diff --git a/src/hu_stuff.c b/src/hu_stuff.c index 7e9f703db..636737403 100644 --- a/src/hu_stuff.c +++ b/src/hu_stuff.c @@ -2204,7 +2204,7 @@ static void HU_DrawSongCredits(void) void HU_drawLocalPing(void) { - if (!cv_showping.value || !netgame || consoleplayer != serverplayer) // we don't want to see it or aren't in a netgame, or are the server + if (!cv_showping.value || !netgame || consoleplayer == serverplayer) // we don't want to see it or aren't in a netgame, or are the server return; INT32 ping = playerpingtable[consoleplayer]; // consoleplayer's ping is everyone's ping in a splitnetgame :P