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https://github.com/N64Recomp/N64ModernRuntime.git
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Use hpp suffix for cpp headers (#33)
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parent
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commit
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21 changed files with 18 additions and 18 deletions
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@ -5,7 +5,7 @@
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#include <filesystem>
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#include "recomp.h"
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#include "rsp.h"
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#include "rsp.hpp"
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#include <ultramodern/ultramodern.hpp>
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namespace recomp {
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@ -2,7 +2,7 @@
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#define __RECOMP_OVERLAYS_H__
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#include <cstdint>
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#include "sections.h"
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#include "sections.hpp"
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namespace recomp {
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struct overlay_section_table_data_t {
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@ -3,7 +3,7 @@
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#include <cstdio>
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#include "rsp_vu.h"
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#include "rsp_vu.hpp"
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#include "recomp.h"
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#include "ultramodern/ultra64.h"
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@ -1,5 +1,5 @@
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#include <ultramodern/ultramodern.hpp>
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#include "recomp_helpers.h"
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#include "helpers.hpp"
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static ultramodern::input_callbacks_t input_callbacks;
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@ -28,7 +28,7 @@
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#include <codecvt>
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#include <string>
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#include <string_view>
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#include "euc-jp.h"
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#include "euc-jp.hpp"
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namespace Encoding {
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// JIS X 0201 to Unicode
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@ -1,4 +1,4 @@
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#include "recomp_files.h"
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#include "files.hpp"
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constexpr std::u8string_view backup_suffix = u8".bak";
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constexpr std::u8string_view temp_suffix = u8".temp";
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@ -4,8 +4,8 @@
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#include <vector>
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#include "recomp.h"
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#include "recomp_overlays.h"
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#include "sections.h"
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#include "overlays.hpp"
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#include "sections.hpp"
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static recomp::overlay_section_table_data_t sections_info {};
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static recomp::overlays_by_index_t overlays_info {};
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@ -2,8 +2,8 @@
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#include <algorithm>
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#include <vector>
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#include "recomp.h"
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#include "sections.h"
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#include "recomp_overlays.h"
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#include "sections.hpp"
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#include "overlays.hpp"
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static SectionTableEntry* code_sections = nullptr;
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@ -5,8 +5,8 @@
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#include <string>
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#include <mutex>
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#include "recomp.h"
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#include "recomp_game.h"
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#include "recomp_files.h"
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#include "game.hpp"
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#include "files.hpp"
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#include <ultramodern/ultra64.h>
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#include <ultramodern/ultramodern.hpp>
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@ -3,7 +3,7 @@
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#include <ultramodern/ultra64.h>
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#include <ultramodern/ultramodern.hpp>
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#include "recomp.h"
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#include "euc-jp.h"
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#include "euc-jp.hpp"
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extern "C" void __checkHardware_msp_recomp(uint8_t * rdram, recomp_context * ctx) {
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ctx->r2 = 0;
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@ -12,8 +12,8 @@
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#include <array>
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#include "recomp.h"
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#include "recomp_overlays.h"
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#include "recomp_game.h"
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#include "overlays.hpp"
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#include "game.hpp"
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#include "xxHash/xxh3.h"
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#include "ultramodern/ultramodern.hpp"
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#include "ultramodern/error_handling.hpp"
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@ -2,7 +2,7 @@
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#include <cstring>
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#include <cinttypes>
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#include "rsp.h"
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#include "rsp.hpp"
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static recomp::rsp::callbacks_t rsp_callbacks {};
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@ -14,7 +14,7 @@
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#include "ultra64.h"
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#include "ultramodern/ultramodern.hpp"
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#include "config.hpp"
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#include "rt64_layer.h"
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#include "rt64_layer.hpp"
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#include "ultramodern/rsp.hpp"
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static ultramodern::events::callbacks_t events_callbacks{};
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@ -3,7 +3,7 @@
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#define HLSL_CPU
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#include "hle/rt64_application.h"
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#include "rt64_layer.h"
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#include "rt64_layer.hpp"
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#include "rt64_render_hooks.h"
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ultramodern::RT64Context::~RT64Context() = default;
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