mirror of
https://github.com/N64Recomp/N64ModernRuntime.git
synced 2026-02-01 19:26:14 +00:00
thunks and declarations
This commit is contained in:
parent
97ee622911
commit
6b5fd29593
2 changed files with 207 additions and 619 deletions
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@ -1,630 +1,189 @@
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#include <filesystem>
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#include <fstream>
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#include <iostream>
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#include "ultramodern/ultra64.h"
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#include "ultramodern/ultramodern.hpp"
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#include "recomp.h"
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#include "helpers.hpp"
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#define PAK_DEBUG 0
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#define ARRAY_COUNT(arr) (s32)(sizeof(arr) / sizeof(arr[0]))
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#define MAX_FILES 16
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#if PAK_DEBUG
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#define TRACE_ENTRY() fprintf(stderr, "PAK_ENTRY(%s)\n", __func__);
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#else
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#define TRACE_ENTRY()
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#endif
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typedef struct ControllerPak {
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std::fstream header;
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std::fstream file;
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} ControllerPak;
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// extern std::filesystem::path config_path;
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// const std::u8string save_folder = u8"saves";
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// std::filesystem::path save_folder_path = config_path / save_folder;
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void Pfs_PakHeader_Write(u32* file_size, u32* game_code, u16* company_code, u8* ext_name, u8* game_name, u8 fileIndex) {
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ControllerPak pak;
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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assert(false);
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}
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if (!pak.header.is_open()) {
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assert(false);
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}
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/* Set file parameters to header */
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u32 seek = fileIndex * 0x20;
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// file_size
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pak.header.seekp(seek + 0x0, std::ios::beg);
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pak.header.write((char*) file_size, 4);
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// game_code
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pak.header.seekp(seek + 0x4, std::ios::beg);
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pak.header.write((char*) game_code, 4);
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// company_code
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pak.header.seekp(seek + 0x08, std::ios::beg);
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pak.header.write((char*) company_code, 2);
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// ext_name
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pak.header.seekp(seek + 0xC, std::ios::beg);
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pak.header.write((char*) ext_name, 4);
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// game_name
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pak.header.seekp(seek + 0x10, std::ios::beg);
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pak.header.write((char*) game_name, 16);
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pak.header.close();
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}
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void Pfs_PakHeader_Read(u32* file_size, u32* game_code, u16* company_code, u8* ext_name, u8* game_name, u8 fileIndex) {
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ControllerPak pak;
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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assert(false);
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}
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if (!pak.header.is_open()) {
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assert(false);
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}
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/* Set file parameters to header */
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u32 seek = fileIndex * sizeof(OSPfsState);
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// file_size
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pak.header.seekg(seek + 0x0, std::ios::beg);
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pak.header.read((char*) file_size, 4);
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// game_code
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pak.header.seekg(seek + 0x4, std::ios::beg);
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pak.header.read((char*) game_code, 4);
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// company_code
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pak.header.seekg(seek + 0x08, std::ios::beg);
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pak.header.read((char*) company_code, 2);
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// ext_name
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pak.header.seekg(seek + 0xC, std::ios::beg);
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pak.header.read((char*) ext_name, 4);
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// game_name
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pak.header.seekg(seek + 0x10, std::ios::beg);
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pak.header.read((char*) game_name, 16);
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pak.header.close();
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}
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void Pfs_ByteSwapFile(u8* buffer, size_t size) {
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uint8_t c0, c1, c2, c3;
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for (size_t i = 0; i < size; i += 4) {
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c0 = buffer[i + 0];
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c1 = buffer[i + 1];
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c2 = buffer[i + 2];
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c3 = buffer[i + 3];
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buffer[i + 3] = c0;
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buffer[i + 2] = c1;
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buffer[i + 1] = c2;
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buffer[i + 0] = c3;
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}
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}
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void ByteSwapCopy(uint8_t* dst, uint8_t* src, size_t size_bytes) {
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for (size_t i = 0; i < size_bytes; i++) {
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dst[i] = src[i ^ 3];
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}
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}
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extern "C" void osPfsGetLabel_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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extern "C" void osPfsIsPlug_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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PTR(OSMesgQueue) mq = _arg<0, PTR(OSMesgQueue)>(rdram, ctx);
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PTR(u8) bitpattern = _arg<1, PTR(u8)>(rdram, ctx);
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MEM_B(0, bitpattern) = 0b0001;
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_return<s32>(ctx, 0);
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}
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extern "C" void osPfsInit_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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int32_t queue = _arg<0, int32_t>(rdram, ctx);
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OSPfs* pfs = _arg<1, OSPfs*>(rdram, ctx);
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s32 channel = _arg<2, s32>(rdram, ctx);
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pfs->queue = queue;
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pfs->channel = channel;
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pfs->status = 0x1;
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ControllerPak pak;
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// If a header file doesn't exist, create it.
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if (!std::filesystem::exists("controllerPak_header.sav")) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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pak.header.close();
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}
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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extern "C" void osPfsInitPak_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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int32_t queue = _arg<0, int32_t>(rdram, ctx);
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OSPfs* pfs = _arg<1, OSPfs*>(rdram, ctx);
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s32 channel = _arg<2, s32>(rdram, ctx);
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PTR(OSMesgQueue) mq = _arg<0, PTR(OSMesgQueue)>(rdram, ctx);
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PTR(OSPfs) pfs = _arg<1, PTR(OSPfs)>(rdram, ctx);
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int channel = _arg<2, int>(rdram, ctx);
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pfs->queue = queue;
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pfs->channel = channel;
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pfs->status = 0x1;
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ControllerPak pak;
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// If a header file doesn't exist, create it.
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if (!std::filesystem::exists("controllerPak_header.sav")) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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pak.header.close();
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}
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// Test
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#if PAK_DEBUG
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u32 file_size_ = 0x01020304;
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u32 game_code_ = 0x05060708;
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u16 company_code_ = 0x0910;
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u8 ext_name_[4] = { 0x11, 0x12, 0x13, 0x14 };
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u8 game_name_[16] = { 0x15, 0x16, 0x17, 0x18, 0x19, 0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24 };
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Pfs_PakHeader_Write(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, 0);
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Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, 0);
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printf("TEST\n");
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printf("file_size_: %x\n", file_size_);
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printf("game_code: %x\n", game_code_);
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printf("company_code: %x\n", company_code_);
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printf("ext_name: ");
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for (size_t i = 0; i < 4; i++) {
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printf("%x", ext_name_[i]);
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}
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printf("\n");
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printf("game_name: ");
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for (size_t i = 0; i < 16; i++) {
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printf("%x", game_name_[i]);
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}
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printf("\n");
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#endif
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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extern "C" void osPfsFreeBlocks_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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s32* bytes_not_used = _arg<1, s32*>(rdram, ctx);
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s32 usedSpace = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 file_size = 0;
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u32 game_code = 0;
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u16 company_code = 0;
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u8 ext_name[4] = { 0 };
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u8 game_name[16] = { 0 };
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Pfs_PakHeader_Read(&file_size, &game_code, &company_code, ext_name, game_name, i);
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if ((company_code == 0) || (game_code == 0)) {
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continue;
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} else {
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usedSpace += file_size >> 8;
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}
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}
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*bytes_not_used = (123 - usedSpace) << 8;
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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u16 company_code = _arg<1, u16>(rdram, ctx);
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u32 game_code = _arg<2, u32>(rdram, ctx);
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u8* game_name = _arg<3, u8*>(rdram, ctx);
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u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
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u32 file_size = (s32) MEM_W(0x14, ctx->r29);
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s32* file_no = TO_PTR(s32, MEM_W(0x18, ctx->r29));
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if ((company_code == 0) || (game_code == 0)) {
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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}
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/* Search for a free slot */
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u8 freeFileIndex = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 file_size_ = 0;
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u32 game_code_ = 0;
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u16 company_code_ = 0;
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u8 ext_name_[4] = { 0 };
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u8 game_name_[16] = { 0 };
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Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, i);
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if ((company_code_ == 0) || (game_code_ == 0)) {
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freeFileIndex = i;
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break;
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}
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}
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if (freeFileIndex == MAX_FILES) {
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ctx->r2 = 8; // PFS_DIR_FULL
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return;
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}
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Pfs_PakHeader_Write(&file_size, &game_code, &company_code, ext_name, game_name, freeFileIndex);
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/* Create empty file */
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ControllerPak pak;
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", freeFileIndex);
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pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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file_size = (file_size + 31) & ~31;
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u8* zero_block = (u8*) malloc(file_size);
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memset(zero_block, 0, file_size);
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pak.file.seekp(0, std::ios::beg);
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pak.file.write((char*) zero_block, file_size);
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free(zero_block);
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pak.file.close();
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*file_no = freeFileIndex;
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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extern "C" void osPfsFileState_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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s32 file_no = _arg<1, s32>(rdram, ctx);
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OSPfsState* state = _arg<2, OSPfsState*>(rdram, ctx);
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u32 file_size = 0;
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u32 game_code = 0;
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u16 company_code = 0;
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u8 ext_name[4] = { 0 };
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u8 game_name[16] = { 0 };
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// should pass the state of the requested file_no to the incoming state pointer,
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// games call this function 16 times, once per file
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// fills the incoming state with the information inside the header of the pak.
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", file_no);
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if (!std::filesystem::exists(filename)) {
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ctx->r2 = 5;
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return;
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}
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/* Read game info from pak */
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Pfs_PakHeader_Read(&file_size, &game_code, &company_code, ext_name, game_name, file_no);
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// Test code
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#if 0
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for (size_t i = 0; i < 5; i++) {
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ext_name[i] = i + 1;
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}
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for (size_t i = 0; i < 16; i++) {
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game_name[i] = i + 1;
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}
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#endif
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#if 1
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state->file_size = file_size;
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state->company_code = company_code;
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state->game_code = game_code;
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for (size_t j = 0; j < ARRAY_COUNT(game_name); j++) {
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state->game_name[j] = game_name[j];
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}
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for (size_t j = 0; j < ARRAY_COUNT(ext_name); j++) {
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state->ext_name[j] = ext_name[j];
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}
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#else
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u8* ptr = (u8*) state;
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*(u32*) &ptr[0] = file_size;
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*(u32*) &ptr[0x4] = game_code;
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*(u16*) &ptr[0xA] = company_code;
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// printf("*(u16*) &ptr[0x8] = company_code; : %x\n", ptr[0xA]);
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char* ext_name_ = (char*) &ptr[0xC];
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char* game_name_ = (char*) &ptr[0x10];
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for (size_t j = 0; j < 4; j++) {
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ext_name_[j] = ext_name[j];
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}
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for (size_t j = 0; j < 16; j++) {
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game_name_[j] = game_name[j];
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}
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#endif
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#if PAK_DEBUG
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if (file_no == 0) {
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printf("osPfsFileState_recomp: STORE IN GAME PTR\n");
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printf("file_size: %x\n", state->file_size);
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printf("company_code: %x\n", state->company_code);
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printf("game_code: %x\n", state->game_code);
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printf("game_name: ");
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for (size_t i = 0; i < 16; i++) {
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printf("%x", game_name[i]);
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}
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printf("\n");
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printf("ext_name: ");
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for (size_t i = 0; i < 4; i++) {
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printf("%x", ext_name[i]);
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}
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printf("\n");
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}
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#endif
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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extern "C" void osPfsFindFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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u16 company_code = _arg<1, u16>(rdram, ctx);
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u32 game_code = _arg<2, u32>(rdram, ctx);
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u8* game_name = _arg<3, u8*>(rdram, ctx);
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u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
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s32* file_no = TO_PTR(s32, MEM_W(0x14, ctx->r29));
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 file_size_ = 0;
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u32 game_code_ = 0;
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u16 company_code_ = 0;
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u8 ext_name_[4] = { 0 };
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u8 game_name_[16] = { 0 };
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Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, i);
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if ((company_code_ == 0) || (game_code_ == 0)) {
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continue;
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} else {
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if ((game_code == game_code_) && (company_code == company_code_)) {
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for (size_t i = 0; i < ARRAY_COUNT(game_name_); i++) {
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if (game_name[i] != game_name_[i]) {
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break;
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}
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}
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for (size_t i = 0; i < ARRAY_COUNT(ext_name_); i++) {
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if (ext_name[i] != ext_name_[i]) {
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break;
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}
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}
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// File found
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*file_no = i;
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ctx->r2 = 0; // PFS_NO_ERROR
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return;
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}
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}
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}
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// File not found
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ctx->r2 = 5; // PFS_ERR_INVALID
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}
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extern "C" void osPfsReadWriteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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TRACE_ENTRY()
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s32 file_no = _arg<1, s32>(rdram, ctx);
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u8 flag = _arg<2, u8>(rdram, ctx);
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s32 offset = _arg<3, s32>(rdram, ctx);
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s32 size_in_bytes = (s32) MEM_W(0x10, ctx->r29);
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u8* data_buffer = TO_PTR(u8, MEM_W(0x14, ctx->r29));
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ControllerPak pak;
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char filename[100];
|
||||
sprintf(filename, "controllerPak_file_%d.sav", file_no);
|
||||
pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
|
||||
|
||||
if (!std::filesystem::exists(filename)) {
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
}
|
||||
if (!pak.file.good()) {
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
}
|
||||
if (!pak.file.is_open()) {
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
}
|
||||
|
||||
u8* swapBuffer = (u8*) malloc(size_in_bytes);
|
||||
if (flag == 0) {
|
||||
pak.file.seekg(offset, std::ios::beg);
|
||||
pak.file.read((char*) swapBuffer, size_in_bytes);
|
||||
ByteSwapCopy(data_buffer, swapBuffer, size_in_bytes);
|
||||
} else {
|
||||
ByteSwapCopy(swapBuffer, data_buffer, size_in_bytes);
|
||||
pak.file.seekp(offset, std::ios::beg);
|
||||
pak.file.write((char*) swapBuffer, size_in_bytes);
|
||||
}
|
||||
free(swapBuffer);
|
||||
|
||||
pak.file.close();
|
||||
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
}
|
||||
|
||||
extern "C" void osPfsChecker_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
TRACE_ENTRY()
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
}
|
||||
|
||||
extern "C" void osPfsNumFiles_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
TRACE_ENTRY()
|
||||
s32* max_files = _arg<1, s32*>(rdram, ctx);
|
||||
s32* files_used = _arg<2, s32*>(rdram, ctx);
|
||||
|
||||
u8 files = 0;
|
||||
for (size_t i = 0; i < MAX_FILES; i++) {
|
||||
u32 file_size = 0;
|
||||
u32 game_code = 0;
|
||||
u16 company_code = 0;
|
||||
u8 ext_name[4] = { 0 };
|
||||
u8 game_name[16] = { 0 };
|
||||
|
||||
Pfs_PakHeader_Read(&file_size, &game_code, &company_code, ext_name, game_name, i);
|
||||
|
||||
if ((company_code != 0) || (game_code != 0)) {
|
||||
files++;
|
||||
}
|
||||
}
|
||||
|
||||
*files_used = files;
|
||||
*max_files = MAX_FILES;
|
||||
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
}
|
||||
|
||||
extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
TRACE_ENTRY()
|
||||
u16 company_code = _arg<1, u16>(rdram, ctx);
|
||||
u32 game_code = _arg<2, u32>(rdram, ctx);
|
||||
u8* game_name = _arg<3, u8*>(rdram, ctx);
|
||||
u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
|
||||
|
||||
// WORKAROUND! This shouldn't be necessary, there's something wrong with the OSPfsState struct
|
||||
game_name += 2;
|
||||
ext_name += 2;
|
||||
|
||||
#if PAK_DEBUG
|
||||
printf("osPfsDeleteFile_recomp: REQUEST\n");
|
||||
printf(" company_code: %x\n", company_code);
|
||||
printf(" game_code: %x\n", game_code);
|
||||
|
||||
printf(" ext_name: ");
|
||||
for (size_t i = 0; i < 4; i++) {
|
||||
printf("%x", ext_name[i]);
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
printf(" game_name: ");
|
||||
for (size_t i = 0; i < 16; i++) {
|
||||
printf("%x", game_name[i]);
|
||||
}
|
||||
printf("\n");
|
||||
#endif
|
||||
|
||||
if (company_code == 0 || game_code == 0) {
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
}
|
||||
|
||||
ControllerPak pak;
|
||||
|
||||
for (int i = 0; i < MAX_FILES; i++) {
|
||||
u32 file_size_ = 0;
|
||||
u32 game_code_ = 0;
|
||||
u16 company_code_ = 0;
|
||||
u8 ext_name_[4] = { 0 };
|
||||
u8 game_name_[16] = { 0 };
|
||||
|
||||
Pfs_PakHeader_Read(&file_size_, &game_code_, &company_code_, ext_name_, game_name_, i);
|
||||
|
||||
#if PAK_DEBUG
|
||||
if (i == 0) {
|
||||
printf("osPfsDeleteFile_recomp: READ\n");
|
||||
printf("company_code: %x\n", company_code_);
|
||||
printf("game_code: %x\n", game_code_);
|
||||
|
||||
printf("ext_name_: ");
|
||||
for (size_t i = 0; i < 4; i++) {
|
||||
printf("%x", ext_name_[i]);
|
||||
}
|
||||
printf("\n");
|
||||
|
||||
printf("game_name_: ");
|
||||
for (size_t i = 0; i < 16; i++) {
|
||||
printf("%x", game_name_[i]);
|
||||
}
|
||||
printf("\n");
|
||||
}
|
||||
#endif
|
||||
|
||||
if ((company_code_ == 0) || (game_code_ == 0)) {
|
||||
continue;
|
||||
} else {
|
||||
if ((game_code == game_code_) && (company_code == company_code_)) {
|
||||
int gncount = 0;
|
||||
int encount = 0;
|
||||
|
||||
for (size_t i = 0; i < ARRAY_COUNT(game_name_); i++) {
|
||||
if (game_name[i] == game_name_[i]) {
|
||||
gncount++;
|
||||
}
|
||||
}
|
||||
for (size_t i = 0; i < ARRAY_COUNT(ext_name_); i++) {
|
||||
if (ext_name[i] == ext_name_[i]) {
|
||||
encount++;
|
||||
}
|
||||
}
|
||||
if ((gncount != 16) || encount != 4) {
|
||||
continue;
|
||||
}
|
||||
// File found
|
||||
|
||||
pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
|
||||
|
||||
if (!pak.header.good()) {
|
||||
assert(false);
|
||||
}
|
||||
if (!pak.header.is_open()) {
|
||||
assert(false);
|
||||
}
|
||||
|
||||
u32 seek = i * sizeof(OSPfsState);
|
||||
|
||||
// Zero out the header for this file.
|
||||
u8* zero_block = (u8*) malloc(sizeof(OSPfsState));
|
||||
memset(zero_block, 0, sizeof(OSPfsState));
|
||||
pak.header.seekp(seek + 0x0, std::ios::beg);
|
||||
pak.header.write((char*) zero_block, sizeof(OSPfsState));
|
||||
free(zero_block);
|
||||
|
||||
pak.header.close();
|
||||
|
||||
char filename[100];
|
||||
sprintf(filename, "controllerPak_file_%d.sav", i);
|
||||
remove(filename);
|
||||
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// File not found
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
s32 ret = osPfsInitPak(PASS_RDRAM mq, pfs, channel);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsRepairId_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
TRACE_ENTRY()
|
||||
_return<s32>(ctx, 0); // PFS_NO_ERROR
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsRepairId(PASS_RDRAM pfs);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsInit_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSMesgQueue) mq = _arg<0, PTR(OSMesgQueue)>(rdram, ctx);
|
||||
PTR(OSPfs) pfs = _arg<1, PTR(OSPfs)>(rdram, ctx);
|
||||
int channel = _arg<2, int>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsInit(PASS_RDRAM mq, pfs, channel);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsReFormat_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
PTR(OSMesgQueue) mq = _arg<1, PTR(OSMesgQueue)>(rdram, ctx);
|
||||
int channel = _arg<2, int>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsReFormat(PASS_RDRAM pfs, mq, channel);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsChecker_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsChecker(PASS_RDRAM pfs);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
u16 company_code = _arg<1, u16>(rdram, ctx);
|
||||
u32 game_code = _arg<2, u32>(rdram, ctx);
|
||||
PTR(u8) game_name = _arg<3, PTR(u8)>(rdram, ctx);
|
||||
PTR(u8) ext_name = _arg<4, PTR(u8)>(rdram, ctx);
|
||||
int file_size = _arg<5, int>(rdram, ctx);
|
||||
PTR(s32) file_no = _arg<6, PTR(s32)>(rdram, ctx);
|
||||
u8 game_name_proxy[PFS_FILE_NAME_LEN];
|
||||
u8 ext_name_proxy[PFS_FILE_EXT_LEN];
|
||||
|
||||
for (uint32_t i = 0; i < PFS_FILE_NAME_LEN; i++) {
|
||||
game_name_proxy[i] = MEM_B(i, game_name);
|
||||
}
|
||||
for (uint32_t i = 0; i < PFS_FILE_EXT_LEN; i++) {
|
||||
ext_name_proxy[i] = MEM_B(i, ext_name);
|
||||
}
|
||||
s32 ret = osPfsAllocateFile(PASS_RDRAM pfs, company_code, game_code, game_name_proxy, ext_name_proxy, file_size, file_no);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsFindFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
u16 company_code = _arg<1, u16>(rdram, ctx);
|
||||
u32 game_code = _arg<2, u32>(rdram, ctx);
|
||||
PTR(u8) game_name = _arg<3, PTR(u8)>(rdram, ctx);
|
||||
PTR(u8) ext_name = _arg<4, PTR(u8)>(rdram, ctx);
|
||||
PTR(s32) file_no = _arg<5, PTR(s32)>(rdram, ctx);
|
||||
u8 game_name_proxy[PFS_FILE_NAME_LEN];
|
||||
u8 ext_name_proxy[PFS_FILE_EXT_LEN];
|
||||
|
||||
for (uint32_t i = 0; i < PFS_FILE_NAME_LEN; i++) {
|
||||
game_name_proxy[i] = MEM_B(i, game_name);
|
||||
}
|
||||
for (uint32_t i = 0; i < PFS_FILE_EXT_LEN; i++) {
|
||||
ext_name_proxy[i] = MEM_B(i, ext_name);
|
||||
}
|
||||
s32 ret = osPfsFindFile(PASS_RDRAM pfs, company_code, game_code, game_name_proxy, ext_name_proxy, file_no);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
u16 company_code = _arg<1, u16>(rdram, ctx);
|
||||
u32 game_code = _arg<2, u32>(rdram, ctx);
|
||||
PTR(u8) game_name = _arg<3, PTR(u8)>(rdram, ctx);
|
||||
PTR(u8) ext_name = _arg<4, PTR(u8)>(rdram, ctx);
|
||||
u8 game_name_proxy[PFS_FILE_NAME_LEN];
|
||||
u8 ext_name_proxy[PFS_FILE_EXT_LEN];
|
||||
|
||||
for (uint32_t i = 0; i < PFS_FILE_NAME_LEN; i++) {
|
||||
game_name_proxy[i] = MEM_B(i, game_name);
|
||||
}
|
||||
for (uint32_t i = 0; i < PFS_FILE_EXT_LEN; i++) {
|
||||
ext_name_proxy[i] = MEM_B(i, ext_name);
|
||||
}
|
||||
s32 ret = osPfsDeleteFile(PASS_RDRAM pfs, company_code, game_code, game_name_proxy, ext_name_proxy);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsReadWriteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
s32 file_no = _arg<1, s32>(rdram, ctx);
|
||||
u8 flag = _arg<2, u8>(rdram, ctx);
|
||||
int offset = _arg<3, int>(rdram, ctx);
|
||||
int nbytes = _arg<4, int>(rdram, ctx);
|
||||
PTR(u8) data_buffer = _arg<5, PTR(u8)>(rdram, ctx);
|
||||
std::vector<u8> data_buffer_proxy(nbytes);
|
||||
|
||||
if (flag == PFS_WRITE) {
|
||||
for (uint32_t i = 0; i < nbytes; i++) {
|
||||
data_buffer_proxy[i] = MEM_B(i, data_buffer);
|
||||
}
|
||||
}
|
||||
s32 ret = osPfsReadWriteFile(PASS_RDRAM pfs, file_no, flag, offset, nbytes, data_buffer_proxy.data());
|
||||
if (flag == PFS_READ) {
|
||||
for (uint32_t i = 0; i < nbytes; i++) {
|
||||
MEM_B(i, data_buffer) = data_buffer_proxy[i];
|
||||
}
|
||||
}
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsFileState_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
s32 file_no = _arg<1, s32>(rdram, ctx);
|
||||
PTR(OSPfsState) state = _arg<2, PTR(OSPfsState)>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsFileState(PASS_RDRAM pfs, file_no, state);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsGetLabel_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
PTR(u8) label = _arg<1, PTR(u8)>(rdram, ctx);
|
||||
PTR(int) len = _arg<2, PTR(int)>(rdram, ctx);
|
||||
u8 label_proxy[32];
|
||||
|
||||
s32 ret = osPfsGetLabel(PASS_RDRAM pfs, label_proxy, len);
|
||||
for (uint32_t i = 0; i < 32; i++) {
|
||||
MEM_B(i, label) = label_proxy[i];
|
||||
}
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsSetLabel_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
PTR(u8) label = _arg<1, PTR(u8)>(rdram, ctx);
|
||||
u8 label_proxy[32];
|
||||
|
||||
for (uint32_t i = 0; i < 32; i++) {
|
||||
label_proxy[i] = MEM_B(i, label);
|
||||
}
|
||||
s32 ret = osPfsSetLabel(PASS_RDRAM pfs, label_proxy);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsIsPlug_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSMesgQueue) mq = _arg<0, PTR(OSMesgQueue)>(rdram, ctx);
|
||||
PTR(u8) pattern = _arg<1, PTR(u8)>(rdram, ctx);
|
||||
u8 pattern_proxy = 0;
|
||||
|
||||
s32 ret = osPfsIsPlug(PASS_RDRAM mq, &pattern_proxy);
|
||||
MEM_B(0, pattern) = pattern_proxy;
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsFreeBlocks_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
PTR(s32) bytes_not_used = _arg<1, PTR(s32)>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsFreeBlocks(PASS_RDRAM pfs, bytes_not_used);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
extern "C" void osPfsNumFiles_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
PTR(OSPfs) pfs = _arg<0, PTR(OSPfs)>(rdram, ctx);
|
||||
PTR(s32) max_files = _arg<1, PTR(s32)>(rdram, ctx);
|
||||
PTR(s32) files_used = _arg<2, PTR(s32)>(rdram, ctx);
|
||||
|
||||
s32 ret = osPfsNumFiles(PASS_RDRAM pfs, max_files, files_used);
|
||||
_return<s32>(ctx, ret);
|
||||
}
|
||||
|
||||
|
|
|
|||
|
|
@ -74,6 +74,17 @@ typedef u64 OSTime;
|
|||
#define OS_EVENT_THREADSTATUS 13 /* CPU thread status: used by rmon */
|
||||
#define OS_EVENT_PRENMI 14 /* Pre NMI interrupt */
|
||||
|
||||
#define PFS_INODE_SIZE_PER_PAGE 128
|
||||
#define PFS_FILE_NAME_LEN 16
|
||||
#define PFS_FILE_EXT_LEN 4
|
||||
#define PFS_BLOCKSIZE 32 /* bytes */
|
||||
#define PFS_ONE_PAGE 8 /* blocks */
|
||||
#define PFS_MAX_BANKS 62
|
||||
|
||||
#define PFS_READ 0
|
||||
#define PFS_WRITE 1
|
||||
#define PFS_CREATE 2
|
||||
|
||||
#define M_GFXTASK 1
|
||||
#define M_AUDTASK 2
|
||||
#define M_VIDTASK 3
|
||||
|
|
@ -322,6 +333,24 @@ s32 osMotorStop(RDRAM_ARG PTR(OSPfs));
|
|||
s32 osMotorStart(RDRAM_ARG PTR(OSPfs));
|
||||
s32 __osMotorAccess(RDRAM_ARG PTR(OSPfs), s32);
|
||||
|
||||
/* Controller PAK interface */
|
||||
|
||||
s32 osPfsInitPak(RDRAM_ARG PTR(OSMesgQueue) queue, PTR(OSPfs) pfs, int channel);
|
||||
s32 osPfsRepairId(RDRAM_ARG PTR(OSPfs) pfs);
|
||||
s32 osPfsInit(RDRAM_ARG PTR(OSMesgQueue) queue, PTR(OSPfs) pfs, int channel);
|
||||
s32 osPfsReFormat(RDRAM_ARG PTR(OSPfs) pfs, PTR(OSMesgQueue) queue, int channel);
|
||||
s32 osPfsChecker(RDRAM_ARG PTR(OSPfs) pfs);
|
||||
s32 osPfsAllocateFile(RDRAM_ARG PTR(OSPfs) pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, int file_size_in_bytes, PTR(s32) file_no);
|
||||
s32 osPfsFindFile(RDRAM_ARG PTR(OSPfs) pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, PTR(s32) file_no);
|
||||
s32 osPfsDeleteFile(RDRAM_ARG PTR(OSPfs) pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name);
|
||||
s32 osPfsReadWriteFile(RDRAM_ARG PTR(OSPfs) pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8* data_buffer);
|
||||
s32 osPfsFileState(RDRAM_ARG PTR(OSPfs) pfs, s32 file_no, PTR(OSPfsState) state);
|
||||
s32 osPfsGetLabel(RDRAM_ARG PTR(OSPfs) pfs, u8* label, PTR(int) len);
|
||||
s32 osPfsSetLabel(RDRAM_ARG PTR(OSPfs) pfs, u8* label);
|
||||
s32 osPfsIsPlug(RDRAM_ARG PTR(OSMesgQueue) mq, u8* pattern);
|
||||
s32 osPfsFreeBlocks(RDRAM_ARG PTR(OSPfs) pfs, PTR(s32) bytes_not_used);
|
||||
s32 osPfsNumFiles(RDRAM_ARG PTR(OSPfs) pfs, PTR(s32) max_files, PTR(s32) files_used);
|
||||
|
||||
#ifdef __cplusplus
|
||||
} // extern "C"
|
||||
#endif
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue