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WHOOPS
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@ -665,6 +665,7 @@ static void K_KartItemRouletteByDistance(player_t *player, ticcmd_t *cmd)
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#undef SETITEMRESULT
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player->kartstuff[k_itemroulette] = 0; // Since we're done, clear the roulette number
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player->kartstuff[k_roulettetype] = 0; // This too
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if (P_IsLocalPlayer(player))
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S_StartSound(NULL, sfx_mkitmF);
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