Battle: lose 5 spheres on guard instead of 10

This commit is contained in:
James R 2024-01-05 18:34:02 -08:00
parent 19d9d1e318
commit 07e53b7b50

View file

@ -3098,7 +3098,7 @@ boolean P_DamageMobj(mobj_t *target, mobj_t *inflictor, mobj_t *source, INT32 da
if (clash)
{
player->spheres = max(player->spheres - 10, 0);
player->spheres = max(player->spheres - 5, 0);
if (inflictor)
{