N64ModernRuntime/librecomp/include/librecomp
Anghelo Carvajal 27282afa2b
Remove "permanent" and "temporary" threads tagging and add a way to name game threads (#45)
* System to specify thread types by the game

* Register threads callbacks

* Remove temporary and permanent threads

* Fix `pthread_setname_np` not liking names longer than 16 bytes

* Singular

* Rename events_callbacks arg

* Use `prctl` instead of `pthread_setname_np` for naming a thread

* Fix typo
2024-06-18 13:02:18 -04:00
..
euc-jp.hpp Use hpp suffix for cpp headers (#33) 2024-06-03 20:31:52 +02:00
files.hpp Use hpp suffix for cpp headers (#33) 2024-06-03 20:31:52 +02:00
game.hpp Remove "permanent" and "temporary" threads tagging and add a way to name game threads (#45) 2024-06-18 13:02:18 -04:00
helpers.hpp Move controller implementations from librecomp to ultramodern (#38) 2024-06-06 13:45:33 -04:00
overlays.hpp Fixes for Windows and size_t (#46) 2024-06-11 20:47:52 +02:00
recomp.h Update librecomp header namespace to librecomp 2024-06-01 21:23:40 +02:00
rsp.hpp Use hpp suffix for cpp headers (#33) 2024-06-03 20:31:52 +02:00
rsp_vu.hpp Use hpp suffix for cpp headers (#33) 2024-06-03 20:31:52 +02:00
rsp_vu_impl.hpp Use hpp suffix for cpp headers (#33) 2024-06-03 20:31:52 +02:00
sections.h Revert sections.hpp to .h (#34) 2024-06-03 21:54:20 +02:00