mirror of
https://github.com/N64Recomp/N64ModernRuntime.git
synced 2025-12-17 13:32:44 +00:00
Refactor. State: OK
This commit is contained in:
parent
118ad933de
commit
b18f6b3ff8
1 changed files with 384 additions and 107 deletions
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@ -6,12 +6,13 @@
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#include "recomp.h"
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#include "helpers.hpp"
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#define MAX_FILES 16
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typedef struct ControllerPak {
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OSPfsState state;
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std::fstream file;
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std::fstream header;
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} ControllerPak;
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static ControllerPak sControllerPak[16];
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static int sFileSelect = 0;
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void ByteSwapFile(u8* buffer, size_t size) {
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@ -30,6 +31,9 @@ void ByteSwapFile(u8* buffer, size_t size) {
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}
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}
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void Pak_WriteHeader(OSPfsState state, s32 file_no) {
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}
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// s32 osPfsIsPlug(OSMesgQueue* mq, u8* pattern)
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extern "C" void osPfsIsPlug_recomp(uint8_t* rdram, recomp_context* ctx) {
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MEM_B(0, ctx->r5) = 1; // *pattern = 1;
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@ -46,6 +50,13 @@ extern "C" void osPfsInit_recomp(uint8_t* rdram, recomp_context* ctx) {
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pfs->channel = channel;
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pfs->status = 0x1;
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ControllerPak pak;
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if (!std::filesystem::exists("controllerPak_header.sav")) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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pak.header.close();
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}
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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@ -66,7 +77,51 @@ extern "C" void osPfsInitPak_recomp(uint8_t* rdram, recomp_context* ctx) {
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extern "C" void osPfsFreeBlocks_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32* bytes_not_used = _arg<1, s32*>(rdram, ctx);
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*bytes_not_used = 123 << 8;
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// locals:
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s32 usedSpace = 0;
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ControllerPak pak;
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// *bytes_not_used = 123 << 8;
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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for (size_t i = 0; i < 16; i++) {
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u32 seek = i * sizeof(OSPfsState);
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s32 file_size_in_bytes;
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u32 game_code;
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u16 company_code;
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// file_size
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pak.header.seekg(seek + 0x0, std::ios::beg);
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pak.header.read((char*) &file_size_in_bytes, sizeof(file_size_in_bytes));
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// game_code
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pak.header.seekg(seek + 0x4, std::ios::beg);
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pak.header.read((char*) &game_code, sizeof(game_code));
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// company_code
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pak.header.seekg(seek + 0x08, std::ios::beg);
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pak.header.read((char*) &company_code, sizeof(company_code));
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if ((company_code == 0) || (game_code == 0)) {
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continue;
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} else {
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usedSpace += file_size_in_bytes >> 8;
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file_size_in_bytes = game_code = company_code = 0;
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}
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}
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pak.header.close();
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*bytes_not_used = (123 - usedSpace) << 8;
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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@ -84,112 +139,177 @@ extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32 file_size_in_bytes = (s32) MEM_W(0x14, ctx->r29);
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s32* file_no = TO_PTR(s32, MEM_W(0x18, ctx->r29));
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printf("osPfsAllocateFile_recomp was called!\n");
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assert(false);
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if ((company_code == 0) || (game_code == 0)) {
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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}
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ControllerPak pak;
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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u8 freeFileIndex = 0;
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#if 0
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ControllerPak* pak = &sControllerPak[*file_no];
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/* Search for a free slot */
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for (size_t i = 0; i < 16; i++) {
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u32 seek = i * sizeof(OSPfsState);
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u32 game_code_;
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u16 company_code_;
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printf("osPfsAllocateFile_recomp:\n");
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// game_code
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pak.header.seekg(seek + 0x4, std::ios::beg);
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pak.header.read((char*) &game_code_, sizeof(game_code_));
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// company_code
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pak.header.seekg(seek + 0x08, std::ios::beg);
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pak.header.read((char*) &company_code_, sizeof(company_code_));
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*file_no = sFileSelect++;
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if ((company_code_ == 0) || (game_code_ == 0)) {
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freeFileIndex = i;
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break;
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}
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game_code_ = company_code_ = 0;
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}
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#endif
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/* Set file parameters to header */
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freeFileIndex = 0;
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u32 seek = freeFileIndex * 0x20;
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// file_size
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pak.header.seekp(seek + 0x0, std::ios::beg);
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pak.header.write((char*) &file_size_in_bytes, sizeof(file_size_in_bytes));
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// game_code
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pak.header.seekp(seek + 0x4, std::ios::beg);
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pak.header.write((char*) &game_code, sizeof(game_code));
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// company_code
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pak.header.seekp(seek + 0x08, std::ios::beg);
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pak.header.write((char*) &company_code, sizeof(company_code));
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// ext_name
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pak.header.seekp(seek + 0x0C, std::ios::beg);
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pak.header.write((char*) ext_name, 4);
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// game_name
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pak.header.seekp(seek + 0x10, std::ios::beg);
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pak.header.write((char*) game_name, 16);
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pak.header.close();
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/* Create empty file */
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", *file_no);
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// pak->file = fopen(filename, "wb+");
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//pak->file.open()
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sprintf(filename, "controllerPak_file_%d.sav", freeFileIndex);
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pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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file_size_in_bytes = (file_size_in_bytes + 31) & ~31;
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u8* zero_block = (u8*) malloc(file_size_in_bytes);
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memset(zero_block, 0, file_size_in_bytes);
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fwrite(zero_block, file_size_in_bytes, 1, pak->file);
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pak->state.company_code = company_code;
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pak->state.game_code = game_code;
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strcpy(pak->state.game_name, (const char*) game_name);
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strcpy(pak->state.ext_name, (const char*) ext_name);
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#endif
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pak.file.seekp(0, std::ios::beg);
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pak.file.write((char*) zero_block, file_size_in_bytes);
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free(zero_block);
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pak.file.close();
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*file_no = freeFileIndex;
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// TODO: VALIDATE
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// Can't really be validated without a valid controller pak file system header, which is only used
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// by the controller pak manager present in games by holding START on boot and not necessary for recomp.
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// s32 osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name);
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extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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u16 company_code = _arg<1, u16>(rdram, ctx);
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u32 game_code = _arg<2, u32>(rdram, ctx);
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u8* game_name = _arg<3, u8*>(rdram, ctx);
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u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
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s32 file_no;
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printf("osPfsDeleteFile_recomp:\n");
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for (size_t i = 0; i < ARRAYSIZE(sControllerPak); i++) {
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if ((sControllerPak[i].state.company_code = company_code) && (sControllerPak[i].state.game_code == game_code) &&
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(strcmp(sControllerPak[i].state.game_name, (const char*) game_name) == 0) &&
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strcmp(sControllerPak[i].state.ext_name, (const char*) ext_name) == 0) {
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file_no = i;
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", file_no);
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remove(filename);
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ctx->r2 = 0; // PFS_NO_ERROR
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printf("Returned 0: FILE DELETED\n\n");
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return;
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} else {
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ctx->r2 = 1; // PFS_ERR_NOPACK
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printf("Returned 1: FILE NOT FOUND\n\n");
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}
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}
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}
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bool IsFileEmpty(std::fstream& file) {
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if (!file.good()) {
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return 1;
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}
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file.seekg(0, std::ios::end);
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long size = file.tellg();
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file.seekg(0, std::ios::beg);
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return size == 0;
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}
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// f.read(ptr, size) and f.write(ptr, size);
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// s32 osPfsFileState(OSPfs* pfs, s32 file_no, OSPfsState* state);
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extern "C" void osPfsFileState_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32 file_no = _arg<1, s32>(rdram, ctx);
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OSPfsState* state = _arg<2, OSPfsState*>(rdram, ctx);
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ControllerPak& pak = sControllerPak[file_no];
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// locals:
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s32 file_size_in_bytes;
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u32 game_code;
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u16 company_code;
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char ext_name[4];
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char game_name[16];
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// should pass the state of the requested file_no to the incoming state pointer,
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// games call this function 16 times, once per bank
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// fills the incoming state with the information inside the header of the pak.
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/* Read game info from pak */
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ControllerPak pak;
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", file_no);
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// pak.file = fopen(filename, "rb+");
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pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.file.good()) {
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printf("File's not good\n");
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if (IsFileEmpty(pak.file)) {
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pak.file.close();
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ctx->r2 = 1; // PFS_NO_ERROR
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return;
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}
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pak.file.close();
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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if (!IsFileEmpty(pak.file)) {
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state->file_size = pak.state.file_size;
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state->company_code = pak.state.company_code;
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state->game_code = pak.state.game_code;
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u32 seek = file_no * sizeof(OSPfsState);
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for (size_t j = 0; j < ARRAYSIZE(pak.state.game_name); j++) {
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state->game_name[j] = pak.state.game_name[j];
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}
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for (size_t j = 0; j < ARRAYSIZE(pak.state.ext_name); j++) {
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state->ext_name[j] = pak.state.ext_name[j];
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}
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// file_size
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pak.header.seekg(seek + 0x0, std::ios::beg);
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pak.header.read((char*) &file_size_in_bytes, sizeof(file_size_in_bytes));
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// game_code
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pak.header.seekg(seek + 0x4, std::ios::beg);
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pak.header.read((char*) &game_code, sizeof(game_code));
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// company_code
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pak.header.seekg(seek + 0x08, std::ios::beg);
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pak.header.read((char*) &company_code, sizeof(company_code));
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// ext_name
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pak.header.seekg(seek + 0x0C, std::ios::beg);
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pak.header.read((char*) ext_name, ARRAYSIZE(ext_name));
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// game_name
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pak.header.seekg(seek + 0x10, std::ios::beg);
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pak.header.read((char*) game_name, ARRAYSIZE(game_name));
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// fclose(pak.file);
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pak.file.close();
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ctx->r2 = 0; // PFS_NO_ERROR
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} else {
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// fclose(pak.file);
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pak.file.close();
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remove(filename);
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ctx->r2 = 1; // PFS_ERR_NOPACK
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pak.header.close();
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state->file_size = file_size_in_bytes;
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state->company_code = game_code;
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state->game_code = game_code;
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for (size_t j = 0; j < ARRAYSIZE(game_name); j++) {
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state->game_name[j] = game_name[j];
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}
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for (size_t j = 0; j < ARRAYSIZE(ext_name); j++) {
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state->ext_name[j] = ext_name[j];
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}
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// s32 osPfsFindFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, s32* file_no);
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@ -198,40 +318,73 @@ extern "C" void osPfsFindFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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u32 game_code = _arg<2, u32>(rdram, ctx);
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u8* game_name = _arg<3, u8*>(rdram, ctx);
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u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
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s32* file_no = TO_PTR(s32, MEM_W(0x14, ctx->r29));
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s32* file_no = TO_PTR(s32, MEM_W(0x14, ctx->r29)); // we should return the index of the file found here
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for (size_t i = 0; i < ARRAYSIZE(sControllerPak); i++) {
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if ((sControllerPak[i].state.game_code == game_code) &&
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(sControllerPak[i].state.company_code == company_code) &&
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(strcmp(sControllerPak[i].state.game_name, (const char*) game_name) == 0) &&
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strcmp(sControllerPak[i].state.ext_name, (const char*) ext_name) == 0) {
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// File found
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*file_no = i;
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ctx->r2 = 0; // PFS_NO_ERROR
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return;
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}
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}
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// Open file
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*file_no = sFileSelect++;
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ControllerPak pak;
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", *file_no);
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// sControllerPak[*file_no].file = fopen(filename, "rb+");
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// if (sControllerPak[*file_no].file == NULL) {
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// sControllerPak[*file_no].file = fopen(filename, "wb+");
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// }
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sControllerPak[*file_no].file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
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if (!sControllerPak[*file_no].file.good()) {
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pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
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if (!std::filesystem::exists(filename) || IsFileEmpty(pak.file)) {
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pak.file.close();
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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}
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pak.file.close();
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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sControllerPak[*file_no].state.company_code = company_code;
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sControllerPak[*file_no].state.game_code = game_code;
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strcpy(sControllerPak[*file_no].state.game_name, (const char*) game_name);
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strcpy(sControllerPak[*file_no].state.ext_name, (const char*) ext_name);
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for (size_t i = 0; i < 16; i++) {
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// locals:
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u32 game_code_;
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u16 company_code_;
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char ext_name_[4];
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char game_name_[16];
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u32 seek = i * sizeof(OSPfsState);
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ctx->r2 = 0; // PFS_NO_ERROR
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// game_code
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pak.header.seekg(seek + 0x4, std::ios::beg);
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pak.header.read((char*) &game_code_, sizeof(game_code_));
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// company_code
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pak.header.seekg(seek + 0x08, std::ios::beg);
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pak.header.read((char*) &company_code_, sizeof(company_code_));
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// ext_name
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pak.header.seekg(seek + 0x0C, std::ios::beg);
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pak.header.read((char*) ext_name_, 4);
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// game_name
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pak.header.seekg(seek + 0x10, std::ios::beg);
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pak.header.read((char*) game_name_, 16);
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|
||||
if ((company_code_ == 0) || (game_code_ == 0)) {
|
||||
continue;
|
||||
} else {
|
||||
if ((game_code == game_code_) && (company_code == company_code_) &&
|
||||
(strcmp((const char*) game_name, (const char*) game_name_) == 0) &&
|
||||
strcmp((const char*) ext_name, (const char*) ext_name_) == 0) {
|
||||
// File found
|
||||
*file_no = i;
|
||||
pak.header.close();
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pak.header.close();
|
||||
// File not found
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
}
|
||||
|
||||
// s32 osPfsReadWriteFile(OSPfs* pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8* data_buffer);
|
||||
|
|
@ -242,24 +395,39 @@ extern "C" void osPfsReadWriteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
|||
s32 size_in_bytes = (s32) MEM_W(0x10, ctx->r29);
|
||||
u8* data_buffer = TO_PTR(u8, MEM_W(0x14, ctx->r29));
|
||||
|
||||
ControllerPak& pak = sControllerPak[file_no];
|
||||
ControllerPak pak;
|
||||
|
||||
char filename[100];
|
||||
sprintf(filename, "controllerPak_file_%d.sav", file_no);
|
||||
pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
|
||||
|
||||
if (!pak.file.good()) {
|
||||
printf("file is not good!\n");
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID // VALIDATE
|
||||
return;
|
||||
// assert(false);
|
||||
}
|
||||
if (!pak.file.is_open()) {
|
||||
printf("file isn't open!\n");
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID // VALIDATE
|
||||
return;
|
||||
// assert(false);
|
||||
}
|
||||
|
||||
if (flag == 0) {
|
||||
// fseek(pak.file, offset, SEEK_SET);
|
||||
pak.file.seekg(offset, std::ios::beg);
|
||||
// fread(data_buffer, size_in_bytes, 1, pak.file);
|
||||
pak.file.read((char*) data_buffer, size_in_bytes);
|
||||
// TODO: use a separate buffer for holding the swapped memory
|
||||
ByteSwapFile(data_buffer, size_in_bytes);
|
||||
} else {
|
||||
// TODO: use a separate buffer for holding the swapped memory
|
||||
ByteSwapFile(data_buffer, size_in_bytes);
|
||||
// fseek(pak.file, offset, SEEK_SET);
|
||||
pak.file.seekg(offset, std::ios::beg);
|
||||
// fwrite(data_buffer, size_in_bytes, 1, pak.file);
|
||||
pak.file.seekp(offset, std::ios::beg);
|
||||
pak.file.write((char*) data_buffer, size_in_bytes);
|
||||
}
|
||||
|
||||
pak.file.close();
|
||||
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
}
|
||||
|
||||
|
|
@ -272,19 +440,128 @@ extern "C" void osPfsNumFiles_recomp(uint8_t* rdram, recomp_context* ctx) {
|
|||
s32* max_files = _arg<1, s32*>(rdram, ctx);
|
||||
s32* files_used = _arg<2, s32*>(rdram, ctx);
|
||||
|
||||
ControllerPak pak;
|
||||
|
||||
pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
|
||||
|
||||
if (!pak.header.good()) {
|
||||
printf("file is not good!\n");
|
||||
assert(false);
|
||||
}
|
||||
if (!pak.header.is_open()) {
|
||||
printf("file isn't open!\n");
|
||||
assert(false);
|
||||
}
|
||||
|
||||
u8 files = 0;
|
||||
for (size_t i = 0; i < ARRAYSIZE(sControllerPak); i++) {
|
||||
if ((sControllerPak[i].state.company_code != 0) && (sControllerPak[i].state.game_code != 0)) {
|
||||
for (size_t i = 0; i < 16; i++) {
|
||||
u32 seek = i * sizeof(OSPfsState);
|
||||
u32 game_code = 0;
|
||||
u16 company_code = 0;
|
||||
|
||||
// game_code
|
||||
pak.header.seekg(seek + 0x4, std::ios::beg);
|
||||
pak.header.read((char*) &game_code, sizeof(game_code));
|
||||
// company_code
|
||||
pak.header.seekg(seek + 0x08, std::ios::beg);
|
||||
pak.header.read((char*) &company_code, sizeof(company_code));
|
||||
|
||||
if ((company_code != 0) || (game_code != 0)) {
|
||||
files++;
|
||||
}
|
||||
}
|
||||
|
||||
pak.header.close();
|
||||
|
||||
*files_used = files;
|
||||
*max_files = ARRAYSIZE(sControllerPak);
|
||||
*max_files = MAX_FILES;
|
||||
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
}
|
||||
|
||||
// TODO: Doesn't work, the game is sending NULL game_name, ext_name and company_code for some reason?
|
||||
// s32 osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name);
|
||||
extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
u16 company_code = _arg<1, u16>(rdram, ctx);
|
||||
u32 game_code = _arg<2, u32>(rdram, ctx);
|
||||
u8* game_name = _arg<3, u8*>(rdram, ctx);
|
||||
u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
|
||||
|
||||
printf("osPfsDeleteFile_recomp:\n");
|
||||
|
||||
if (company_code == 0 || game_code == 0) {
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
}
|
||||
|
||||
ControllerPak pak;
|
||||
|
||||
pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
|
||||
|
||||
if (!pak.header.good()) {
|
||||
printf("file is not good!\n");
|
||||
assert(false);
|
||||
}
|
||||
if (!pak.header.is_open()) {
|
||||
printf("file isn't open!\n");
|
||||
assert(false);
|
||||
}
|
||||
|
||||
for (int i = 0; i < MAX_FILES; i++) {
|
||||
// locals:
|
||||
u32 game_code_;
|
||||
u16 company_code_;
|
||||
char ext_name_[4];
|
||||
char game_name_[16];
|
||||
u32 seek = i * sizeof(OSPfsState);
|
||||
|
||||
// game_code
|
||||
pak.header.seekg(seek + 0x4, std::ios::beg);
|
||||
pak.header.read((char*) &game_code_, sizeof(game_code_));
|
||||
// company_code
|
||||
pak.header.seekg(seek + 0x08, std::ios::beg);
|
||||
pak.header.read((char*) &company_code_, sizeof(company_code_));
|
||||
// ext_name
|
||||
pak.header.seekg(seek + 0x0C, std::ios::beg);
|
||||
pak.header.read((char*) ext_name_, 4);
|
||||
// game_name
|
||||
pak.header.seekg(seek + 0x10, std::ios::beg);
|
||||
pak.header.read((char*) game_name_, 16);
|
||||
|
||||
if ((company_code_ == 0) || (game_code_ == 0)) {
|
||||
continue;
|
||||
} else {
|
||||
if ((game_code == game_code_) && (company_code == company_code_) &&
|
||||
(strcmp((const char*) game_name, (const char*) game_name_) == 0) &&
|
||||
strcmp((const char*) ext_name, (const char*) ext_name_) == 0) {
|
||||
// File found
|
||||
|
||||
// Zero out the header for this file.
|
||||
u8* zero_block = (u8*) malloc(sizeof(OSPfsState));
|
||||
memset(zero_block, 0, sizeof(OSPfsState));
|
||||
pak.header.seekp(seek + 0x0, std::ios::beg);
|
||||
pak.header.write((char*) &zero_block, sizeof(OSPfsState));
|
||||
free(zero_block);
|
||||
|
||||
pak.header.close();
|
||||
|
||||
char filename[100];
|
||||
sprintf(filename, "controllerPak_file_%d.sav", i);
|
||||
remove(filename);
|
||||
|
||||
ctx->r2 = 0; // PFS_NO_ERROR
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pak.header.close();
|
||||
|
||||
// File not found
|
||||
ctx->r2 = 5; // PFS_ERR_INVALID
|
||||
return;
|
||||
}
|
||||
|
||||
extern "C" void osPfsRepairId_recomp(uint8_t* rdram, recomp_context* ctx) {
|
||||
_return<s32>(ctx, 1); // PFS_ERR_NOPACK
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue