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Item Toggles menu: Add recent items
- Gachabom - Gachabom x2 - Gardentop - Reorganise to accomodate the above. No order is perfect, but this will do for now
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8d13c1563d
commit
0953da5886
1 changed files with 26 additions and 25 deletions
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@ -7,44 +7,45 @@
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menuitem_t OPTIONS_GameplayItems[] =
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{
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// Mostly handled by the drawing function.
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Super Rings", NULL, {.routine = M_HandleItemToggles}, KITEM_SUPERRING, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Self-Propelled Bombs", NULL, {.routine = M_HandleItemToggles}, KITEM_SPB, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Eggman Marks", NULL, {.routine = M_HandleItemToggles}, KITEM_EGGMAN, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Super Ring", NULL, {.routine = M_HandleItemToggles}, KITEM_SUPERRING, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Self-Propelled Bomb", NULL, {.routine = M_HandleItemToggles}, KITEM_SPB, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0}, // maybe KITEM_PUYO eventually?
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Toggle All", NULL, {.routine = M_HandleItemToggles}, 0, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Sneakers", NULL, {.routine = M_HandleItemToggles}, KITEM_SNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Sneakers x2", NULL, {.routine = M_HandleItemToggles}, KRITEM_DUALSNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Sneakers x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLESNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Rocket Sneakers", NULL, {.routine = M_HandleItemToggles}, KITEM_ROCKETSNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Sneaker", NULL, {.routine = M_HandleItemToggles}, KITEM_SNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Sneaker x2", NULL, {.routine = M_HandleItemToggles}, KRITEM_DUALSNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Sneaker x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLESNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Rocket Sneaker", NULL, {.routine = M_HandleItemToggles}, KITEM_ROCKETSNEAKER, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Bananas", NULL, {.routine = M_HandleItemToggles}, KITEM_BANANA, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Bananas x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLEBANANA, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Proximity Mines", NULL, {.routine = M_HandleItemToggles}, KITEM_MINE, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Banana", NULL, {.routine = M_HandleItemToggles}, KITEM_BANANA, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Banana x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLEBANANA, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Eggman Mark", NULL, {.routine = M_HandleItemToggles}, KITEM_EGGMAN, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Gachabom", NULL, {.routine = M_HandleItemToggles}, KITEM_GACHABOM, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts", NULL, {.routine = M_HandleItemToggles}, KITEM_ORBINAUT, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLEORBINAUT, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinauts x4", NULL, {.routine = M_HandleItemToggles}, KRITEM_QUADORBINAUT, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Land Mines", NULL, {.routine = M_HandleItemToggles}, KITEM_LANDMINE, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinaut", NULL, {.routine = M_HandleItemToggles}, KITEM_ORBINAUT, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinaut x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLEORBINAUT, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Orbinaut x4", NULL, {.routine = M_HandleItemToggles}, KRITEM_QUADORBINAUT, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Gachabom x3", NULL, {.routine = M_HandleItemToggles}, KRITEM_TRIPLEGACHABOM, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Jawz", NULL, {.routine = M_HandleItemToggles}, KITEM_JAWZ, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Jawz x2", NULL, {.routine = M_HandleItemToggles}, KRITEM_DUALJAWZ, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Ballhogs", NULL, {.routine = M_HandleItemToggles}, KITEM_BALLHOG, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Drop Targets", NULL, {.routine = M_HandleItemToggles}, KITEM_DROPTARGET, sfx_s258},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Proximity Mine", NULL, {.routine = M_HandleItemToggles}, KITEM_MINE, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Ballhog", NULL, {.routine = M_HandleItemToggles}, KITEM_BALLHOG, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Lightning Shields", NULL, {.routine = M_HandleItemToggles}, KITEM_LIGHTNINGSHIELD, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Bubble Shields", NULL, {.routine = M_HandleItemToggles}, KITEM_BUBBLESHIELD, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Flame Shields", NULL, {.routine = M_HandleItemToggles}, KITEM_FLAMESHIELD, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Hyudoros", NULL, {.routine = M_HandleItemToggles}, KITEM_HYUDORO, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Hyudoro", NULL, {.routine = M_HandleItemToggles}, KITEM_HYUDORO, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Drop Target", NULL, {.routine = M_HandleItemToggles}, KITEM_DROPTARGET, sfx_s258},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Land Mine", NULL, {.routine = M_HandleItemToggles}, KITEM_LANDMINE, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Pogo Spring", NULL, {.routine = M_HandleItemToggles}, KITEM_POGOSPRING, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Invinciblity", NULL, {.routine = M_HandleItemToggles}, KITEM_INVINCIBILITY, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Grow", NULL, {.routine = M_HandleItemToggles}, KITEM_GROW, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Shrink", NULL, {.routine = M_HandleItemToggles}, KITEM_SHRINK, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Gardentop", NULL, {.routine = M_HandleItemToggles}, KITEM_GARDENTOP, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Pogo Springs", NULL, {.routine = M_HandleItemToggles}, KITEM_POGOSPRING, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sinks", NULL, {.routine = M_HandleItemToggles}, KITEM_KITCHENSINK, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, NULL, NULL, {.routine = M_HandleItemToggles}, 255, 0}
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Lightning Shield", NULL, {.routine = M_HandleItemToggles}, KITEM_LIGHTNINGSHIELD, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Bubble Shield", NULL, {.routine = M_HandleItemToggles}, KITEM_BUBBLESHIELD, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Flame Shield", NULL, {.routine = M_HandleItemToggles}, KITEM_FLAMESHIELD, 0},
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{IT_KEYHANDLER | IT_NOTHING, NULL, "Kitchen Sink", NULL, {.routine = M_HandleItemToggles}, KITEM_KITCHENSINK, 0}
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};
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menu_t OPTIONS_GameplayItemsDef = {
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