mirror of
https://github.com/N64Recomp/N64ModernRuntime.git
synced 2026-02-03 04:06:08 +00:00
368 lines
11 KiB
C++
368 lines
11 KiB
C++
#include <filesystem>
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#include <fstream>
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#include <ultramodern/save.hpp>
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#include <ultramodern/ultra64.h>
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#define ARRLEN(x) (sizeof(x) / sizeof((x)[0]))
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#define DEF_DIR_PAGES 2
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#define MAX_FILES 16
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/* PFS Context */
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inline std::filesystem::path pfs_header_path() {
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const auto filename = "controllerpak_header.bin";
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return ultramodern::get_save_base_path() / filename;
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}
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inline std::filesystem::path pfs_file_path(size_t file_no) {
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const auto filename = "controllerpak_file_" + std::to_string(file_no) + ".bin", file_no);
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return ultramodern::get_save_base_path() / filename;
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}
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inline bool pfs_header_alloc() {
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if (!std::filesystem::exists(pfs_header_path())) {
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std::ofstream out(pfs_header_path(), std::ios::binary | std::ios::out | std::ios::trunc);
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return out.good();
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}
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return true;
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}
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inline bool pfs_header_write(int file_no, u32 file_size, u32 game_code, u16 company_code, u8* ext_name, u8* game_name) {
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std::ofstream out(pfs_header_path(), std::ios::binary | std::ios::in);
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if (out.is_open() && out.good()) {
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u16 padding = 0;
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out.seekp(file_no * sizeof(OSPfsState), std::ios::beg);
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out.write((const char*)&file_size, 4);
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out.write((const char*)&game_code, 4);
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out.write((const char*)&company_code, 2);
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out.write((const char*)&padding, 2);
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out.write((const char*)ext_name, 4);
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out.write((const char*)game_name, 16);
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}
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return out.good();
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}
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inline bool pfs_header_write(int file_no, const OSPfsState& hdr) {
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return pfs_header_write(file_no, hdr.file_size, hdr.game_code, hdr.company_code, (u8*)hdr.ext_name, (u8*)hdr.game_name);
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}
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inline bool pfs_header_read(int file_no, OSPfsState& hdr) {
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std::ifstream in(pfs_header_path(), std::ios::binary | std::ios::in);
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if (in.is_open() && in.good()) {
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in.seekg(file_no * sizeof(OSPfsState), std::ios::beg);
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in.read((char*)&hdr.file_size, 4);
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in.read((char*)&hdr.game_code, 4);
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in.read((char*)&hdr.company_code, 2);
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in.read((char*)&hdr.pad_0A, 2);
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in.read((char*)&hdr.ext_name[0], 4);
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in.read((char*)&hdr.game_name[0], 16);
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}
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return in.good();
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}
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inline bool pfs_file_alloc(int file_no, int nbytes) {
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std::vector<char> zero_block((nbytes + 31) & ~31, 0);
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std::ofstream out(pfs_file_path(file_no), std::ios::binary | std::ios::out | std::ios::trunc);
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if (out.is_open() && out.good()) {
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out.write((const char*)zero_block.data(), zero_block.size());
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}
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return out.good();
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}
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inline bool pfs_file_write(int file_no, int offset, const char* data_buffer, int nbytes) {
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std::ofstream out(pfs_file_path(file_no), std::ios::binary | std::ios::out);
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if (out.is_open() && out.good()) {
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out.seekp(offset, std::ios::beg);
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out.write((const char*)data_buffer, nbytes);
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}
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return out.good();
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}
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inline bool pfs_file_read(int file_no, int offset, char* data_buffer, int nbytes) {
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std::ifstream in(pfs_file_path(file_no), std::ios::binary | std::ios::in);
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if (in.is_open() && in.good()) {
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in.seekg(offset, std::ios::beg);
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in.read((char*)data_buffer, nbytes);
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}
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return in.good();
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}
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/* ControllerPak */
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static s32 __osPfsGetStatus(RDRAM_ARG PTR(OSMesgQueue) queue, int channel) {
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const auto device_info = ultramodern::get_connected_device_info(channel);
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if (device_info.connected_device != ultramodern::input::Device::Controller) {
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return PFS_ERR_CONTRFAIL;
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}
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if (device_info.connected_pak == ultramodern::input::Pak::None) {
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return PFS_ERR_NOPACK;
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}
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if (device_info.connected_pak != ultramodern::input::Pak::ControllerPak) {
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return PFS_ERR_DEVICE;
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}
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pfs_header_alloc();
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return 0;
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}
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static s32 __osGetId(RDRAM_ARG PTR(OSPfs) pfs_) {
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OSPfs* pfs = TO_PTR(OSPfs, pfs_);
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// we don't implement the real filesystem, so just mimic initialization
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pfs->version = 0;
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pfs->banks = 1;
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pfs->activebank = 0;
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pfs->inode_start_page = 1 + DEF_DIR_PAGES + (2 * pfs->banks);
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pfs->dir_size = DEF_DIR_PAGES * PFS_ONE_PAGE;
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pfs->inode_table = 1 * PFS_ONE_PAGE;
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pfs->minode_table = (1 + pfs->banks) * PFS_ONE_PAGE;
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pfs->dir_table = pfs->minode_table + (pfs->banks * PFS_ONE_PAGE);
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std::memset(pfs->id, 0, ARRLEN(pfs->id));
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std::memset(pfs->label, 0, ARRLEN(pfs->label));
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return 0;
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}
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extern "C" s32 osPfsInitPak(RDRAM_ARG PTR(OSMesgQueue) mq_, PTR(OSPfs) pfs_, int channel) {
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OSPfs* pfs = TO_PTR(OSPfs, pfs_);
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const auto status = __osPfsGetStatus(PASS_RDRAM mq_, channel);
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if (status != 0) {
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return status;
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}
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pfs->queue = mq_;
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pfs->channel = channel;
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pfs->status = 0;
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__osGetId(PASS_RDRAM pfs_);
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const s32 ret = osPfsChecker(PASS_RDRAM pfs_);
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pfs->status |= PFS_INITIALIZED;
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return ret;
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}
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extern "C" s32 osPfsRepairId(RDRAM_ARG PTR(OSPfs) pfs) {
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return 0;
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}
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extern "C" s32 osPfsInit(RDRAM_ARG PTR(OSMesgQueue) mq_, PTR(OSPfs) pfs_, int channel) {
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OSPfs* pfs = TO_PTR(OSPfs, pfs_);
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const auto status = __osPfsGetStatus(PASS_RDRAM mq_, channel);
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if (status != 0) {
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return status;
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}
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pfs->queue = mq_;
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pfs->channel = channel;
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pfs->status = 0;
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pfs->activebank = -1;
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__osGetId(PASS_RDRAM pfs_);
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const s32 ret = osPfsChecker(PASS_RDRAM pfs_);
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pfs->status |= PFS_INITIALIZED;
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return ret;
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}
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extern "C" s32 osPfsReFormat(RDRAM_ARG PTR(OSPfs) pfs, PTR(OSMesgQueue) mq_, int channel) {
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return 0;
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}
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extern "C" s32 osPfsChecker(RDRAM_ARG PTR(OSPfs) pfs) {
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return 0;
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}
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extern "C" s32 osPfsAllocateFile(RDRAM_ARG PTR(OSPfs) pfs, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, int nbytes, PTR(s32) file_no_) {
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s32* file_no = TO_PTR(s32, file_no_);
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if ((company_code == 0) || (game_code == 0)) {
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return PFS_ERR_INVALID;
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}
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u8 free_file_index = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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OSPfsState hdr{};
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pfs_header_read(i, hdr);
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if ((hdr.company_code == 0) || (hdr.game_code == 0)) {
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free_file_index = i;
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break;
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}
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}
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if (free_file_index == MAX_FILES) {
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return PFS_DIR_FULL;
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}
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if (!pfs_header_write(free_file_index, nbytes, game_code, company_code, ext_name, game_name)) {
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return PFS_ERR_INVALID;
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}
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if (!pfs_file_alloc(free_file_index, nbytes)) {
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return PFS_ERR_INVALID;
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}
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*file_no = free_file_index;
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return 0;
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}
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extern "C" s32 osPfsFindFile(RDRAM_ARG PTR(OSPfs) pfs_, u16 company_code, u32 game_code, u8* game_name, u8* ext_name, PTR(s32) file_no_) {
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OSPfs* pfs = TO_PTR(OSPfs, pfs_);
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s32* file_no = TO_PTR(s32, file_no_);
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if (company_code == 0 || game_code == 0) {
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return PFS_ERR_INVALID;
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}
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for (size_t i = 0; i < MAX_FILES; i++) {
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OSPfsState hdr{};
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pfs_header_read(i, hdr);
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if ((game_code == hdr.game_code) && (company_code == hdr.company_code)) {
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const auto gn_match = !std::memcmp(game_name, hdr.game_name, sizeof(hdr.game_name));
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const auto en_match = !std::memcmp(ext_name, hdr.ext_name, sizeof(hdr.ext_name));
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if (gn_match && en_match) {
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*file_no = i;
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return 0;
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}
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}
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}
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return PFS_ERR_INVALID;
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}
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extern "C" s32 osPfsDeleteFile(RDRAM_ARG PTR(OSPfs) pfs_, u16 company_code, u32 game_code, u8* game_name, u8* ext_name) {
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if (company_code == 0 || game_code == 0) {
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return PFS_ERR_INVALID;
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}
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for (int i = 0; i < MAX_FILES; i++) {
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OSPfsState hdr{};
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pfs_header_read(i, hdr);
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if ((game_code == hdr.game_code) && (company_code == hdr.company_code)) {
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const auto gn_match = !std::memcmp(game_name, hdr.game_name, sizeof(hdr.game_name));
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const auto en_match = !std::memcmp(ext_name, hdr.ext_name, sizeof(hdr.ext_name));
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if (gn_match && en_match) {
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pfs_header_write(i, OSPfsState{});
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std::filesystem::remove(pfs_file_path(i));
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return 0;
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}
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}
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}
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return PFS_ERR_INVALID;
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}
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extern "C" s32 osPfsReadWriteFile(RDRAM_ARG PTR(OSPfs) pfs_, s32 file_no, u8 flag, int offset, int nbytes, u8* data_buffer) {
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if (!std::filesystem::exists(pfs_file_path(file_no))) {
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return PFS_ERR_INVALID;
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}
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else if ((flag == PFS_READ) && !pfs_file_read(file_no, offset, (char*)data_buffer, nbytes)) {
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return PFS_ERR_INVALID;
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}
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else if ((flag == PFS_WRITE) && !pfs_file_write(file_no, offset, (const char*)data_buffer, nbytes)) {
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return PFS_ERR_INVALID;
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}
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return 0;
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}
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extern "C" s32 osPfsFileState(RDRAM_ARG PTR(OSPfs) pfs_, s32 file_no, PTR(OSPfsState) state_) {
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OSPfsState *state = TO_PTR(OSPfsState, state_);
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if (!std::filesystem::exists(pfs_file_path(file_no))) {
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return PFS_ERR_INVALID;
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}
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OSPfsState hdr{};
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pfs_header_read(file_no, hdr);
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state->file_size = hdr.file_size;
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state->company_code = hdr.company_code;
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state->game_code = hdr.game_code;
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std::memcpy(state->game_name, hdr.game_name, sizeof(hdr.game_name));
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std::memcpy(state->ext_name, hdr.ext_name, sizeof(hdr.ext_name));
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return 0;
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}
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extern "C" s32 osPfsGetLabel(RDRAM_ARG PTR(OSPfs) pfs_, u8* label, PTR(int) len_) {
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OSPfs* pfs = TO_PTR(OSPfs, pfs_);
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int* len = TO_PTR(int, len_);
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if (label == NULL) {
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return PFS_ERR_INVALID;
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}
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// if (__osCheckId(pfs) == PFS_ERR_NEW_PACK) {
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// return PFS_ERR_NEW_PACK;
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// }
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int i;
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for (i = 0; i < ARRLEN(pfs->label); i++) {
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if (pfs->label[i] == 0) {
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break;
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}
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*label++ = pfs->label[i];
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}
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*len = i;
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return 0;
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}
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extern "C" s32 osPfsSetLabel(RDRAM_ARG PTR(OSPfs) pfs_, u8* label) {
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OSPfs* pfs = TO_PTR(OSPfs, pfs_);
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if (label != NULL) {
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for (int i = 0; i < ARRLEN(pfs->label); i++) {
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if (*label == 0) {
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break;
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}
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pfs->label[i] = *label++;
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}
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}
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return 0;
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}
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extern "C" s32 osPfsIsPlug(RDRAM_ARG PTR(OSMesgQueue) mq_, u8* pattern) {
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u8 bits = 0;
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for (int channel = 0; channel < ultramodern::get_max_controllers(); channel++) {
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if (__osPfsGetStatus(PASS_RDRAM mq_, channel) == 0) {
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bits |= (1 << channel);
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}
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}
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*pattern = bits;
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return 0;
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}
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extern "C" s32 osPfsFreeBlocks(RDRAM_ARG PTR(OSPfs) pfs_, PTR(s32) bytes_not_used_) {
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OSPfs *pfs = TO_PTR(OSPfs, pfs_);
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s32 *bytes_not_used = TO_PTR(s32, bytes_not_used_);
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s32 bytes_used = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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OSPfsState hdr{};
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pfs_header_read(i, hdr);
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if ((hdr.company_code != 0) && (hdr.game_code != 0)) {
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bytes_used += hdr.file_size >> 8;
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}
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}
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*bytes_not_used = (123 - bytes_used) << 8;
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return 0;
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}
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extern "C" s32 osPfsNumFiles(RDRAM_ARG PTR(OSPfs) pfs_, PTR(s32) max_files_, PTR(s32) files_used_) {
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OSPfs *pfs = TO_PTR(OSPfs, pfs_);
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s32 *max_files = TO_PTR(s32, max_files_);
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s32 *files_used = TO_PTR(s32, files_used_);
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u8 num_files = 0;
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for (size_t i = 0; i < MAX_FILES; i++) {
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OSPfsState hdr{};
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pfs_header_read(i, hdr);
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if ((hdr.company_code != 0) && (hdr.game_code != 0)) {
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num_files++;
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}
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}
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*max_files = MAX_FILES;
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*files_used = num_files;
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return 0;
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}
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