Stsrip shields on backshot stumble demotion

This commit is contained in:
Antonio Martinez 2024-08-24 04:11:10 -07:00
parent abd0920b06
commit 0185c4fd10

View file

@ -3305,6 +3305,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
{
type = DMG_STUMBLE;
player->ringburst += 5; // IT'S THE DAMAGE STUMBLE HACK AGAIN AAAAAAAAHHHHHHHHHHH
K_PopPlayerShield(player);
}
switch (type)