player_t: change pflags type to UINT32

Avoids invalid conversion compiler errors when using
bitwise operators on pflags from C++ code.
This commit is contained in:
James R 2023-03-27 03:21:58 -07:00
parent 70310eaed6
commit 022e6ed5fa

View file

@ -457,7 +457,7 @@ struct player_t
// Bit flags.
// See pflags_t, above.
pflags_t pflags;
UINT32 pflags;
// playing animation.
panim_t panim;