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player_t: change pflags type to UINT32
Avoids invalid conversion compiler errors when using bitwise operators on pflags from C++ code.
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1 changed files with 1 additions and 1 deletions
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@ -457,7 +457,7 @@ struct player_t
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// Bit flags.
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// See pflags_t, above.
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pflags_t pflags;
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UINT32 pflags;
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// playing animation.
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panim_t panim;
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