#ifndef __RECOMP_OVERLAYS_H__ #define __RECOMP_OVERLAYS_H__ #include #include "sections.h" namespace recomp { struct overlay_section_table_data_t { SectionTableEntry* code_sections; size_t num_code_sections; size_t total_num_sections; }; struct overlays_by_index_t { int* table; size_t len; }; void register_overlays(const overlay_section_table_data_t& sections, const overlays_by_index_t& overlays); void register_patch_section(SectionTableEntry* code_sections); void load_patch_functions(); }; extern "C" void load_overlays(uint32_t rom, int32_t ram_addr, uint32_t size); extern "C" void unload_overlays(int32_t ram_addr, uint32_t size); void init_overlays(); #endif