diff --git a/src/s_sound.h b/src/s_sound.h index 859401281..d5323da3a 100644 --- a/src/s_sound.h +++ b/src/s_sound.h @@ -20,6 +20,9 @@ #include "command.h" #include "tables.h" // angle_t +// sound timing is calculated by milliseconds +#define MUSICRATE 1000 + // mask used to indicate sound origin is player item pickup #define PICKUP_SOUND 0x8000