N64Recomp/src
ApfelTeeSaft c31f5fb656 Add Lua output support for dynamic runtime mod loading
Implements Lua code generation as an alternative to C output, enabling
runtime loading of recompiled N64 functions without recompilation.
2025-10-08 16:25:43 +02:00
..
analysis.cpp PIC Jump Table Support (#120) 2025-01-16 00:40:50 -05:00
analysis.h Implement live recompiler (#114) 2024-12-31 16:11:40 -05:00
cgenerator.cpp Mod function hooking (#124) 2025-01-26 21:52:46 -05:00
config.cpp Add Lua output support for dynamic runtime mod loading 2025-10-08 16:25:43 +02:00
config.h Add Lua output support for dynamic runtime mod loading 2025-10-08 16:25:43 +02:00
elf.cpp Implement mdebug parsing for static symbols in IDO elfs (#155) 2025-09-06 18:44:18 -04:00
lua_generator.cpp Add Lua output support for dynamic runtime mod loading 2025-10-08 16:25:43 +02:00
main.cpp Add Lua output support for dynamic runtime mod loading 2025-10-08 16:25:43 +02:00
mdebug.cpp Implement mdebug parsing for static symbols in IDO elfs (#155) 2025-09-06 18:44:18 -04:00
mdebug.h Implement mdebug parsing for static symbols in IDO elfs (#155) 2025-09-06 18:44:18 -04:00
mod_symbols.cpp Implement fixed address and globally loaded sections in mods, respect section index in mod self-section relocs (#150) 2025-07-19 03:39:41 -04:00
operations.cpp Implement remaining float comparisons in the op table (ordered/unordered and signaling/non-signaling still unimplemented) (#144) 2025-07-17 22:50:15 -04:00
recompilation.cpp Fix out of bounds exception in recompilation with special sections in function call relocs 2025-08-11 01:54:36 -04:00
symbol_lists.cpp Add missing osSetTime and osSetCount functions to recompiler symbol lists 2025-08-11 01:55:39 -04:00