mirror of
https://github.com/N64Recomp/N64ModernRuntime.git
synced 2025-10-30 08:02:29 +00:00
fully working and tested with mk64 and <?>
This commit is contained in:
parent
c964f29220
commit
e48e7b5137
1 changed files with 44 additions and 96 deletions
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@ -7,15 +7,13 @@
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#include "helpers.hpp"
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#define MAX_FILES 16
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typedef struct ControllerPak {
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OSPfsState state;
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std::fstream file;
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std::fstream header;
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std::fstream file;
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} ControllerPak;
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static int sFileSelect = 0;
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void ByteSwapFile(u8* buffer, size_t size) {
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void Pfs_ByteSwapFile(u8* buffer, size_t size) {
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uint8_t c0, c1, c2, c3;
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for (size_t i = 0; i < size; i += 4) {
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@ -31,16 +29,11 @@ void ByteSwapFile(u8* buffer, size_t size) {
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}
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}
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void Pak_WriteHeader(OSPfsState state, s32 file_no) {
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}
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// s32 osPfsIsPlug(OSMesgQueue* mq, u8* pattern)
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extern "C" void osPfsIsPlug_recomp(uint8_t* rdram, recomp_context* ctx) {
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MEM_B(0, ctx->r5) = 1; // *pattern = 1;
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ctx->r2 = 0; // PFS_NO_ERROR
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MEM_B(0, ctx->r5) = 0b0001; // *pattern = 1;
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// s32 osPfsInit(OSMesgQueue* queue, OSPfs* pfs, int channel) {
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extern "C" void osPfsInit_recomp(uint8_t* rdram, recomp_context* ctx) {
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OSMesgQueue* queue = _arg<0, OSMesgQueue*>(rdram, ctx);
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OSPfs* pfs = _arg<1, OSPfs*>(rdram, ctx);
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@ -52,6 +45,7 @@ extern "C" void osPfsInit_recomp(uint8_t* rdram, recomp_context* ctx) {
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ControllerPak pak;
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// If a header file doesn't exist, create it.
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if (!std::filesystem::exists("controllerPak_header.sav")) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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pak.header.close();
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@ -60,7 +54,6 @@ extern "C" void osPfsInit_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// s32 osPfsInitPak(OSMesgQueue* queue, OSPfs* pfs, int channel);
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extern "C" void osPfsInitPak_recomp(uint8_t* rdram, recomp_context* ctx) {
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OSMesgQueue* queue = _arg<0, OSMesgQueue*>(rdram, ctx);
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OSPfs* pfs = _arg<1, OSPfs*>(rdram, ctx);
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@ -70,36 +63,37 @@ extern "C" void osPfsInitPak_recomp(uint8_t* rdram, recomp_context* ctx) {
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pfs->channel = channel;
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pfs->status = 0x1;
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ControllerPak pak;
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// If a header file doesn't exist, create it.
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if (!std::filesystem::exists("controllerPak_header.sav")) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out | std::ios::trunc);
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pak.header.close();
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}
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// s32 osPfsFreeBlocks(OSPfs* pfs, s32* bytes_not_used);
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extern "C" void osPfsFreeBlocks_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32* bytes_not_used = _arg<1, s32*>(rdram, ctx);
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// locals:
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s32 usedSpace = 0;
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ControllerPak pak;
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// *bytes_not_used = 123 << 8;
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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for (size_t i = 0; i < 16; i++) {
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s32 usedSpace = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 seek = i * sizeof(OSPfsState);
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s32 file_size_in_bytes;
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u32 game_code;
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u16 company_code;
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s32 file_size_in_bytes = 0;
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u32 game_code = 0;
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u16 company_code = 0;
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// file_size
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pak.header.seekg(seek + 0x0, std::ios::beg);
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@ -115,7 +109,6 @@ extern "C" void osPfsFreeBlocks_recomp(uint8_t* rdram, recomp_context* ctx) {
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continue;
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} else {
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usedSpace += file_size_in_bytes >> 8;
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file_size_in_bytes = game_code = company_code = 0;
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}
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}
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@ -126,11 +119,6 @@ extern "C" void osPfsFreeBlocks_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// TODO: VALIDATE
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// Can't really be validated without a valid controller pak file system header, which is only used
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// by the controller pak manager present in games by holding START on boot and not necessary for recomp.
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// s32 osPfsAllocateFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name,
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// int file_size_in_bytes, s32* file_no);
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extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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u16 company_code = _arg<1, u16>(rdram, ctx);
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u32 game_code = _arg<2, u32>(rdram, ctx);
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@ -149,16 +137,14 @@ extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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u8 freeFileIndex = 0;
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#if 0 /// THIS IS BROKEN
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/* Search for a free slot */
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u8 freeFileIndex = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 seek = i * sizeof(OSPfsState);
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u32 game_code_ = 0;
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@ -176,10 +162,13 @@ extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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break;
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}
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}
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#endif
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pak.header.close();
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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/* Set file parameters to header */
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// freeFileIndex = 0;
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u32 seek = freeFileIndex * 0x20;
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u32 seek = freeFileIndex * sizeof(OSPfsState);
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// file_size
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pak.header.seekp(seek + 0x0, std::ios::beg);
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@ -222,20 +211,6 @@ extern "C" void osPfsAllocateFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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bool IsFileEmpty(std::fstream& file) {
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if (!file.good()) {
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return 1;
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}
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file.seekg(0, std::ios::end);
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long size = file.tellg();
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file.seekg(0, std::ios::beg);
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return size == 0;
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}
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// s32 osPfsFileState(OSPfs* pfs, s32 file_no, OSPfsState* state);
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extern "C" void osPfsFileState_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32 file_no = _arg<1, s32>(rdram, ctx);
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OSPfsState* state = _arg<2, OSPfsState*>(rdram, ctx);
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@ -248,31 +223,18 @@ extern "C" void osPfsFileState_recomp(uint8_t* rdram, recomp_context* ctx) {
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char game_name[16];
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// should pass the state of the requested file_no to the incoming state pointer,
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// games call this function 16 times, once per bank
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// games call this function 16 times, once per file
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// fills the incoming state with the information inside the header of the pak.
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/* Read game info from pak */
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ControllerPak pak;
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char filename[100];
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sprintf(filename, "controllerPak_file_%d.sav", file_no);
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pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
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if (IsFileEmpty(pak.file)) {
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pak.file.close();
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ctx->r2 = 1; // PFS_NO_ERROR
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return;
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}
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pak.file.close();
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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@ -310,29 +272,25 @@ extern "C" void osPfsFileState_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// s32 osPfsFindFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, s32* file_no);
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extern "C" void osPfsFindFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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u16 company_code = _arg<1, u16>(rdram, ctx);
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u32 game_code = _arg<2, u32>(rdram, ctx);
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u8* game_name = _arg<3, u8*>(rdram, ctx);
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u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
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s32* file_no = TO_PTR(s32, MEM_W(0x14, ctx->r29)); // we should return the index of the file found here
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s32* file_no = TO_PTR(s32, MEM_W(0x14, ctx->r29));
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ControllerPak pak;
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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for (size_t i = 0; i < 16; i++) {
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// locals:
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 game_code_;
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u16 company_code_;
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char ext_name_[4];
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@ -368,11 +326,11 @@ extern "C" void osPfsFindFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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}
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pak.header.close();
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// File not found
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ctx->r2 = 5; // PFS_ERR_INVALID
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}
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// s32 osPfsReadWriteFile(OSPfs* pfs, s32 file_no, u8 flag, int offset, int size_in_bytes, u8* data_buffer);
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extern "C" void osPfsReadWriteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32 file_no = _arg<1, s32>(rdram, ctx);
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u8 flag = _arg<2, u8>(rdram, ctx);
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@ -386,27 +344,27 @@ extern "C" void osPfsReadWriteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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sprintf(filename, "controllerPak_file_%d.sav", file_no);
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pak.file.open(filename, std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.file.good()) {
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printf("file is not good!\n");
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ctx->r2 = 5; // PFS_ERR_INVALID // VALIDATE
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if (!std::filesystem::exists(filename)) {
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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}
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if (!pak.file.good()) {
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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// assert(false);
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}
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if (!pak.file.is_open()) {
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printf("file isn't open!\n");
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ctx->r2 = 5; // PFS_ERR_INVALID // VALIDATE
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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// assert(false);
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}
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if (flag == 0) {
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pak.file.seekg(offset, std::ios::beg);
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pak.file.read((char*) data_buffer, size_in_bytes);
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// TODO: use a separate buffer for holding the swapped memory
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ByteSwapFile(data_buffer, size_in_bytes);
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Pfs_ByteSwapFile(data_buffer, size_in_bytes);
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} else {
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// TODO: use a separate buffer for holding the swapped memory
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ByteSwapFile(data_buffer, size_in_bytes);
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Pfs_ByteSwapFile(data_buffer, size_in_bytes);
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pak.file.seekp(offset, std::ios::beg);
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pak.file.write((char*) data_buffer, size_in_bytes);
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}
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@ -420,7 +378,6 @@ extern "C" void osPfsChecker_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// s32 osPfsNumFiles(OSPfs* pfs, s32* max_files, s32* files_used);
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extern "C" void osPfsNumFiles_recomp(uint8_t* rdram, recomp_context* ctx) {
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s32* max_files = _arg<1, s32*>(rdram, ctx);
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s32* files_used = _arg<2, s32*>(rdram, ctx);
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@ -430,16 +387,14 @@ extern "C" void osPfsNumFiles_recomp(uint8_t* rdram, recomp_context* ctx) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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u8 files = 0;
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for (size_t i = 0; i < 16; i++) {
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for (size_t i = 0; i < MAX_FILES; i++) {
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u32 seek = i * sizeof(OSPfsState);
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u32 game_code = 0;
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u16 company_code = 0;
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@ -464,16 +419,12 @@ extern "C" void osPfsNumFiles_recomp(uint8_t* rdram, recomp_context* ctx) {
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ctx->r2 = 0; // PFS_NO_ERROR
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}
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// TODO: Doesn't work, the game is sending NULL game_name, ext_name and company_code for some reason?
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// s32 osPfsDeleteFile(OSPfs* pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name);
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extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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u16 company_code = _arg<1, u16>(rdram, ctx);
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u32 game_code = _arg<2, u32>(rdram, ctx);
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u8* game_name = _arg<3, u8*>(rdram, ctx);
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u8* ext_name = TO_PTR(u8, MEM_W(0x10, ctx->r29));
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printf("osPfsDeleteFile_recomp:\n");
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if (company_code == 0 || game_code == 0) {
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ctx->r2 = 5; // PFS_ERR_INVALID
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return;
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@ -484,16 +435,13 @@ extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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pak.header.open("controllerPak_header.sav", std::ios::binary | std::ios::in | std::ios::out);
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if (!pak.header.good()) {
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printf("file is not good!\n");
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assert(false);
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}
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if (!pak.header.is_open()) {
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printf("file isn't open!\n");
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assert(false);
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}
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for (int i = 0; i < MAX_FILES; i++) {
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// locals:
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u32 game_code_;
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u16 company_code_;
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char ext_name_[4];
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@ -508,10 +456,10 @@ extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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pak.header.read((char*) &company_code_, sizeof(company_code_));
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// ext_name
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pak.header.seekg(seek + 0x0C, std::ios::beg);
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pak.header.read((char*) ext_name_, 4);
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pak.header.read((char*) ext_name_, sizeof(ext_name_));
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// game_name
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pak.header.seekg(seek + 0x10, std::ios::beg);
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pak.header.read((char*) game_name_, 16);
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pak.header.read((char*) game_name_, sizeof(game_name_));
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if ((company_code_ == 0) || (game_code_ == 0)) {
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continue;
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@ -548,5 +496,5 @@ extern "C" void osPfsDeleteFile_recomp(uint8_t* rdram, recomp_context* ctx) {
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}
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extern "C" void osPfsRepairId_recomp(uint8_t* rdram, recomp_context* ctx) {
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_return<s32>(ctx, 1); // PFS_ERR_NOPACK
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_return<s32>(ctx, 0); // PFS_NO_ERROR
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}
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