diff --git a/src/d_clisrv.c b/src/d_clisrv.c index 3c46c0e72..43f93b7d3 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -3485,7 +3485,6 @@ static void HandleConnect(SINT8 node) { G_SetGamestate(backupstate); /// \note Shouldn't SV_SendRefuse be called before ResetNode? - ResetNode(node); SV_SendRefuse(node, M_GetText("Server couldn't send info, please try again")); ResetNode(node); // Yeah, lets try it! /// \todo fix this !!!