Only do touch damage when confirming a bump

Should fix the mcdonalds rings
This commit is contained in:
Sally Coolatta 2021-01-06 23:16:02 -05:00
parent cfda66103d
commit 03149d7810

View file

@ -1299,8 +1299,10 @@ static boolean PIT_CheckThing(mobj_t *thing)
P_DamageMobj(tmthing, thing, thing, 1, DMG_WIPEOUT|DMG_STEAL);
}
K_KartBouncing(mo1, mo2, zbounce, false);
K_PvPTouchDamage(mo1, mo2);
if (K_KartBouncing(mo1, mo2, zbounce, false))
{
K_PvPTouchDamage(mo1, mo2);
}
}
return true;