Remove shaders.pk3 from wad list

This commit is contained in:
Eidolon 2025-03-16 13:44:50 -05:00
parent faa0fbd31f
commit 014ea281b6
2 changed files with 0 additions and 4 deletions

View file

@ -39,7 +39,6 @@ set(SRB2_ASSETS_GAME
"scripts.pk3"
"staffghosts.pk3"
"unlocks.pk3"
"shaders.pk3"
)
list(TRANSFORM SRB2_ASSETS_GAME PREPEND "/")
list(TRANSFORM SRB2_ASSETS_GAME PREPEND "${SRB2_ASSET_DIRECTORY_ABSOLUTE}")

View file

@ -1408,7 +1408,6 @@ static void IdentifyVersion(void)
D_AddFile(startupiwads, va(spandf,srb2waddir,"data","maps.pk3"));
D_AddFile(startupiwads, va(spandf,srb2waddir,"data","unlocks.pk3"));
D_AddFile(startupiwads, va(spandf,srb2waddir,"data","staffghosts.pk3"));
D_AddFile(startupiwads, va(spandf,srb2waddir,"data","shaders.pk3"));
#ifdef USE_PATCH_FILE
D_AddFile(startupiwads, va(pandf,srb2waddir,"patch.pk3"));
#endif
@ -1733,7 +1732,6 @@ void D_SRB2Main(void)
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_MAPS_PK3); // maps.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_UNLOCKS_PK3); // unlocks.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_STAFFGHOSTS_PK3); // staffghosts.pk3
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_SHADERS_PK3); // shaders.pk3
#ifdef USE_PATCH_FILE
mainwads++; W_VerifyFileMD5(mainwads, ASSET_HASH_PATCH_PK3); // patch.pk3
#endif
@ -1748,7 +1746,6 @@ void D_SRB2Main(void)
mainwads++; // maps.pk3
mainwads++; // unlocks.pk3
mainwads++; // staffghosts.pk3
mainwads++; // shaders.pk3
#ifdef USE_PATCH_FILE
mainwads++; // patch.pk3
#endif