diff --git a/src/dehacked.c b/src/dehacked.c index 961ab2d7c..ba08d2e09 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -1164,6 +1164,8 @@ static void readlevelheader(MYFILE *f, INT32 num) }*/ else if (fastcmp(word, "MOBJSCALE")) mapheaderinfo[num-1]->mobj_scale = get_number(word2); + else if (fastcmp(word, "DEFAULTWAYPOINTRADIUS")) + mapheaderinfo[num-1]->default_waypoint_radius = get_number(word2); // Individual triggers for level flags, for ease of use (and 2.0 compatibility) else if (fastcmp(word, "SCRIPTISFILE")) diff --git a/src/doomstat.h b/src/doomstat.h index 9971fdfc5..80a351d22 100644 --- a/src/doomstat.h +++ b/src/doomstat.h @@ -290,6 +290,7 @@ typedef struct // SRB2kart //boolean automap; ///< Displays a level's white map outline in modified games fixed_t mobj_scale; ///< Replacement for TOL_ERZ3 + fixed_t default_waypoint_radius; ///< 0 is a special value for DEFAULT_WAYPOINT_RADIUS, but scaled with mobjscale // Music stuff. UINT32 musinterfadeout; ///< Fade out level music on intermission screen in milliseconds diff --git a/src/k_kart.c b/src/k_kart.c index 2b81bd797..9ded7a291 100644 --- a/src/k_kart.c +++ b/src/k_kart.c @@ -6375,6 +6375,11 @@ static INT16 K_GetKartDriftValue(player_t *player, fixed_t countersteer) basedrift += (basedrift / greasetics) * player->kartstuff[k_tiregrease]; } + if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER)) + { + countersteer = 3*countersteer/2; + } + return basedrift + (FixedMul(driftadjust * FRACUNIT, countersteer) / FRACUNIT); } @@ -6410,6 +6415,11 @@ INT16 K_GetKartTurnValue(player_t *player, INT16 turnvalue) turnvalue = 5*turnvalue/4; } + if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER)) + { + turnvalue = 3*turnvalue/2; + } + turnvalue = FixedMul(turnvalue * FRACUNIT, weightadjust) / FRACUNIT; // Weight has a small effect on turning return turnvalue; @@ -7530,6 +7540,9 @@ void K_MoveKartPlayer(player_t *player, boolean onground) if (G_BattleGametype() && player->kartstuff[k_bumper] <= 0) player->mo->friction += 1228; + if (player->mo->eflags & (MFE_UNDERWATER|MFE_TOUCHWATER)) + player->mo->friction += 614; + // Wipeout slowdown if (player->kartstuff[k_spinouttimer] && player->kartstuff[k_wipeoutslow]) { diff --git a/src/k_waypoint.c b/src/k_waypoint.c index f32cf68b0..d320d4a19 100644 --- a/src/k_waypoint.c +++ b/src/k_waypoint.c @@ -1937,8 +1937,7 @@ void K_AdjustWaypointsParameters (void) waypointmobj; waypointmobj = waypointmobj->tracer ){ - if (K_AnchorWaypointRadius(waypointmobj, anchor)) - break; + K_AnchorWaypointRadius(waypointmobj, anchor); } } } diff --git a/src/k_waypoint.h b/src/k_waypoint.h index 0017c443e..41230b49b 100644 --- a/src/k_waypoint.h +++ b/src/k_waypoint.h @@ -18,6 +18,8 @@ #include "p_mobj.h" #include "k_pathfind.h" +#define DEFAULT_WAYPOINT_RADIUS (384) + typedef struct waypoint_s { mobj_t *mobj; diff --git a/src/p_mobj.c b/src/p_mobj.c index 174cb0322..8d474a86e 100644 --- a/src/p_mobj.c +++ b/src/p_mobj.c @@ -1249,29 +1249,45 @@ fixed_t P_GetMobjGravity(mobj_t *mo) } // Less gravity underwater. - if (mo->eflags & MFE_UNDERWATER && !goopgravity) - gravityadd = gravityadd/3; + if ((mo->eflags & MFE_UNDERWATER) && !goopgravity) + { + if (mo->momz * P_MobjFlip(mo) <= 0) + { + gravityadd = 4*gravityadd/3; + } + else + { + gravityadd = gravityadd/3; + } + } if (mo->player) { - //if ((mo->player->pflags & PF_GLIDING) - //|| (mo->player->charability == CA_FLY && (mo->player->powers[pw_tailsfly] - // || (mo->state >= &states[S_PLAY_SPC1] && mo->state <= &states[S_PLAY_SPC4])))) - // gravityadd = gravityadd/3; // less gravity while flying/gliding if (mo->player->climbing || (mo->player->pflags & PF_NIGHTSMODE)) + { return 0; + } if (!(mo->flags2 & MF2_OBJECTFLIP) != !(mo->player->powers[pw_gravityboots])) // negated to turn numeric into bool - would be double negated, but not needed if both would be { gravityadd = -gravityadd; mo->eflags ^= MFE_VERTICALFLIP; } + if (wasflip == !(mo->eflags & MFE_VERTICALFLIP)) // note!! == ! is not equivalent to != here - turns numeric into bool this way + { P_PlayerFlip(mo); + } + if (mo->player->kartstuff[k_pogospring]) + { gravityadd = (5*gravityadd)/2; + } + if (mo->player->kartstuff[k_waterskip]) + { gravityadd = (4*gravityadd)/3; + } } else { @@ -1279,10 +1295,15 @@ fixed_t P_GetMobjGravity(mobj_t *mo) if (mo->flags2 & MF2_OBJECTFLIP) { mo->eflags |= MFE_VERTICALFLIP; + if (mo->z + mo->height >= mo->ceilingz) + { gravityadd = 0; + } else if (gravityadd < 0) // Don't sink, only rise up - gravityadd *= -1; + { + gravityadd = -gravityadd; + } } else //Otherwise, sort through the other exceptions. { @@ -1317,7 +1338,7 @@ fixed_t P_GetMobjGravity(mobj_t *mo) } break; case MT_WATERDROP: - gravityadd >>= 1; + gravityadd /= 2; break; case MT_BANANA: case MT_EGGMANITEM: @@ -1342,7 +1363,9 @@ fixed_t P_GetMobjGravity(mobj_t *mo) // Goop has slower, reversed gravity if (goopgravity) + { gravityadd = -gravityadd/5; + } gravityadd = FixedMul(gravityadd, mo->scale); @@ -12666,9 +12689,17 @@ ML_NOCLIMB : Direction not controllable break; case MT_WAYPOINT: { + const fixed_t mobjscale = + mapheaderinfo[gamemap-1]->default_waypoint_radius; + // Just like MT_SPINMACEPOINT, this now works here too! INT32 line = P_FindSpecialLineFromTag(2000, mthing->angle, -1); - mobj->radius = 384*FRACUNIT; + + if (mobjscale == 0) + mobj->radius = DEFAULT_WAYPOINT_RADIUS * mapobjectscale; + else + mobj->radius = mobjscale; + // Set the radius, mobj z, and mthing z to match what the parameters want if (line != -1) { diff --git a/src/p_setup.c b/src/p_setup.c index d9ffeaa3c..2ea730126 100644 --- a/src/p_setup.c +++ b/src/p_setup.c @@ -258,6 +258,8 @@ static void P_ClearSingleMapHeaderInfo(INT16 i) //mapheaderinfo[num]->automap = false; DEH_WriteUndoline("MOBJSCALE", va("%d", mapheaderinfo[num]->mobj_scale), UNDO_NONE); mapheaderinfo[num]->mobj_scale = FRACUNIT; + DEH_WriteUndoline("DEFAULTWAYPOINTRADIUS", va("%d", mapheaderinfo[num]->default_waypoint_radius), UNDO_NONE); + mapheaderinfo[num]->default_waypoint_radius = 0; // an even further impossibility, delfile custom opts support mapheaderinfo[num]->customopts = NULL; mapheaderinfo[num]->numCustomOptions = 0;