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F_RunWipe: Don't draw menus on top if there's no renderer
Fixes crash on dedicated
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1 changed files with 1 additions and 1 deletions
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@ -454,7 +454,7 @@ void F_RunWipe(UINT8 wipemode, UINT8 wipetype, boolean drawMenu, const char *col
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I_OsPolling();
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I_UpdateNoBlit();
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if (drawMenu)
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if (drawMenu && rendermode != render_none)
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{
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#ifdef HAVE_THREADS
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I_lock_mutex(&k_menu_mutex);
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