diff --git a/src/p_enemy.c b/src/p_enemy.c index a63edd7d5..797586b49 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -7969,7 +7969,7 @@ void A_GhostMe(mobj_t *actor) return; #endif ghost = P_SpawnGhostMobj(actor); - if (ghost && locvar1 > 1) + if (ghost && locvar1 > 0) ghost->fuse = locvar1; }