P_DamageMobj: DMG_STUMBLE should not drop shields

This commit is contained in:
toaster 2023-02-02 22:18:28 +00:00
parent e710d13ef1
commit 057b46f4bd

View file

@ -2356,7 +2356,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
}
else
{
K_DropHnextList(player, false);
K_DropHnextList(player, (type != DMG_STUMBLE));
}
if (type != DMG_STUMBLE)