diff --git a/src/m_cond.c b/src/m_cond.c index afb4134dd..d9bba940e 100644 --- a/src/m_cond.c +++ b/src/m_cond.c @@ -2117,7 +2117,7 @@ static const char *M_GetConditionString(condition_t *cn) switch (cn->type) { case UC_PLAYTIME: // Requires total playing time >= x - return va("play for %i:%02i:%02i", + return va("play the game for %i:%02i:%02i", G_TicsToHours(cn->requirement), G_TicsToMinutes(cn->requirement, false), G_TicsToSeconds(cn->requirement)); @@ -2168,7 +2168,7 @@ static const char *M_GetConditionString(condition_t *cn) case UC_GAMECLEAR: // Requires game beaten >= x times if (cn->requirement > 1) - return va("beat game %d times", cn->requirement); + return va("beat the game %d times", cn->requirement); else return va("beat the game"); @@ -2464,14 +2464,14 @@ static const char *M_GetConditionString(condition_t *cn) case UC_ADDON: if (!M_SecretUnlocked(SECRET_ADDONS, true)) return NULL; - return "load a custom addon into \"Dr. Robotnik's Ring Racers\""; + return "load a custom addon"; case UC_CREDITS: return "watch the developer credits all the way from start to finish"; case UC_REPLAY: return "save a replay after finishing a round"; case UC_CRASH: if (gamedata->evercrashed) - return "launch \"Dr. Robotnik's Ring Racers\" again after a game crash"; + return "re-launch the game after a crash"; return NULL; case UC_TUTORIALSKIP: return "successfully skip the Tutorial";