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HUD: fix nametag position for P2 in 2P splitscreen
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1 changed files with 1 additions and 1 deletions
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@ -3453,7 +3453,7 @@ static void K_DrawNameTagForPlayer(fixed_t x, fixed_t y, player_t *p)
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// Since there's no "V_DrawFixedFill", and I don't feel like making it,
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// fuck it, we're gonna just V_NOSCALESTART hack it
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if (cnum & 1)
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if (r_splitscreen > 1 && cnum & 1)
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{
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x += (BASEVIDWIDTH/2) * FRACUNIT;
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}
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