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Fix typo
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1 changed files with 1 additions and 1 deletions
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@ -11,7 +11,7 @@ namespace ultramodern {
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using get_game_thread_name_t = std::string(const OSThread* t);
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/**
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* Allows to specifyin a custom name for each thread. Mainly for debugging purposes.
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* Allows to specifying a custom name for each thread. Mainly for debugging purposes.
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*
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* For maximum cross-platform compatibility the returned name should be at most 15 bytes long (16 bytes including the null terminator).
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*
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