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Push pretty RRID to Lua instead of unsanitized madness
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1 changed files with 2 additions and 1 deletions
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@ -22,6 +22,7 @@
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#include "lua_libs.h"
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#include "lua_libs.h"
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#include "lua_hud.h" // hud_running errors
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#include "lua_hud.h" // hud_running errors
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#include "lua_hook.h" // hook_cmd_running errors
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#include "lua_hook.h" // hook_cmd_running errors
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#include "k_profiles.h" // GetPrettyRRID
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static int lib_iteratePlayers(lua_State *L)
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static int lib_iteratePlayers(lua_State *L)
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{
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{
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@ -508,7 +509,7 @@ static int player_get(lua_State *L)
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else if (fastcmp(field,"ping"))
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else if (fastcmp(field,"ping"))
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lua_pushinteger(L, playerpingtable[( plr - players )]);
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lua_pushinteger(L, playerpingtable[( plr - players )]);
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else if (fastcmp(field, "public_key"))
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else if (fastcmp(field, "public_key"))
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lua_pushstring(L, plr->public_key);
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lua_pushstring(L, GetPrettyRRID(plr->public_key, false));
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else {
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else {
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lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
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lua_getfield(L, LUA_REGISTRYINDEX, LREG_EXTVARS);
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I_Assert(lua_istable(L, -1));
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I_Assert(lua_istable(L, -1));
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