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	Fix the previous commit to work on Linux32. Add more comments.
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					 1 changed files with 13 additions and 2 deletions
				
			
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					@ -832,8 +832,16 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt)
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		return;
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							return;
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	}
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						}
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						// If LINUX64 is defined, LINUX isn't defined.  This code or another
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						// fix needs to be put in a more proper spot.
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					#ifdef LINUX64
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#ifndef LINUX
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					#ifndef LINUX
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#ifndef LINUX64
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					#define LINUX 1
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					#endif
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					#endif
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					#ifndef LINUX
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						// On most systems, grab the mouse and use relative input.
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	event.data2 = +evt.xrel;
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						event.data2 = +evt.xrel;
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	event.data3 = -evt.yrel;
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						event.data3 = -evt.yrel;
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	event.type = ev_mouse;
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						event.type = ev_mouse;
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					@ -841,6 +849,10 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt)
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	SDL_SetWindowGrab(window, mousegrabok);
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						SDL_SetWindowGrab(window, mousegrabok);
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	SDL_SetRelativeMouseMode(SDL_TRUE);
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						SDL_SetRelativeMouseMode(SDL_TRUE);
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#else
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					#else
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						// On Linux, SDL_SetWindowGrab is bugged and will also grab keyboard
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						// input, which breaks alt-tabbing.  Instead, we're warping the
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						// mouse as a workaround.
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	// If the event is from warping the pointer back to middle
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						// If the event is from warping the pointer back to middle
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	// of the screen then ignore it.
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						// of the screen then ignore it.
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	if (((evt.x == wwidth/2) && (evt.y == wheight/2)))
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						if (((evt.x == wwidth/2) && (evt.y == wheight/2)))
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					@ -864,7 +876,6 @@ static void Impl_HandleMouseMotionEvent(SDL_MouseMotionEvent evt)
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		HalfWarpMouse(wwidth, wheight);
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							HalfWarpMouse(wwidth, wheight);
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	}
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						}
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#endif
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					#endif
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#endif
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}
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					}
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