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	M_SpecificMenuRestore: Move all conditional sets of restoreMenu inside this function
In the case of returning from the Challenges grid, restoreMenu would not actually match the condition - preventing the relevant code from running.
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					 3 changed files with 17 additions and 12 deletions
				
			
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			@ -368,6 +368,8 @@ menu_t *M_SpecificMenuRestore(menu_t *torestore)
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	|| torestore == &PLAY_TimeAttackDef)
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	{
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		// Handle unlock restrictions
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		cupheader_t *currentcup = levellist.levelsearch.cup;
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		M_SetupGametypeMenu(-1);
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		M_SetupRaceMenu(-1);
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			@ -382,15 +384,27 @@ menu_t *M_SpecificMenuRestore(menu_t *torestore)
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				torestore = PLAY_LevelSelectDef.prevMenu;
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			}
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		}
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		else if (torestore == &PLAY_TimeAttackDef)
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		else
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		{
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			M_PrepareTimeAttack(0);
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			if (currentcup != NULL && levellist.levelsearch.cup == NULL)
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			{
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				torestore = &PLAY_CupSelectDef;
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			}
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			else if (torestore == &PLAY_TimeAttackDef)
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			{
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				M_PrepareTimeAttack(0);
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			}
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		}
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	}
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	else if (torestore == &EXTRAS_ReplayHutDef)
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	{
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		// Handle modifications to the folder while playing
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		M_ReplayHut(0);
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		if (demo.inreplayhut == false)
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		{
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			torestore = &EXTRAS_MainDef;
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		}
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	}
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	if (setup_numplayers == 0)
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			@ -116,12 +116,7 @@ void M_ReplayHut(INT32 choice)
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	if (!preparefilemenu(false, true))
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	{
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		M_StartMessage("No replays found.\n\nPress (B)\n", NULL, MM_NOTHING);
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		if (restoreMenu == &EXTRAS_ReplayHutDef)
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		{
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			restoreMenu = &EXTRAS_MainDef;
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		}
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		demo.inreplayhut = false;
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		return;
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	}
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	else if (!demo.inreplayhut)
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			@ -321,10 +321,6 @@ boolean M_LevelListFromGametype(INT16 gt)
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		if (currentvalid == false)
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		{
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			levellist.levelsearch.cup = NULL;
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			if (gt == -1 && restoreMenu != &PLAY_CupSelectDef)
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			{
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				restoreMenu = &PLAY_CupSelectDef;
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			}
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		}
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		cupgrid.numpages = (highestunlockedid / (CUPMENU_COLUMNS * CUPMENU_ROWS)) + 1;
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