Don't print the "map has no Spray Cans" error in modeattacking

This commit is contained in:
toaster 2024-03-19 19:01:08 +00:00
parent 9601290dd7
commit 03adb1c093

View file

@ -879,7 +879,8 @@ static void P_SpawnMapThings(boolean spawnemblems)
Z_Free(loopends);
if (spawnemblems
&& gametype != GT_TUTORIAL)
&& gametype != GT_TUTORIAL
&& !modeattacking)
{
const UINT8 recommendedcans =
#ifdef DEVELOP