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	Merge branch 'increase-input-buffer-more' into 'next'
Increase the length of the player input buffer even more See merge request STJr/SRB2!951
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						07c84dc854
					
				
					 2 changed files with 2 additions and 2 deletions
				
			
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			@ -5505,7 +5505,7 @@ void NetUpdate(void)
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		// update node latency values so we can take an average later.
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		for (i = 0; i < MAXPLAYERS; i++)
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			if (playeringame[i] && playernode[i] != UINT8_MAX)
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				realpingtable[i] += G_TicsToMilliseconds(GetLag(playernode[i]));
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				realpingtable[i] += GetLag(playernode[i]) * (1000.00f / TICRATE);
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		pingmeasurecount++;
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	}
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			@ -33,7 +33,7 @@ applications may follow different packet versions.
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//  be transmitted.
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// Networking and tick handling related.
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#define BACKUPTICS 96
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#define BACKUPTICS 1024
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#define CLIENTBACKUPTICS 32
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#define MAXTEXTCMD 256
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//
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