From 06ccdbafc788a42ad3b3e22711a6fbe0ea6bf435 Mon Sep 17 00:00:00 2001 From: toaster Date: Wed, 1 Mar 2023 23:16:29 +0000 Subject: [PATCH] P_DeathThink: Don't tick K_KartPlayerHUDUpdate This function is already called regardless of whether the player is dead or alive in p_tick.c --- src/p_user.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/src/p_user.c b/src/p_user.c index 7826d4071..b3c605159 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -2691,8 +2691,6 @@ static void P_DeathThink(player_t *player) else player->karthud[khud_timeovercam] = 0; - K_KartPlayerHUDUpdate(player); - if (player->pflags & PF_NOCONTEST) { playerGone = true;