mirror of
https://github.com/KartKrewDev/RingRacers.git
synced 2025-12-29 11:12:30 +00:00
Merge branch 'the-big-step-up' into 'the-scary-22-merge'
Fix steep slope jank See merge request KartKrew/Kart!318
This commit is contained in:
commit
08dc784c17
4 changed files with 184 additions and 46 deletions
42
src/p_map.c
42
src/p_map.c
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@ -58,6 +58,8 @@ mobj_t *tmfloorthing; // the thing corresponding to tmfloorz or NULL if tmfloorz
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mobj_t *tmhitthing; // the solid thing you bumped into (for collisions)
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ffloor_t *tmfloorrover, *tmceilingrover;
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pslope_t *tmfloorslope, *tmceilingslope;
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static fixed_t tmfloorstep;
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static fixed_t tmceilingstep;
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// keep track of the line that lowers the ceiling,
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// so missiles don't explode against sky hack walls
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@ -1618,6 +1620,8 @@ static boolean PIT_CheckCameraLine(line_t *ld)
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//
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static boolean PIT_CheckLine(line_t *ld)
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{
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const fixed_t thingtop = tmthing->z + tmthing->height;
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if (ld->polyobj && !(ld->polyobj->flags & POF_SOLID))
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return true;
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@ -1704,6 +1708,11 @@ static boolean PIT_CheckLine(line_t *ld)
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ceilingline = ld;
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tmceilingrover = openceilingrover;
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tmceilingslope = opentopslope;
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tmceilingstep = openceilingstep;
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if (thingtop == tmthing->ceilingz)
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{
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tmthing->ceilingdrop = openceilingdrop;
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}
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}
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if (openbottom > tmfloorz)
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@ -1711,6 +1720,11 @@ static boolean PIT_CheckLine(line_t *ld)
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tmfloorz = openbottom;
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tmfloorrover = openfloorrover;
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tmfloorslope = openbottomslope;
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tmfloorstep = openfloorstep;
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if (tmthing->z == tmthing->floorz)
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{
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tmthing->floordrop = openfloordrop;
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}
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}
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if (highceiling > tmdrpoffceilz)
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@ -1765,6 +1779,7 @@ static boolean PIT_CheckLine(line_t *ld)
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//
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boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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{
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INT32 thingtop = thing->z + thing->height;
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INT32 xl, xh, yl, yh, bx, by;
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subsector_t *newsubsec;
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boolean blockval = true;
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@ -1800,12 +1815,24 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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tmfloorslope = newsubsec->sector->f_slope;
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tmceilingslope = newsubsec->sector->c_slope;
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tmfloorstep = 0;
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tmceilingstep = 0;
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if (thingtop < thing->ceilingz)
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{
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thing->ceilingdrop = 0;
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}
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if (thing->z > thing->floorz)
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{
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thing->floordrop = 0;
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}
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// Check list of fake floors and see if tmfloorz/tmceilingz need to be altered.
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if (newsubsec->sector->ffloors)
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{
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ffloor_t *rover;
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fixed_t delta1, delta2;
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INT32 thingtop = thing->z + thing->height;
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for (rover = newsubsec->sector->ffloors; rover; rover = rover->next)
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{
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@ -1937,7 +1964,7 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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if (po->validcount != validcount) // if polyobj hasn't been checked
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{
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sector_t *polysec;
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fixed_t delta1, delta2, thingtop;
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fixed_t delta1, delta2;
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fixed_t polytop, polybottom;
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po->validcount = validcount;
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@ -1963,7 +1990,6 @@ boolean P_CheckPosition(mobj_t *thing, fixed_t x, fixed_t y)
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polybottom = INT32_MIN;
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}
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thingtop = thing->z + thing->height;
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delta1 = thing->z - (polybottom + ((polytop - polybottom)/2));
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delta2 = thingtop - (polybottom + ((polytop - polybottom)/2));
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@ -2511,26 +2537,28 @@ boolean P_TryMove(mobj_t *thing, fixed_t x, fixed_t y, boolean allowdropoff)
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if (thing->eflags & MFE_VERTICALFLIP)
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{
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if (thingtop == thing->ceilingz && tmceilingz > thingtop && tmceilingz - thingtop <= maxstep)
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if (thingtop == thing->ceilingz && tmceilingz > thingtop && thing->ceilingdrop <= maxstep)
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{
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thing->z = (thing->ceilingz = thingtop = tmceilingz) - thing->height;
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thing->ceilingrover = tmceilingrover;
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thing->eflags |= MFE_JUSTSTEPPEDDOWN;
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thing->ceilingdrop = 0;
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}
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else if (tmceilingz < thingtop && thingtop - tmceilingz <= maxstep)
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else if (tmceilingz < thingtop && tmceilingstep <= maxstep)
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{
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thing->z = (thing->ceilingz = thingtop = tmceilingz) - thing->height;
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thing->ceilingrover = tmceilingrover;
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thing->eflags |= MFE_JUSTSTEPPEDDOWN;
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}
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}
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else if (thing->z == thing->floorz && tmfloorz < thing->z && thing->z - tmfloorz <= maxstep)
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else if (thing->z == thing->floorz && tmfloorz < thing->z && thing->floordrop <= maxstep)
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{
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thing->z = thing->floorz = tmfloorz;
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thing->floorrover = tmfloorrover;
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thing->eflags |= MFE_JUSTSTEPPEDDOWN;
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thing->floordrop = 0;
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}
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else if (tmfloorz > thing->z && tmfloorz - thing->z <= maxstep)
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else if (tmfloorz > thing->z && tmfloorstep <= maxstep)
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{
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thing->z = thing->floorz = tmfloorz;
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thing->floorrover = tmfloorrover;
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182
src/p_maputl.c
182
src/p_maputl.c
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@ -279,6 +279,10 @@ fixed_t P_InterceptVector(divline_t *v2, divline_t *v1)
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fixed_t opentop, openbottom, openrange, lowfloor, highceiling;
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pslope_t *opentopslope, *openbottomslope;
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ffloor_t *openfloorrover, *openceilingrover;
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fixed_t openceilingstep;
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fixed_t openceilingdrop;
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fixed_t openfloorstep;
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fixed_t openfloordrop;
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// P_CameraLineOpening
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// P_LineOpening, but for camera
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@ -423,7 +427,18 @@ void P_CameraLineOpening(line_t *linedef)
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void P_LineOpening(line_t *linedef, mobj_t *mobj)
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{
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enum { FRONT, BACK };
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sector_t *front, *back;
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fixed_t thingtop = 0;
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vertex_t cross;
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/* these init to shut compiler up */
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fixed_t topedge[2] = {0};
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fixed_t botedge[2] = {0};
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int hi = 0;
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int lo = 0;
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if (linedef->sidenum[1] == 0xffff)
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{
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@ -432,6 +447,8 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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return;
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}
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P_ClosestPointOnLine(tmx, tmy, linedef, &cross);
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// Treat polyobjects kind of like 3D Floors
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if (linedef->polyobj && (linedef->polyobj->flags & POF_TESTHEIGHT))
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{
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@ -447,6 +464,11 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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I_Assert(front != NULL);
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I_Assert(back != NULL);
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if (mobj)
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{
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thingtop = mobj->z + mobj->height;
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}
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openfloorrover = openceilingrover = NULL;
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if (linedef->polyobj)
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{
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@ -456,48 +478,57 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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highceiling = INT32_MIN;
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lowfloor = INT32_MAX;
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opentopslope = openbottomslope = NULL;
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openceilingstep = 0;
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openceilingdrop = 0;
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openfloorstep = 0;
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openfloordrop = 0;
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}
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else
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{ // Set open and high/low values here
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fixed_t frontheight, backheight;
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fixed_t height[2];
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const sector_t * sector[2] = { front, back };
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frontheight = P_GetCeilingZ(mobj, front, tmx, tmy, linedef);
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backheight = P_GetCeilingZ(mobj, back, tmx, tmy, linedef);
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height[FRONT] = P_GetCeilingZ(mobj, front, tmx, tmy, linedef);
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height[BACK] = P_GetCeilingZ(mobj, back, tmx, tmy, linedef);
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if (frontheight < backheight)
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hi = ( height[0] < height[1] );
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lo = ! hi;
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opentop = height[lo];
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highceiling = height[hi];
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opentopslope = sector[lo]->c_slope;
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if (mobj)
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{
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opentop = frontheight;
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highceiling = backheight;
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opentopslope = front->c_slope;
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}
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else
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{
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opentop = backheight;
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highceiling = frontheight;
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opentopslope = back->c_slope;
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topedge[FRONT] = P_GetSectorCeilingZAt(front, cross.x, cross.y);
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topedge[BACK] = P_GetSectorCeilingZAt(back, cross.x, cross.y);
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openceilingstep = ( thingtop - topedge[lo] );
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openceilingdrop = ( topedge[hi] - topedge[lo] );
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}
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frontheight = P_GetFloorZ(mobj, front, tmx, tmy, linedef);
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backheight = P_GetFloorZ(mobj, back, tmx, tmy, linedef);
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height[FRONT] = P_GetFloorZ(mobj, front, tmx, tmy, linedef);
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height[BACK] = P_GetFloorZ(mobj, back, tmx, tmy, linedef);
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if (frontheight > backheight)
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hi = ( height[0] < height[1] );
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lo = ! hi;
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openbottom = height[hi];
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lowfloor = height[lo];
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openbottomslope = sector[hi]->f_slope;
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if (mobj)
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{
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openbottom = frontheight;
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lowfloor = backheight;
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openbottomslope = front->f_slope;
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}
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else
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{
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openbottom = backheight;
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lowfloor = frontheight;
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openbottomslope = back->f_slope;
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botedge[FRONT] = P_GetSectorFloorZAt(front, cross.x, cross.y);
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botedge[BACK] = P_GetSectorFloorZAt(back, cross.x, cross.y);
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openfloorstep = ( botedge[hi] - mobj->z );
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openfloordrop = ( botedge[hi] - botedge[lo] );
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}
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}
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if (mobj)
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{
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fixed_t thingtop = mobj->z + mobj->height;
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// Check for collision with front side's midtexture if Effect 4 is set
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if (linedef->flags & ML_EFFECT4
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&& !linedef->polyobj // don't do anything for polyobjects! ...for now
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@ -548,10 +579,22 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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if (delta1 > delta2) { // Below
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if (opentop > texbottom)
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{
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topedge[lo] -= ( opentop - texbottom );
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opentop = texbottom;
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openceilingstep = ( thingtop - topedge[lo] );
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openceilingdrop = ( topedge[hi] - topedge[lo] );
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}
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} else { // Above
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if (openbottom < textop)
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{
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botedge[hi] += ( textop - openbottom );
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openbottom = textop;
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openfloorstep = ( botedge[hi] - mobj->z );
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openfloordrop = ( botedge[hi] - botedge[lo] );
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}
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}
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}
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}
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@ -579,14 +622,22 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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delta2 = abs(thingtop - (polybottom + ((polytop - polybottom)/2)));
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if (polybottom < opentop && delta1 >= delta2)
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{
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opentop = polybottom;
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}
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else if (polybottom < highceiling && delta1 >= delta2)
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{
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highceiling = polybottom;
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}
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if (polytop > openbottom && delta1 < delta2)
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{
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openbottom = polytop;
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}
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else if (polytop > lowfloor && delta1 < delta2)
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{
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lowfloor = polytop;
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}
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}
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// otherwise don't do anything special, pretend there's nothing else there
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}
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@ -598,6 +649,21 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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ffloor_t *rover;
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fixed_t delta1, delta2;
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/* yuck */
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struct
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{
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fixed_t top;
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fixed_t bottom;
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ffloor_t * ceilingrover;
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ffloor_t * floorrover;
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} open[2] = {
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{ INT32_MAX, INT32_MIN, NULL, NULL },
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{ INT32_MAX, INT32_MIN, NULL, NULL },
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};
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const fixed_t oldopentop = opentop;
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const fixed_t oldopenbottom = openbottom;
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// Check for frontsector's fake floors
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for (rover = front->ffloors; rover; rover = rover->next)
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{
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@ -619,10 +685,10 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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if (delta1 >= delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_PLATFORM) // thing is below FOF
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{
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if (bottomheight < opentop) {
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opentop = bottomheight;
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if (bottomheight < open[FRONT].top) {
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open[FRONT].top = bottomheight;
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opentopslope = *rover->b_slope;
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openceilingrover = rover;
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open[FRONT].ceilingrover = rover;
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}
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else if (bottomheight < highceiling)
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highceiling = bottomheight;
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@ -630,10 +696,10 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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if (delta1 < delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_REVERSEPLATFORM) // thing is above FOF
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{
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if (topheight > openbottom) {
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openbottom = topheight;
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if (topheight > open[FRONT].bottom) {
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open[FRONT].bottom = topheight;
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openbottomslope = *rover->t_slope;
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openfloorrover = rover;
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open[FRONT].floorrover = rover;
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}
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else if (topheight > lowfloor)
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lowfloor = topheight;
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@ -661,10 +727,10 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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if (delta1 >= delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_PLATFORM) // thing is below FOF
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{
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if (bottomheight < opentop) {
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opentop = bottomheight;
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if (bottomheight < open[BACK].top) {
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open[BACK].top = bottomheight;
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opentopslope = *rover->b_slope;
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openceilingrover = rover;
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open[BACK].ceilingrover = rover;
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}
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else if (bottomheight < highceiling)
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highceiling = bottomheight;
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@ -672,15 +738,53 @@ void P_LineOpening(line_t *linedef, mobj_t *mobj)
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|
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if (delta1 < delta2 && (rover->flags & FF_INTANGIBLEFLATS) != FF_REVERSEPLATFORM) // thing is above FOF
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||||
{
|
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if (topheight > openbottom) {
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openbottom = topheight;
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if (topheight > open[BACK].bottom) {
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open[BACK].bottom = topheight;
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openbottomslope = *rover->t_slope;
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openfloorrover = rover;
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open[BACK].floorrover = rover;
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}
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else if (topheight > lowfloor)
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lowfloor = topheight;
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}
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}
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lo = ( open[0].top > open[1].top );
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if (open[lo].top <= oldopentop)
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{
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hi = ! lo;
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topedge[lo] = P_GetFFloorBottomZAt(open[lo].ceilingrover, cross.x, cross.y);
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if (open[hi].top < oldopentop)
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{
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topedge[hi] = P_GetFFloorBottomZAt(open[hi].ceilingrover, cross.x, cross.y);
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}
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opentop = open[lo].top;
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openceilingrover = open[lo].ceilingrover;
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openceilingstep = ( thingtop - topedge[lo] );
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openceilingdrop = ( topedge[hi] - topedge[lo] );
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}
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hi = ( open[0].bottom < open[1].bottom );
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if (open[hi].bottom >= oldopenbottom)
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{
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lo = ! hi;
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botedge[hi] = P_GetFFloorTopZAt(open[hi].floorrover, cross.x, cross.y);
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if (open[lo].bottom > oldopenbottom)
|
||||
{
|
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botedge[lo] = P_GetFFloorTopZAt(open[lo].floorrover, cross.x, cross.y);
|
||||
}
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openbottom = open[hi].bottom;
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openfloorrover = open[hi].floorrover;
|
||||
openfloorstep = ( botedge[hi] - mobj->z );
|
||||
openfloordrop = ( botedge[hi] - botedge[lo] );
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -58,6 +58,10 @@ void P_HitSpecialLines(mobj_t *thing, fixed_t x, fixed_t y, fixed_t momx, fixed_
|
|||
extern fixed_t opentop, openbottom, openrange, lowfloor, highceiling;
|
||||
extern pslope_t *opentopslope, *openbottomslope;
|
||||
extern ffloor_t *openfloorrover, *openceilingrover;
|
||||
extern fixed_t openceilingstep;
|
||||
extern fixed_t openceilingdrop;
|
||||
extern fixed_t openfloorstep;
|
||||
extern fixed_t openfloordrop;
|
||||
|
||||
void P_LineOpening(line_t *plinedef, mobj_t *mobj);
|
||||
|
||||
|
|
|
|||
|
|
@ -326,6 +326,8 @@ typedef struct mobj_s
|
|||
fixed_t ceilingz; // Nearest ceiling above.
|
||||
struct ffloor_s *floorrover; // FOF referred by floorz
|
||||
struct ffloor_s *ceilingrover; // FOF referred by ceilingz
|
||||
fixed_t floordrop;
|
||||
fixed_t ceilingdrop;
|
||||
|
||||
// For movement checking.
|
||||
fixed_t radius;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue