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Only do touch damage when confirming a bump
Should fix the mcdonalds rings
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1 changed files with 4 additions and 2 deletions
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@ -1299,8 +1299,10 @@ static boolean PIT_CheckThing(mobj_t *thing)
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P_DamageMobj(tmthing, thing, thing, 1, DMG_WIPEOUT|DMG_STEAL);
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}
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K_KartBouncing(mo1, mo2, zbounce, false);
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K_PvPTouchDamage(mo1, mo2);
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if (K_KartBouncing(mo1, mo2, zbounce, false))
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{
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K_PvPTouchDamage(mo1, mo2);
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}
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}
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return true;
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