorber") {
powerupImageObject = new DtsObject();
powerupImageObject.dtsPath = "data/shapes/items/shockabsorber.dts";
} else if (powerupIdentifier == "SuperBounce") {
powerupImageObject = new DtsObject();
powerupImageObject.dtsPath = "data/shapes/items/superbounce.dts";
} else if (powerupIdentifier == "Helicopter") {
powerupImageObject = new DtsObject();
powerupImageObject.dtsPath = "data/shapes/images/helicopter.dts";
} else if (powerupIdentifier == "MegaMarble") {
powerupImageObject = new DtsObject();
powerupImageObject.dtsPath = "data/shapes/items/megamarble.dts";
} else {
powerupIdentifier = "";
this.powerupImageObject = null;
}
if (powerupIdentifier != "") {
powerupImageObject.ambientRotate = true;
powerupImageObject.ambientSpinFactor /= 2;
powerupImageObject.showSequences = false;
powerupImageObject.init(null, () -> {
for (mat in powerupImageObject.materials) {
mat.mainPass.enableLights = false;
if (mat.blendMode != Alpha && mat.blendMode != Add)
mat.mainPass.addShader(new h3d.shader.AlphaChannel());
}
powerupImageScene.addChild(powerupImageObject);
var powerupImageCenter = powerupImageObject.getBounds().getCenter();
powerupImageScene.camera.pos = new Vector(0, 4, powerupImageCenter.z);
powerupImageScene.camera.target = new Vector(powerupImageCenter.x, powerupImageCenter.y, powerupImageCenter.z);
});
}
}
public function formatGemCounter(collected:Int, total:Int) {
if (MarbleGame.instance.world.isMultiplayer)
return;
if (total == 0) {
for (number in gemCountNumbers) {
number.anim.visible = false;
}
gemCountSlash.bmp.visible = false;
gemImageSceneTargetBitmap.visible = false;
} else {
for (number in gemCountNumbers) {
number.anim.visible = true;
}
gemCountSlash.bmp.visible = true;
gemImageSceneTargetBitmap.visible = true;
}
var totalHundredths = Math.floor(total / 100);
var totalTenths = Math.floor(total / 10) % 10;
var totalOnes = total % 10;
var collectedHundredths = Math.floor(collected / 100);
var collectedTenths = Math.floor(collected / 10) % 10;
var collectedOnes = collected % 10;
gemCountNumbers[0].anim.currentFrame = collectedHundredths;
gemCountNumbers[1].anim.currentFrame = collectedTenths;
gemCountNumbers[2].anim.currentFrame = collectedOnes;
gemCountNumbers[3].anim.currentFrame = totalHundredths;
gemCountNumbers[4].anim.currentFrame = totalTenths;
gemCountNumbers[5].anim.currentFrame = totalOnes;
}
public function formatGemHuntCounter(collected:Int) {
var collectedHundredths = Math.floor(collected / 100);
var collectedTenths = Math.floor(collected / 10) % 10;
var collectedOnes = collected % 10;
if (collected >= 100)
gemCountNumbers[0].anim.visible = true;
else
gemCountNumbers[0].anim.visible = false;
if (collected >= 10)
gemCountNumbers[1].anim.visible = true;
else
gemCountNumbers[1].anim.visible = false;
gemCountNumbers[2].anim.visible = true;
gemCountNumbers[3].anim.visible = false;
gemCountNumbers[4].anim.visible = false;
gemCountNumbers[5].anim.visible = false;
var off = playerList[0].us ? 10 : 0;
gemCountNumbers[0].anim.currentFrame = off + collectedHundredths;
gemCountNumbers[1].anim.currentFrame = off + collectedTenths;
gemCountNumbers[2].anim.currentFrame = off + collectedOnes;
gemCountSlash.bmp.visible = false;
gemImageSceneTargetBitmap.visible = true;
}
// 0: default
// 1: green
// 2: red
public function formatTimer(time:Float, color:Int = 0) {
var et = time * 1000;
var thousandth = et % 10;
var hundredth = Math.floor((et % 1000) / 10);
var totalSeconds = Math.floor(et / 1000);
var seconds = totalSeconds % 60;
var minutes = (totalSeconds - seconds) / 60;
var secondsOne = seconds % 10;
var secondsTen = (seconds - secondsOne) / 10;
var minutesOne = minutes % 10;
var minutesTen = ((minutes - minutesOne) / 10) % 10;
var hundredthOne = hundredth % 10;
var hundredthTen = (hundredth - hundredthOne) / 10;
timerNumbers[0].anim.currentFrame = minutesTen + color * 10;
timerNumbers[1].anim.currentFrame = minutesOne + color * 10;
timerNumbers[2].anim.currentFrame = secondsTen + color * 10;
timerNumbers[3].anim.currentFrame = secondsOne + color * 10;
timerNumbers[4].anim.currentFrame = hundredthTen + color * 10;
timerNumbers[5].anim.currentFrame = hundredthOne + color * 10;
timerNumbers[6].anim.currentFrame = thousandth + color * 10;
timerPoint.anim.currentFrame = color;
timerColon.anim.currentFrame = color;
}
public function formatCountdownTimer(time:Float, color:Int = 0) {
if (time == 0) {
countdownNumbers[0].anim.visible = false;
countdownNumbers[1].anim.visible = false;
countdownNumbers[2].anim.visible = false;
countdownPoint.anim.visible = false;
countdownIcon.bmp.visible = false;
} else {
countdownNumbers[0].anim.visible = true;
countdownNumbers[1].anim.visible = true;
countdownNumbers[2].anim.visible = true;
countdownPoint.anim.visible = true;
countdownIcon.bmp.visible = true;
}
var et = time * 1000;
var hundredth = Math.floor((et % 1000) / 10);
var totalSeconds = Math.floor(et / 1000);
var seconds = totalSeconds % 60;
var secondsOne = seconds % 10;
var secondsTen = (seconds - secondsOne) / 10;
var hundredthOne = hundredth % 10;
var hundredthTen = (hundredth - hundredthOne) / 10;
if (secondsTen > 0) {
countdownNumbers[0].anim.visible = true;
countdownNumbers[0].anim.currentFrame = secondsTen + color * 10;
} else {
countdownNumbers[0].anim.visible = false;
}
countdownNumbers[1].anim.currentFrame = secondsOne + color * 10;
countdownNumbers[2].anim.currentFrame = hundredthTen + color * 10;
countdownPoint.anim.currentFrame = color;
}
public function render(engine:h3d.Engine) {
engine.pushTarget(this.gemImageSceneTarget);
engine.clear(0, 1);
this.gemImageScene.render(engine);
engine.popTarget();
engine.pushTarget(this.powerupImageSceneTarget);
engine.clear(0, 1);
this.powerupImageScene.render(engine);
engine.popTarget();
}
public function update(timeState:TimeState) {
this.gemImageObject.update(timeState);
this.gemImageScene.setElapsedTime(timeState.dt);
if (this.powerupImageObject != null)
this.powerupImageObject.update(timeState);
this.powerupImageScene.setElapsedTime(timeState.dt);
if (this.fpsMeter != null) {
this.fpsMeter.text.text = '${Math.floor(ProfilerUI.instance.fps)} FPS';
}
this.updateMiddleMessages(timeState.dt);
if (Net.isMP) {
this.chatCtrl.updateChat(timeState.dt);
}
}
function updateMiddleMessages(dt:Float) {
var itermessages = this.middleMessages.copy();
if (itermessages.length > 0) {
var thismsg = itermessages.shift();
thismsg.age += dt;
if (thismsg.age > 0.6) {
this.middleMessages.remove(thismsg);
thismsg.ctrl.parent.removeChild(thismsg.ctrl); // Delete it
} else {
if (thismsg.age >= 0.3) {
thismsg.ctrl.text.alpha = 1 - (thismsg.age - 0.3) / 0.3;
}
thismsg.ctrl.text.y -= (0.1 / playGuiCtrl.extent.y) * scene2d.height;
}
}
}
public function addMiddleMessage(text:String, color:Int) {
if (this.middleMessages.length > 10)
return;
var markerFelt32fontdata = ResourceLoader.getFileEntry("data/font/MarkerFelt.fnt");
var markerFelt32b = new BitmapFont(markerFelt32fontdata.entry);
@:privateAccess markerFelt32b.loader = ResourceLoader.loader;
var markerFelt32 = markerFelt32b.toSdfFont(cast 44 * Settings.uiScale, MultiChannel);
var middleMsg = new GuiText(markerFelt32);
middleMsg.position = new Vector(200, 50);
middleMsg.extent = new Vector(400, 100);
middleMsg.horizSizing = Center;
middleMsg.vertSizing = Center;
middleMsg.text.text = text;
middleMsg.justify = Center;
middleMsg.text.textColor = color;
middleMsg.text.dropShadow = {
dx: 1 * Settings.uiScale,
dy: 1 * Settings.uiScale,
alpha: 0.5,
color: 0
}; // new h2d.filter.DropShadow(1.414, 0.785, 0x000000F, 1, 0, 0.4, 1, true);
this.playGuiCtrl.addChild(middleMsg);
middleMsg.render(scene2d);
middleMsg.text.y -= (25 / playGuiCtrl.extent.y) * scene2d.height;
this.middleMessages.push({ctrl: middleMsg, age: 0});
}
}