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Merge branch 'gamedata-param' into 'master'
Custom gamedata parameter See merge request STJr/SRB2Internal!423
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@ -3358,6 +3358,11 @@ void G_LoadGameData(void)
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// Allow saving of gamedata beyond this point
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// Allow saving of gamedata beyond this point
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gamedataloaded = true;
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gamedataloaded = true;
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if (M_CheckParm("-gamedata") && M_IsNextParm())
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{
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strlcpy(gamedatafilename, M_GetNextParm(), sizeof gamedatafilename);
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}
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if (M_CheckParm("-resetdata"))
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if (M_CheckParm("-resetdata"))
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return; // Don't load (essentially, reset).
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return; // Don't load (essentially, reset).
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