N64ModernRuntime/ultramodern/src
David Chavez e94dc4055b
Implement osViRepeatLine (#30)
* Implement osViRepeatLine

* Address feedback

* Include helpers header

* Address feedback
2024-06-18 17:00:26 -04:00
..
audio.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
error_handling.cpp Provide missing pfs stub functions (#50) 2024-06-18 13:07:08 -04:00
events.cpp Implement osViRepeatLine (#30) 2024-06-18 17:00:26 -04:00
input.cpp Add multiple controllers support (#41) 2024-06-10 09:58:07 -04:00
mesgqueue.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
misc_ultra.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
port_main.c Added ultramodern and librecomp from Zelda64Recomp, added rt64 submodule, added README 2024-05-19 15:04:28 -04:00
renderer_context.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
rsp.cpp Remove librecomp usage from ultramodern (#23) 2024-05-30 22:56:45 -04:00
scheduling.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
task_win32.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
threadqueue.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
threads.cpp Remove "permanent" and "temporary" threads tagging and add a way to name game threads (#45) 2024-06-18 13:02:18 -04:00
timer.cpp Remove RT64 dependency (#35) 2024-06-10 09:43:38 -04:00
ultrainit.cpp Remove "permanent" and "temporary" threads tagging and add a way to name game threads (#45) 2024-06-18 13:02:18 -04:00