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G_LoadGameData: Regenerate challengegrid from previous minor versions
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@ -4391,7 +4391,7 @@ void G_LoadGameData(void)
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P_SaveBufferFree(&save);
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I_Error("Game data is from the future! (expected %d, got %d)\nRename or delete %s (maybe in %s) and try again.", GD_VERSIONMINOR, versionMinor, gamedatafilename, gdfolder);
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}
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if (versionMinor == 0)
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if (versionMinor == 0 || versionMinor == 1)
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{
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gridunusable = true;
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}
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