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Use Super Ring 'assistance' only in 1st
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@ -1106,6 +1106,7 @@ static void K_AddItemToReel(const player_t *player, itemroulette_t *const roulet
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// a BUNCH of Super Rings.
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// a BUNCH of Super Rings.
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if (K_ItemEnabled(KITEM_SUPERRING) == true
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if (K_ItemEnabled(KITEM_SUPERRING) == true
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&& player->rings <= 0
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&& player->rings <= 0
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&& player->position == 1
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&& (gametyperules & GTR_SPHERES) == 0)
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&& (gametyperules & GTR_SPHERES) == 0)
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{
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{
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K_PushToRouletteItemList(roulette, KITEM_SUPERRING);
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K_PushToRouletteItemList(roulette, KITEM_SUPERRING);
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