Remove recomp::message_box

This commit is contained in:
angie 2024-05-30 18:05:15 -04:00
parent d57405eddc
commit d0fc2202cc
2 changed files with 3 additions and 3 deletions

View file

@ -41,7 +41,6 @@ namespace recomp {
void do_rom_pio(uint8_t* rdram, gpr ram_address, uint32_t physical_addr); void do_rom_pio(uint8_t* rdram, gpr ram_address, uint32_t physical_addr);
void start(ultramodern::WindowHandle window_handle, const recomp::rsp::callbacks_t& rsp_callbacks, const ultramodern::audio_callbacks_t& audio_callbacks, const ultramodern::input_callbacks_t& input_callbacks, const ultramodern::gfx_callbacks_t& gfx_callbacks, const ultramodern::events::callbacks_t& thread_callbacks, const ultramodern::error_handling::callbacks_t& error_handling_callbacks_); void start(ultramodern::WindowHandle window_handle, const recomp::rsp::callbacks_t& rsp_callbacks, const ultramodern::audio_callbacks_t& audio_callbacks, const ultramodern::input_callbacks_t& input_callbacks, const ultramodern::gfx_callbacks_t& gfx_callbacks, const ultramodern::events::callbacks_t& thread_callbacks, const ultramodern::error_handling::callbacks_t& error_handling_callbacks_);
void start_game(const std::u8string& game_id); void start_game(const std::u8string& game_id);
void message_box(const char* message);
std::filesystem::path get_app_folder_path(); std::filesystem::path get_app_folder_path();
std::u8string current_game_id(); std::u8string current_game_id();

View file

@ -21,7 +21,8 @@
#include "recomp_overlays.h" #include "recomp_overlays.h"
#include "recomp_game.h" #include "recomp_game.h"
#include "xxHash/xxh3.h" #include "xxHash/xxh3.h"
#include <ultramodern/ultramodern.hpp> #include "ultramodern/ultramodern.hpp"
#include "ultramodern/error_handling.hpp"
#ifdef _MSC_VER #ifdef _MSC_VER
inline uint32_t byteswap(uint32_t val) { inline uint32_t byteswap(uint32_t val) {
@ -475,7 +476,7 @@ void recomp::start(ultramodern::WindowHandle window_handle, const recomp::rsp::c
case GameStatus::Running: case GameStatus::Running:
{ {
if (!recomp::load_stored_rom(current_game.value())) { if (!recomp::load_stored_rom(current_game.value())) {
recomp::message_box("Error opening stored ROM! Please restart this program."); ultramodern::error_handling::message_box("Error opening stored ROM! Please restart this program.");
} }
auto find_it = game_roms.find(current_game.value()); auto find_it = game_roms.find(current_game.value());