Lightning Shield ring displacement uses curshield

This commit is contained in:
Antonio Martinez 2025-05-16 23:45:06 -04:00
parent bd82d4623f
commit 08241fc57f

View file

@ -10481,7 +10481,7 @@ void K_KartPlayerAfterThink(player_t *player)
player->jawztargetdelay = 0;
}
if (player->itemtype == KITEM_LIGHTNINGSHIELD || ((gametyperules & GTR_POWERSTONES) && K_IsPlayerWanted(player)))
if (player->curshield == KSHIELD_LIGHTNING || ((gametyperules & GTR_POWERSTONES) && K_IsPlayerWanted(player)))
{
K_LookForRings(player->mo);
}