Use calloc instead of malloc for initializing the overlays

This commit is contained in:
angie 2024-06-05 19:40:32 -04:00
parent 6a68f41f8d
commit cfec700f10
2 changed files with 3 additions and 3 deletions

View file

@ -143,7 +143,7 @@ extern "C" void unload_overlays(int32_t ram_addr, uint32_t size) {
} }
void init_overlays() { void init_overlays() {
section_addresses = (int32_t *)malloc(sections_info.total_num_sections * sizeof(int32_t)); section_addresses = (int32_t *)calloc(sections_info.total_num_sections, sizeof(int32_t));
for (size_t section_index = 0; section_index < sections_info.num_code_sections; section_index++) { for (size_t section_index = 0; section_index < sections_info.num_code_sections; section_index++) {
section_addresses[sections_info.code_sections[section_index].index] = sections_info.code_sections[section_index].ram_addr; section_addresses[sections_info.code_sections[section_index].index] = sections_info.code_sections[section_index].ram_addr;

View file

@ -183,7 +183,7 @@ void set_callbacks(const rsp::callbacks_t& rsp_callbacks, const audio_callbacks_
#define MIN(a, b) ((a) < (b) ? (a) : (b)) #define MIN(a, b) ((a) < (b) ? (a) : (b))
// #define debug_printf(...) #define debug_printf(...)
#define debug_printf(...) printf(__VA_ARGS__); //#define debug_printf(...) printf(__VA_ARGS__);
#endif #endif