From 319cd93c6ce61c6305c02bfdadad0ffe13ca38a6 Mon Sep 17 00:00:00 2001 From: Dario Date: Sun, 18 Jan 2026 22:00:06 -0300 Subject: [PATCH] Add display name and thumbnail bytes to the game. --- librecomp/include/librecomp/game.hpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/librecomp/include/librecomp/game.hpp b/librecomp/include/librecomp/game.hpp index 69e501e..8a79235 100644 --- a/librecomp/include/librecomp/game.hpp +++ b/librecomp/include/librecomp/game.hpp @@ -21,9 +21,11 @@ namespace recomp { struct GameEntry { uint64_t rom_hash; std::string internal_name; + std::string display_name; std::u8string game_id; std::string mod_game_id; SaveType save_type = SaveType::None; + std::span thumbnail_bytes; bool is_enabled; // Only needed for mod function hooking support, not needed if `has_compressed_code` is false. std::vector (*decompression_routine)(std::span compressed_rom) = nullptr;