Merge branch 'the-big-step-up' into 'the-scary-22-merge'

Fix steep slope jank

See merge request KartKrew/Kart!318
This commit is contained in:
Sal 2020-10-18 01:20:19 -04:00
commit 08dc784c17
4 changed files with 184 additions and 46 deletions

View file

@ -58,6 +58,8 @@ mobj_t *tmfloorthing; // the thing corresponding to tmfloorz or NULL if tmfloorz
mobj_t *tmhitthing; // the solid thing you bumped into (for collisions)
ffloor_t *tmfloorrover, *tmceilingrover;
pslope_t *tmfloorslope, *tmceilingslope;
static fixed_t tmfloorstep;
static fixed_t tmceilingstep;
// keep track of the line that lowers the ceiling,
// so missiles don't explode against sky hack walls
@ -1618,6 +1620,8 @@ static boolean PIT_CheckCameraLine(line_t *ld)
//
static boolean PIT_CheckLine(line_t *ld)
{
const fixed_t thingtop = tmthing->z + tmthing->height;
if (ld->polyobj && !(ld->polyobj->flags & POF_SOLID))
return true;
@ -1704,6 +1708,11 @@ static boolean PIT_CheckLine(line_t *ld)
ceilingline = ld;
tmceilingrover = openceilingrover;
tmceilingslope = opentopslope;
tmceilingstep = openceilingstep;
if (thingtop == tmthing->ceilingz)
{
tmthing->ceilingdrop = openceilingdrop;
}
}
if (openbottom > tmfloorz)
@ -1711,6 +1720,11 @@ static boolean PIT_CheckLine(line_t *ld)
tmfloorz = openbottom;
tmfloorrover = openfloorrover;
tmfloorslope = openbottomslope;
tmfloorstep = openfloorstep;
if (tmthing->z == tmthing->floorz)
{
tmthing->floordrop = openfloordrop;
}
}
if (highceiling > tmdrpoffceilz)
@ -1765,6 +1779,7 @@ static boolean PIT_CheckLine(line_t *ld)
//
boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
{
INT32 thingtop = thing->z + thing->height;
INT32 xl, xh, yl, yh, bx, by;
subsector_t *newsubsec;
boolean blockval = true;
@ -1800,12 +1815,24 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
tmfloorslope = newsubsec->sector->f_slope;
tmceilingslope = newsubsec->sector->c_slope;
tmfloorstep = 0;
tmceilingstep = 0;
if (thingtop < thing->ceilingz)
{
thing->ceilingdrop = 0;
}
if (thing->z > thing->floorz)
{
thing->floordrop = 0;
}
// Check list of fake floors and see if tmfloorz/tmceilingz need to be altered.
if (newsubsec->sector->ffloors)
{
ffloor_t *rover;
fixed_t delta1, delta2;
INT32 thingtop = thing->z + thing->height;
for (rover = newsubsec->sector->ffloors; rover; rover = rover->next)
{
@ -1937,7 +1964,7 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
if (po->validcount != validcount) // if polyobj hasn't been checked
{
sector_t *polysec;
fixed_t delta1, delta2, thingtop;
fixed_t delta1, delta2;
fixed_t polytop, polybottom;
po->validcount = validcount;
@ -1963,7 +1990,6 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
polybottom = INT32_MIN;
}
thingtop = thing->z + thing->height;
delta1 = thing->z - (polybottom + ((polytop - polybottom)/2));
delta2 = thingtop - (polybottom + ((polytop - polybottom)/2));
@ -2511,26 +2537,28 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
if (thing->eflags & MFE_VERTICALFLIP)
{
if (thingtop == thing->ceilingz && tmceilingz > thingtop && tmceilingz - thingtop <= maxstep)
if (thingtop == thing->ceilingz && tmceilingz > thingtop && thing->ceilingdrop <= maxstep)
{
thing->z = (thing->ceilingz = thingtop = tmceilingz) - thing->height;
thing->ceilingrover = tmceilingrover;
thing->eflags |= MFE_JUSTSTEPPEDDOWN;
thing->ceilingdrop = 0;
}
else if (tmceilingz < thingtop && thingtop - tmceilingz <= maxstep)
else if (tmceilingz < thingtop && tmceilingstep <= maxstep)
{
thing->z = (thing->ceilingz = thingtop = tmceilingz) - thing->height;
thing->ceilingrover = tmceilingrover;
thing->eflags |= MFE_JUSTSTEPPEDDOWN;
}
}
else if (thing->z == thing->floorz && tmfloorz < thing->z && thing->z - tmfloorz <= maxstep)
else if (thing->z == thing->floorz && tmfloorz < thing->z && thing->floordrop <= maxstep)
{
thing->z = thing->floorz = tmfloorz;
thing->floorrover = tmfloorrover;
thing->eflags |= MFE_JUSTSTEPPEDDOWN;
thing->floordrop = 0;
}
else if (tmfloorz > thing->z && tmfloorz - thing->z <= maxstep)
else if (tmfloorz > thing->z && tmfloorstep <= maxstep)
{
thing->z = thing->floorz = tmfloorz;
thing->floorrover = tmfloorrover;

View file

@ -279,6 +279,10 @@ fixed_t P_InterceptVector(divline_t *v2, divline_t *v1)
fixed_t opentop, openbottom, openrange, lowfloor, highceiling;
pslope_t *opentopslope, *openbottomslope;
ffloor_t *openfloorrover, *openceilingrover;
fixed_t openceilingstep;
fixed_t openceilingdrop;
fixed_t openfloorstep;
fixed_t openfloordrop;
// P_CameraLineOpening
// P_LineOpening, but for camera
@ -423,7 +427,18 @@ void P_CameraLineOpening(line_t *linedef)
void P_LineOpening(line_t *linedef, mobj_t *mobj)
{
enum { FRONT, BACK };
sector_t *front, *back;
fixed_t thingtop = 0;
vertex_t cross;
/* these init to shut compiler up */
fixed_t topedge[2] = {0};
fixed_t botedge[2] = {0};
int hi = 0;
int lo = 0;
if (linedef->sidenum[1] == 0xffff)
{
@ -432,6 +447,8 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
return;
}
P_ClosestPointOnLine(tmx, tmy, linedef, &cross);
// Treat polyobjects kind of like 3D Floors
if (linedef->polyobj && (linedef->polyobj->flags & POF_TESTHEIGHT))
{
@ -447,6 +464,11 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
I_Assert(front != NULL);
I_Assert(back != NULL);
if (mobj)
{
thingtop = mobj->z + mobj->height;
}
openfloorrover = openceilingrover = NULL;
if (linedef->polyobj)
{
@ -456,48 +478,57 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
highceiling = INT32_MIN;
lowfloor = INT32_MAX;
opentopslope = openbottomslope = NULL;
openceilingstep = 0;
openceilingdrop = 0;
openfloorstep = 0;
openfloordrop = 0;
}
else
{ // Set open and high/low values here
fixed_t frontheight, backheight;
fixed_t height[2];
const sector_t * sector[2] = { front, back };
frontheight = P_GetCeilingZ(mobj, front, tmx, tmy, linedef);
backheight = P_GetCeilingZ(mobj, back, tmx, tmy, linedef);
height[FRONT] = P_GetCeilingZ(mobj, front, tmx, tmy, linedef);
height[BACK] = P_GetCeilingZ(mobj, back, tmx, tmy, linedef);
if (frontheight < backheight)
hi = ( height[0] < height[1] );
lo = ! hi;
opentop = height[lo];
highceiling = height[hi];
opentopslope = sector[lo]->c_slope;
if (mobj)
{
opentop = frontheight;
highceiling = backheight;
opentopslope = front->c_slope;
}
else
{
opentop = backheight;
highceiling = frontheight;
opentopslope = back->c_slope;
topedge[FRONT] = P_GetSectorCeilingZAt(front, cross.x, cross.y);
topedge[BACK] = P_GetSectorCeilingZAt(back, cross.x, cross.y);
openceilingstep = ( thingtop - topedge[lo] );
openceilingdrop = ( topedge[hi] - topedge[lo] );
}
frontheight = P_GetFloorZ(mobj, front, tmx, tmy, linedef);
backheight = P_GetFloorZ(mobj, back, tmx, tmy, linedef);
height[FRONT] = P_GetFloorZ(mobj, front, tmx, tmy, linedef);
height[BACK] = P_GetFloorZ(mobj, back, tmx, tmy, linedef);
if (frontheight > backheight)
hi = ( height[0] < height[1] );
lo = ! hi;
openbottom = height[hi];
lowfloor = height[lo];
openbottomslope = sector[hi]->f_slope;
if (mobj)
{
openbottom = frontheight;
lowfloor = backheight;
openbottomslope = front->f_slope;
}
else
{
openbottom = backheight;
lowfloor = frontheight;
openbottomslope = back->f_slope;
botedge[FRONT] = P_GetSectorFloorZAt(front, cross.x, cross.y);
botedge[BACK] = P_GetSectorFloorZAt(back, cross.x, cross.y);
openfloorstep = ( botedge[hi] - mobj->z );
openfloordrop = ( botedge[hi] - botedge[lo] );
}
}
if (mobj)
{
fixed_t thingtop = mobj->z + mobj->height;
// Check for collision with front side's midtexture if Effect 4 is set
if (linedef->flags & ML_EFFECT4
&& !linedef->polyobj // don't do anything for polyobjects! ...for now
@ -548,10 +579,22 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
if (delta1 > delta2) { // Below
if (opentop > texbottom)
{
topedge[lo] -= ( opentop - texbottom );
opentop = texbottom;
openceilingstep = ( thingtop - topedge[lo] );
openceilingdrop = ( topedge[hi] - topedge[lo] );
}
} else { // Above
if (openbottom < textop)
{
botedge[hi] += ( textop - openbottom );
openbottom = textop;
openfloorstep = ( botedge[hi] - mobj->z );
openfloordrop = ( botedge[hi] - botedge[lo] );
}
}
}
}
@ -579,14 +622,22 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
delta2 = abs(thingtop - (polybottom + ((polytop - polybottom)/2)));
if (polybottom < opentop && delta1 >= delta2)
{
opentop = polybottom;
}
else if (polybottom < highceiling && delta1 >= delta2)
{
highceiling = polybottom;
}
if (polytop > openbottom && delta1 < delta2)
{
openbottom = polytop;
}
else if (polytop > lowfloor && delta1 < delta2)
{
lowfloor = polytop;
}
}
// otherwise don't do anything special, pretend there's nothing else there
}
@ -598,6 +649,21 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
ffloor_t *rover;
fixed_t delta1, delta2;
/* yuck */
struct
{
fixed_t top;
fixed_t bottom;
ffloor_t * ceilingrover;
ffloor_t * floorrover;
} open[2] = {
{ INT32_MAX, INT32_MIN, NULL, NULL },
{ INT32_MAX, INT32_MIN, NULL, NULL },
};
const fixed_t oldopentop = opentop;
const fixed_t oldopenbottom = openbottom;
// Check for frontsector's fake floors
for (rover = front->ffloors; rover; rover = rover->next)
{
@ -619,10 +685,10 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
if (delta1 >= delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_PLATFORM) // thing is below FOF
{
if (bottomheight < opentop) {
opentop = bottomheight;
if (bottomheight < open[FRONT].top) {
open[FRONT].top = bottomheight;
opentopslope = *rover->b_slope;
openceilingrover = rover;
open[FRONT].ceilingrover = rover;
}
else if (bottomheight < highceiling)
highceiling = bottomheight;
@ -630,10 +696,10 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
if (delta1 < delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_REVERSEPLATFORM) // thing is above FOF
{
if (topheight > openbottom) {
openbottom = topheight;
if (topheight > open[FRONT].bottom) {
open[FRONT].bottom = topheight;
openbottomslope = *rover->t_slope;
openfloorrover = rover;
open[FRONT].floorrover = rover;
}
else if (topheight > lowfloor)
lowfloor = topheight;
@ -661,10 +727,10 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
if (delta1 >= delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_PLATFORM) // thing is below FOF
{
if (bottomheight < opentop) {
opentop = bottomheight;
if (bottomheight < open[BACK].top) {
open[BACK].top = bottomheight;
opentopslope = *rover->b_slope;
openceilingrover = rover;
open[BACK].ceilingrover = rover;
}
else if (bottomheight < highceiling)
highceiling = bottomheight;
@ -672,15 +738,53 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
if (delta1 < delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_REVERSEPLATFORM) // thing is above FOF
{
if (topheight > openbottom) {
openbottom = topheight;
if (topheight > open[BACK].bottom) {
open[BACK].bottom = topheight;
openbottomslope = *rover->t_slope;
openfloorrover = rover;
open[BACK].floorrover = rover;
}
else if (topheight > lowfloor)
lowfloor = topheight;
}
}
lo = ( open[0].top > open[1].top );
if (open[lo].top <= oldopentop)
{
hi = ! lo;
topedge[lo] = P_GetFFloorBottomZAt(open[lo].ceilingrover, cross.x, cross.y);
if (open[hi].top < oldopentop)
{
topedge[hi] = P_GetFFloorBottomZAt(open[hi].ceilingrover, cross.x, cross.y);
}
opentop = open[lo].top;
openceilingrover = open[lo].ceilingrover;
openceilingstep = ( thingtop - topedge[lo] );
openceilingdrop = ( topedge[hi] - topedge[lo] );
}
hi = ( open[0].bottom < open[1].bottom );
if (open[hi].bottom >= oldopenbottom)
{
lo = ! hi;
botedge[hi] = P_GetFFloorTopZAt(open[hi].floorrover, cross.x, cross.y);
if (open[lo].bottom > oldopenbottom)
{
botedge[lo] = P_GetFFloorTopZAt(open[lo].floorrover, cross.x, cross.y);
}
openbottom = open[hi].bottom;
openfloorrover = open[hi].floorrover;
openfloorstep = ( botedge[hi] - mobj->z );
openfloordrop = ( botedge[hi] - botedge[lo] );
}
}
}
}

View file

@ -58,6 +58,10 @@ void P_HitSpecialLines(mobj_t *thing, fixed_t x, fixed_t y, fixed_t momx, fixed_
extern fixed_t opentop, openbottom, openrange, lowfloor, highceiling;
extern pslope_t *opentopslope, *openbottomslope;
extern ffloor_t *openfloorrover, *openceilingrover;
extern fixed_t openceilingstep;
extern fixed_t openceilingdrop;
extern fixed_t openfloorstep;
extern fixed_t openfloordrop;
void P_LineOpening(line_t *plinedef, mobj_t *mobj);

View file

@ -326,6 +326,8 @@ typedef struct mobj_s
fixed_t ceilingz; // Nearest ceiling above.
struct ffloor_s *floorrover; // FOF referred by floorz
struct ffloor_s *ceilingrover; // FOF referred by ceilingz
fixed_t floordrop;
fixed_t ceilingdrop;
// For movement checking.
fixed_t radius;