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* System to specify thread types by the game * Register threads callbacks * Remove temporary and permanent threads * Fix `pthread_setname_np` not liking names longer than 16 bytes * Singular * Rename events_callbacks arg * Use `prctl` instead of `pthread_setname_np` for naming a thread * Fix typo |
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| .. | ||
| euc-jp.hpp | ||
| files.hpp | ||
| game.hpp | ||
| helpers.hpp | ||
| overlays.hpp | ||
| recomp.h | ||
| rsp.hpp | ||
| rsp_vu.hpp | ||
| rsp_vu_impl.hpp | ||
| sections.h | ||