diff --git a/src/d_main.c b/src/d_main.c index 863153060..da324bfa0 100644 --- a/src/d_main.c +++ b/src/d_main.c @@ -1759,6 +1759,10 @@ void D_SRB2Main(void) CV_ClearChangedFlags(); + // Has to be done before anything else so skin, color, etc in command buffer has an affect. + // ttlprofilen used because it's roughly equivalent in functionality - a QoL aid for quickly getting from startup to action + PR_ApplyProfile(cv_ttlprofilen.value, 0); + // Do this here so if you run SRB2 with eg +timelimit 5, the time limit counts // as having been modified for the first game. M_PushSpecialParameters(); // push all "+" parameter at the command buffer