From 017d29ff7632f9f270588d28f0253a8a1fc5d08d Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Sun, 29 Sep 2019 11:58:33 +0200 Subject: [PATCH] Don't make the Pterabyte radius adjustable (doesn't work correctly right now) --- src/p_enemy.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/p_enemy.c b/src/p_enemy.c index 894bd3090..db76ab4f4 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -13867,11 +13867,7 @@ void A_SpawnPterabytes(mobj_t *actor) #endif if (actor->spawnpoint) - { amount = actor->spawnpoint->extrainfo + 1; - if (actor->spawnpoint->angle) - rad = actor->spawnpoint->angle*FRACUNIT; - } interval = FixedAngle(FRACUNIT*360/amount);