Don't fault respawn in podium

This commit is contained in:
Sally Coolatta 2023-03-02 17:57:37 -05:00
parent 32c6baf2fc
commit 0156eaf81f

View file

@ -12033,7 +12033,7 @@ void P_MovePlayerToSpawn(INT32 playernum, mapthing_t *mthing)
mobj->angle = angle; mobj->angle = angle;
// FAULT // FAULT
if (leveltime > introtime && !p->spectator) if (gamestate == GS_LEVEL && leveltime > introtime && !p->spectator)
{ {
K_DoIngameRespawn(p); K_DoIngameRespawn(p);
} }