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https://github.com/N64Recomp/N64ModernRuntime.git
synced 2026-05-10 19:01:53 +00:00
Separate registration for patch overlays
This commit is contained in:
parent
70b31c2c9f
commit
ce63a90d47
3 changed files with 38 additions and 36 deletions
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@ -5,24 +5,20 @@
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#include "sections.h"
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#include "sections.h"
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namespace recomp {
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namespace recomp {
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namespace overlays {
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struct overlay_section_table_data_t {
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struct section_table_data_t {
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SectionTableEntry* code_sections;
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SectionTableEntry* code_sections;
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size_t num_code_sections;
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size_t num_code_sections;
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size_t total_num_sections;
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size_t total_num_sections;
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};
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};
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struct overlays_by_index_t {
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struct overlays_by_index_t {
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int* table;
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int* table;
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size_t len;
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size_t len;
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};
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};
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void register_overlays(const section_table_data_t& sections, const overlays_by_index_t& overlays);
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extern void register_overlays(const overlay_section_table_data_t& sections, const overlays_by_index_t& overlays);
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extern void register_patch_overlays(SectionTableEntry* code_sections);
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extern section_table_data_t sections_info;
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};
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extern overlays_by_index_t overlays_info;
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}
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}
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extern "C" void load_overlays(uint32_t rom, int32_t ram_addr, uint32_t size);
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extern "C" void load_overlays(uint32_t rom, int32_t ram_addr, uint32_t size);
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extern "C" void unload_overlays(int32_t ram_addr, uint32_t size);
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extern "C" void unload_overlays(int32_t ram_addr, uint32_t size);
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@ -7,12 +7,12 @@
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#include "recomp_overlays.h"
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#include "recomp_overlays.h"
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#include "sections.h"
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#include "sections.h"
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recomp::overlays::section_table_data_t recomp::overlays::sections_info {};
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static recomp::overlay_section_table_data_t sections_info {};
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recomp::overlays::overlays_by_index_t recomp::overlays::overlays_info {};
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static recomp::overlays_by_index_t overlays_info {};
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void recomp::overlays::register_overlays(const section_table_data_t& sections, const overlays_by_index_t& overlays) {
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void recomp::register_overlays(const recomp::overlay_section_table_data_t& sections, const recomp::overlays_by_index_t& overlays) {
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recomp::overlays::sections_info = sections;
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sections_info = sections;
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recomp::overlays::overlays_info = overlays;
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overlays_info = overlays;
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}
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}
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struct LoadedSection {
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struct LoadedSection {
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@ -33,7 +33,7 @@ std::vector<LoadedSection> loaded_sections{};
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std::unordered_map<int32_t, recomp_func_t*> func_map{};
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std::unordered_map<int32_t, recomp_func_t*> func_map{};
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void load_overlay(size_t section_table_index, int32_t ram) {
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void load_overlay(size_t section_table_index, int32_t ram) {
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const SectionTableEntry& section = recomp::overlays::sections_info.code_sections[section_table_index];
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const SectionTableEntry& section = sections_info.code_sections[section_table_index];
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for (size_t function_index = 0; function_index < section.num_funcs; function_index++) {
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for (size_t function_index = 0; function_index < section.num_funcs; function_index++) {
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const FuncEntry& func = section.funcs[function_index];
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const FuncEntry& func = section.funcs[function_index];
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@ -59,25 +59,25 @@ int32_t* section_addresses = nullptr;
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extern "C" void load_overlays(uint32_t rom, int32_t ram_addr, uint32_t size) {
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extern "C" void load_overlays(uint32_t rom, int32_t ram_addr, uint32_t size) {
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// Search for the first section that's included in the loaded rom range
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// Search for the first section that's included in the loaded rom range
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// Sections were sorted by `init_overlays` so we can use the bounds functions
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// Sections were sorted by `init_overlays` so we can use the bounds functions
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auto lower = std::lower_bound(&recomp::overlays::sections_info.code_sections[0], &recomp::overlays::sections_info.code_sections[recomp::overlays::sections_info.num_code_sections], rom,
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auto lower = std::lower_bound(§ions_info.code_sections[0], §ions_info.code_sections[sections_info.num_code_sections], rom,
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[](const SectionTableEntry& entry, uint32_t addr) {
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[](const SectionTableEntry& entry, uint32_t addr) {
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return entry.rom_addr < addr;
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return entry.rom_addr < addr;
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}
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}
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);
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);
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auto upper = std::upper_bound(&recomp::overlays::sections_info.code_sections[0], &recomp::overlays::sections_info.code_sections[recomp::overlays::sections_info.num_code_sections], (uint32_t)(rom + size),
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auto upper = std::upper_bound(§ions_info.code_sections[0], §ions_info.code_sections[sections_info.num_code_sections], (uint32_t)(rom + size),
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[](uint32_t addr, const SectionTableEntry& entry) {
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[](uint32_t addr, const SectionTableEntry& entry) {
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return addr < entry.size + entry.rom_addr;
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return addr < entry.size + entry.rom_addr;
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}
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}
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);
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);
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// Load the overlays that were found
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// Load the overlays that were found
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for (auto it = lower; it != upper; ++it) {
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for (auto it = lower; it != upper; ++it) {
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load_overlay(std::distance(&recomp::overlays::sections_info.code_sections[0], it), it->rom_addr - rom + ram_addr);
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load_overlay(std::distance(§ions_info.code_sections[0], it), it->rom_addr - rom + ram_addr);
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}
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}
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}
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}
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extern "C" void unload_overlay_by_id(uint32_t id) {
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extern "C" void unload_overlay_by_id(uint32_t id) {
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uint32_t section_table_index = recomp::overlays::overlays_info.table[id];
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uint32_t section_table_index = overlays_info.table[id];
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const SectionTableEntry& section = recomp::overlays::sections_info.code_sections[section_table_index];
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const SectionTableEntry& section = sections_info.code_sections[section_table_index];
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auto find_it = std::find_if(loaded_sections.begin(), loaded_sections.end(), [section_table_index](const LoadedSection& s) { return s.section_table_index == section_table_index; });
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auto find_it = std::find_if(loaded_sections.begin(), loaded_sections.end(), [section_table_index](const LoadedSection& s) { return s.section_table_index == section_table_index; });
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@ -96,8 +96,8 @@ extern "C" void unload_overlay_by_id(uint32_t id) {
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}
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}
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extern "C" void load_overlay_by_id(uint32_t id, uint32_t ram_addr) {
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extern "C" void load_overlay_by_id(uint32_t id, uint32_t ram_addr) {
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uint32_t section_table_index = recomp::overlays::overlays_info.table[id];
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uint32_t section_table_index = overlays_info.table[id];
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const SectionTableEntry& section = recomp::overlays::sections_info.code_sections[section_table_index];
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const SectionTableEntry& section = sections_info.code_sections[section_table_index];
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int32_t prev_address = section_addresses[section.index];
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int32_t prev_address = section_addresses[section.index];
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if (/*ram_addr >= 0x80000000 && ram_addr < 0x81000000) {*/ prev_address == section.ram_addr) {
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if (/*ram_addr >= 0x80000000 && ram_addr < 0x81000000) {*/ prev_address == section.ram_addr) {
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load_overlay(section_table_index, ram_addr);
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load_overlay(section_table_index, ram_addr);
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@ -111,7 +111,7 @@ extern "C" void load_overlay_by_id(uint32_t id, uint32_t ram_addr) {
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extern "C" void unload_overlays(int32_t ram_addr, uint32_t size) {
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extern "C" void unload_overlays(int32_t ram_addr, uint32_t size) {
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for (auto it = loaded_sections.begin(); it != loaded_sections.end();) {
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for (auto it = loaded_sections.begin(); it != loaded_sections.end();) {
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const auto& section = recomp::overlays::sections_info.code_sections[it->section_table_index];
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const auto& section = sections_info.code_sections[it->section_table_index];
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// Check if the unloaded region overlaps with the loaded section
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// Check if the unloaded region overlaps with the loaded section
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if (ram_addr < (it->loaded_ram_addr + section.size) && (ram_addr + size) >= it->loaded_ram_addr) {
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if (ram_addr < (it->loaded_ram_addr + section.size) && (ram_addr + size) >= it->loaded_ram_addr) {
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@ -145,14 +145,14 @@ extern "C" void unload_overlays(int32_t ram_addr, uint32_t size) {
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void load_patch_functions();
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void load_patch_functions();
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void init_overlays() {
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void init_overlays() {
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section_addresses = (int32_t *)malloc(recomp::overlays::sections_info.total_num_sections * sizeof(int32_t));
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section_addresses = (int32_t *)malloc(sections_info.total_num_sections * sizeof(int32_t));
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for (size_t section_index = 0; section_index < recomp::overlays::sections_info.total_num_sections; section_index++) {
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for (size_t section_index = 0; section_index < sections_info.total_num_sections; section_index++) {
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section_addresses[recomp::overlays::sections_info.code_sections[section_index].index] = recomp::overlays::sections_info.code_sections[section_index].ram_addr;
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section_addresses[sections_info.code_sections[section_index].index] = sections_info.code_sections[section_index].ram_addr;
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}
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}
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// Sort the executable sections by rom address
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// Sort the executable sections by rom address
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std::sort(&recomp::overlays::sections_info.code_sections[0], &recomp::overlays::sections_info.code_sections[recomp::overlays::sections_info.num_code_sections],
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std::sort(§ions_info.code_sections[0], §ions_info.code_sections[sections_info.num_code_sections],
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[](const SectionTableEntry& a, const SectionTableEntry& b) {
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[](const SectionTableEntry& a, const SectionTableEntry& b) {
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return a.rom_addr < b.rom_addr;
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return a.rom_addr < b.rom_addr;
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}
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}
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@ -5,8 +5,14 @@
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#include "sections.h"
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#include "sections.h"
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#include "recomp_overlays.h"
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#include "recomp_overlays.h"
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static SectionTableEntry* code_sections = nullptr;
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void load_special_overlay(const SectionTableEntry& section, int32_t ram);
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void load_special_overlay(const SectionTableEntry& section, int32_t ram);
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void load_patch_functions() {
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void register_patch_overlays(SectionTableEntry* sections) {
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load_special_overlay(recomp::overlays::sections_info.code_sections[0], recomp::overlays::sections_info.code_sections[0].ram_addr);
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code_sections = sections;
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}
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void load_patch_functions() {
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load_special_overlay(code_sections[0], code_sections[0].ram_addr);
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}
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}
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