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Grant short tripwire leniency when passing tripwire
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@ -4702,6 +4702,8 @@ void K_ApplyTripWire(player_t *player, tripwirestate_t state)
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Obj_GardenTopDestroy(player);
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}
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}
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player->tripwireLeniency += TICRATE/2;
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}
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else if (state == TRIPSTATE_BLOCKED)
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{
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